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Manhattan Modification General Topic

new york manhattan mod fdny nypd ems dyson rafael submod

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#741 Jakethejake

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Geschrieben 22 November 2010 - 01:27

I don't see why everyone is losing their shirts over this. Dyson is doing this for free on his own time. He is also trying to give us something that this community has been dying for, and that is a taste of NY. I could understand the complaints if anyone here actually paid money for this submod, but since nobody has actually lost anything, I can't see how anyone can complain.

What needs to happen is that the community needs to come together and pitch in and make this project work. If I had any skills at all, I would be working on this project. I personally would be greatful for FDNY, NYPD and NYEMS units and clothing replacing what the LA Mod has, until the NY Mod comes out. If that is too tall of an order, then just replace the units that spawn in the firehouses. I would be very happy with that.

Look, in the long run, we all want a good, realistic NY mod. But since that is being developed, and is going to be a while, why not share some units and technical advice? If you have a FDNY Hazmat unit, Tower ladder, or Marauder II engine, how about working with Dyson? If you know how to script the units in the station, how about working with him so that he can get his project out correctly? I count 5 different groups doing a NY theme. (NY Mod, QRA, NY 911 Mod, NY Submod, and Advanced gameplay mod.) Surely someone out there can share some vehicles, clothing, and other things with Dyson so that he can get us a working version of his submod. I'm sure that the favor would be repaid down the road, either with vehicles, expertise or otherwise. The fire/rescue community is a brotherhood. We take up for each other. This community could emulate that by helping Dyson out rather than waiting for him to fail.

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#742 trocks6

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Geschrieben 22 November 2010 - 01:27

I have a problem, When My Battalion Cheif car returns to the station, It doesn't park properly.. Anyone else having this problem? Also have the problems indicated two posts above ^

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#743 dellboy84

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Geschrieben 22 November 2010 - 01:39

dyson - can i just say - regardless of anything else - good work man and thanks for taking "your" time to do this kinda thing, cos it is appriciated.

#744 gizmo719

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Geschrieben 22 November 2010 - 01:48

Dyson, I also would like to thank you for all the work you have done putting this mod together. I have never actually made a mod but I have tried and Failed horrible. I have been waiting for this since about the start and now because there bugs people wanna bitch because they rushed it. So once again THANK YOU
EMT-B

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#745 jdclark2008

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Geschrieben 22 November 2010 - 03:43

I can't get the thing to work at all. So just scraping the while idea and will play 4 x 4 game

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#746 JK1522

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Geschrieben 22 November 2010 - 04:02

This game works like fine..... in some way

#747 sbfdpics

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Geschrieben 22 November 2010 - 04:11

i would just like to say thank you to dyson and the entire team he has working on this mod and i hope that they dont let them selves get dragged down by the "needy" and i hope the beggars learn there is more to life then a game. take care guys and gals

#748 LACityFFengineCo287

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Geschrieben 22 November 2010 - 04:21

I actually have no clue what's in it, so.. Idk what to say. I just make models. :sorrysign:
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#749 EM4life

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Geschrieben 22 November 2010 - 04:51

Three bugs I found just now... Paramedic stretcher team glitches when picking up bodies (just cant do it), Paramedic engine's occupants run away when asked to "rapid deploy", and game crashes when ever I send a full PD car to the station to unload occupants (when It pulls up, it seems to open the door, but instead, it crashes)

PS: Auto installer gives me an error message. No big deal, I just manual install. Just thought you should know.

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#750 shadowzuziz

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Geschrieben 22 November 2010 - 06:57

my engine and bat. chief wont work, the ladder missing wheel, ESU missing wheel, the patrol routes for all cars end up in the construction site if you make units patrol at the upper part of the map, stretcher party glitches and keeps picking nothing up and gets stuck, and as em4life said the bad guys run off and start shooting me when i try to let em off

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#751 PastTime

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Geschrieben 22 November 2010 - 07:30

Yeah, no matter what. It just needs time like all flowers need to become really beautifull. I bet Im not the only one who understands how hard is it to create another mod or submod. Thank You.

#752 Dyson

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Geschrieben 22 November 2010 - 08:59

Bugs I found with the patch:

-Can't buy police cars
-When ems patrols the city the car get caught at the construction near the top of the map.
-EMT's w/ stretch can not pick people up.
-When I tell firefighters to hook up to the truck, they exit the truck, grab their hose and seem to run to the nearest fire station.

If anyone could confirm these bugs it would be nice.


Have you all used the patch? It should fix most issues, the running firefighters I have no idea about, as for the cant buy things, use the money cheat type money then press shift+f11
hope this helps,
And i will be taking a break, taking some time of from constant high pressure work :)

#753 LACityFFengineCo287

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Geschrieben 22 November 2010 - 09:12

oh, alright. new engine is/was done with the blessings of nfk (found me pics of the pump panel), so i guess it's just extra now.
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#754 gary599

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Geschrieben 22 November 2010 - 11:16

Update works, with some issues, as said above.

#755 jdclark2008

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Geschrieben 22 November 2010 - 12:54

Dyson I got mine to work and yes the same bugs you are having I also found.nice work but yes the bugs are the same in my game

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#756 Dyson

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Geschrieben 22 November 2010 - 05:35

Good, the engines wont be skinned until work is resumed, but the models all looked great, just a proper pain to UV map (having some issues

#757 FDNY2352

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Geschrieben 22 November 2010 - 05:44

Bugs I found with the patch:

-Can't buy police cars
-When ems patrols the city the car get caught at the construction near the top of the map.
-EMT's w/ stretch can not pick people up.
-When I tell firefighters to hook up to the truck, they exit the truck, grab their hose and seem to run to the nearest fire station.

If anyone could confirm these bugs it would be nice.

I know how to sort them mate pm me and i'll tell you

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#758 Dyson

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Geschrieben 22 November 2010 - 05:46

I know how to sort them mate pm me and i'll tell you


do they persist after the patch?

#759 Protec

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Geschrieben 22 November 2010 - 05:47

How I can use police car?

#760 gary599

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Geschrieben 22 November 2010 - 06:08

-EMT's w/ stretch can not pick people up.
-When I tell firefighters to hook up to the truck, they exit the truck, grab their hose and seem to run to the nearest fire station.

I get this also with the patch

On the FF only sometimes they run off.





Also tagged with one or more of these keywords: new, york, manhattan, mod, fdny, nypd, ems, dyson, rafael, submod