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[WIP] THE RED WATCH aka RCMP mod (in SLOW progress)


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#1161 squamishfire

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Geschrieben 28 Oktober 2011 - 03:26

in regards to the fire tones have you figured out what halls you want to show because I know of a few guys that might be able to get there hands on the tones for those halls. then we could apply it to those.

I wonder if there is a way you could script it to give you two different tones two different halls? like if there was a call in hall 2 districts then a hall two tone applys... probably not eh.
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#1162 PFD Emergency Reasponder

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Geschrieben 28 Oktober 2011 - 09:52

I think I am able to get my hot little hands on some tones, These our old tones we used to use, but we no longer use them and I cant get my hands on the new ones, however the old tones are real full recordings without any interuptions, I will see what I can do in regards to those, any tones I do get I will submit promptly to goog

#1163 davelaric

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Geschrieben 29 Oktober 2011 - 06:05

My brother is going to be pissed for downloading this game onto his laptop. Im going to download Manhatten mod and this!!
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#1164 goog

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Geschrieben 29 Oktober 2011 - 09:07

maybe he'll be happy...anyways here are some new whelen 600 led's on the back of our new heavy rescue rig,still adding stuff so I'll show it once it's out of the shop.


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#1165 kris

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Geschrieben 29 Oktober 2011 - 09:22

Wow it looks super!!

#1166 cops

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Geschrieben 29 Oktober 2011 - 02:12

wow, did I read it good? 600 led's on one car :O

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#1167 railker

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Geschrieben 29 Oktober 2011 - 07:22

wow, did I read it good? 600 led's on one car :O


Au contraire, I'd say 'Whelen 600' is a brand name for the type of LEDs ;D
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#1168 C.F.D

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Geschrieben 29 Oktober 2011 - 09:56

We've got a few surprises to show off later on tonight. *cough*2011heavyrescue*cough*

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#1169 TacticalRooster22

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Geschrieben 29 Oktober 2011 - 10:01

Oh yeah! I love heavy rescues!

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#1170 FDNY Engine 321

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Geschrieben 29 Oktober 2011 - 10:28

Great!,Is it in pictures on 1st page?
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#1171 C.F.D

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Geschrieben 29 Oktober 2011 - 10:33

Nope. It's a completely new, and furbished fire apparatus.


But hey, i can throw in a picture of a real life apparatus that we've based our new HAZ-MAT on...

: Posted Image

Dieser Beitrag wurde von C.F.D bearbeitet: 29 Oktober 2011 - 10:47

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#1172 admntrs

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Geschrieben 29 Oktober 2011 - 10:42

Looking forward to seeing that! :D

I have a question- Not doubting your guys' abilities in any way but we all know maps take a long time (especially when you want to add new features like you guys do). Just wondering if we end up at Jan 1 with the map still in progress, will you guys release without the map or push the release date back to finish it.

Sorry I know its still a long ways away, and you prob haven't even thought about this. Hopefully not breaking 'the rule' here.
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#1173 goog

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Geschrieben 29 Oktober 2011 - 10:59

No worries man,I will only release a 100% completed project for you guys.With that being said,it may push that date back.But you know it's worth it for a new map and all new units...all you guys are gonna need plastic surgery to remove the smiles from your face after we FINALLY release it and you get too play it.

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#1174 goog

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Geschrieben 29 Oktober 2011 - 11:07

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Still got a few things to add,but since Chad got you so excited here's the new SFS heavy rescue...

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#1175 C.F.D

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Geschrieben 29 Oktober 2011 - 11:27

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#1176 MrMitch

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Geschrieben 30 Oktober 2011 - 12:35

Sorry Hoppah, but this is easily better than the LA Mod.

Keep going guys!

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#1177 squamishfire

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Geschrieben 30 Oktober 2011 - 01:59

That's a sweet looking truck but CFD the photo you used is a Hazmat truck for Vancouver Fire Rescue.
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#1178 C.F.D

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Geschrieben 30 Oktober 2011 - 02:07

Same body, different decals ;)

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#1179 TacticalRooster22

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Geschrieben 30 Oktober 2011 - 02:28

Nice work! I love the LED lightbar. Is that just a new skin or whole new model?

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#1180 kris

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Geschrieben 30 Oktober 2011 - 07:30

Love the truck!
I'm getting really excited.