Gepost 12 januari 2013 - 03:44
Just so it's clear, all snow plows will be purely aesthetic. It's impossible under the game's system to have dynamic snow. All snow that falls will be static and cannot be plowed as it would be in real life. Theoretically, we could create a script like that, but it would take thousands and thousands of lines, months of work, and in the end would be terribly buggy at best, and make the game very unstable for something that most people wouldn't even notice, and probably would want disabled. (who wants to fail a call because a road wasn't plowed)
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