[WIP] THE RED WATCH aka RCMP mod (in SLOW progress)
#3641
Posted 12 March 2013 - 10:31 PM
Also Supporting: RCMP mod, Stillwater mod, Lampard mod, Ravenna sub-mod, Rockport mod.
State & National Park enthusiast can help modders in park related issues.
My statements in no way respect the views of any agency I am or was formerly associated with.
#3642
Posted 12 March 2013 - 10:32 PM
#3643
Posted 12 March 2013 - 10:50 PM
Former Fire Fighter (2006-2011)
Squamish Fire Resuce
Hall one Company 41 (on call 24-7)
#3644
Posted 12 March 2013 - 11:12 PM
#3645
Posted 13 March 2013 - 02:48 AM
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#3646
Posted 13 March 2013 - 03:54 AM
why is the k-9 tahoe unmarked? i would have thought it would be marked
To answer why it is unmarked in real life, it's more than likely the same reason most departments are using to justify unmarked K9 vehicles. As these officers are on call, they have their vehicles with them all the time. By giving them an unmarked unit, it lets them look a little less conspicuous when home, instead of a big, marked SUV sitting in the driveway
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#3647
Posted 13 March 2013 - 05:16 AM
To answer why it is unmarked in real life, it's more than likely the same reason most departments are using to justify unmarked K9 vehicles. As these officers are on call, they have their vehicles with them all the time. By giving them an unmarked unit, it lets them look a little less conspicuous when home, instead of a big, marked SUV sitting in the driveway
This. Friends cousin is a K9 handler for the county sheriff's office and they gave him an unmarked minivan. His dog specializes in drug detection along with being used to track so if he is ever assisting the Drug Unit he can be in the area and not arouse suspicion. He's actually was on normal patrol one night and was sitting in a parking lot when he watched a drug deal happen right next to the minivan he was in.
#3648
Posted 13 March 2013 - 08:52 AM
Scotland, the only country in the world where our national animal doesn't exist and our national flower is a weed...
#3649
Posted 13 March 2013 - 05:40 PM
NIce! Will the spotlight work?
Yup. Not only the spotlights will work but also FD apparatuses scene lights too, and thanks to COPS, we can move or angle the lights 360 while lights are on.
Also, COPs's awesome 5 light options script will allow me to make different light modes ( code 1, 3, stationary, traffic bar and forward white lights as per to NFPA code, which will be explained below)
When operating any fire apparatuses, you can disable the forward white lights. when the apparatus is driving, the white activates. When the parking brake is applied, the white lights must shut off in order to be NFPA compliant. This will help with FPS in the game when at scenes but still need the lights activated.
Well, this is all I have to share for now. Adios.
#3650
Posted 13 March 2013 - 06:08 PM
Also Supporting: RCMP mod, Stillwater mod, Lampard mod, Ravenna sub-mod, Rockport mod.
State & National Park enthusiast can help modders in park related issues.
My statements in no way respect the views of any agency I am or was formerly associated with.
#3651
Posted 14 March 2013 - 05:13 PM
#3652
Posted 14 March 2013 - 06:52 PM
... any help for Mitch is appriecated
If I am in the right spot:
C:\Program Files\WizardWorks\911 - First Responders\Data\UI\Game\Icons\Commands
They are 64x64 blocks. However the icon itself seems to be 46x33 with the remainder of the block being transparent.
Hope thats what you needed
"I dream of the day when chickens can cross the road without having their motives questioned."
#3653
Posted 15 March 2013 - 02:22 AM
#3654
Posted 15 March 2013 - 03:03 AM
Join http://ertrpg.com and beecome part in a fun emergency roleplay!
#3655
Posted 15 March 2013 - 09:30 AM
If I am in the right spot:
C:\Program Files\WizardWorks\911 - First Responders\Data\UI\Game\Icons\Commands
They are 64x64 blocks. However the icon itself seems to be 46x33 with the remainder of the block being transparent.
Hope thats what you needed
Thanks, sounds right.
Appreciate it.
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RCMP Modification Public Relations Officer/Visual Designer
#3656
Posted 17 March 2013 - 10:55 PM
Can't wait for this to come out, it's going to be awsome !
FANTASTIC WORK !
#3657
Posted 20 March 2013 - 03:00 AM
If anybody wants to vouch for a demo track, i can post a link to our Whelen Dual sirens that will be used by Vancouver Fire Services and several other fire apparatuses available in the mod. I've added music to it to prevent audio theft and rip off, but you'll get the idea of it.
#3658
Posted 20 March 2013 - 04:52 AM
Whats up!
#3659
Posted 20 March 2013 - 10:03 PM
Signature Removed due to size
#3660
Posted 21 March 2013 - 12:00 AM