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Manhattan Modification General Topic

new york manhattan mod fdny nypd ems dyson rafael submod

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#7681 Dyson

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Posted 29 April 2013 - 06:39 PM

Apologies for the lag, my pc was running a lot of stuff at the time of recording, without fraps it runs smooth haha. But here's something you all might want to see. This footage is taken from v2.0.4 but is representative of both 2.0.4 and 3.0.1 versions in terms of scripts.
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@metpolice no idea, you tried reinstalling? It's a bit to vague to make any guesses so far

#7682 gunswat

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Posted 29 April 2013 - 07:20 PM

Will 2.04 be released before v3?

#7683 Hoppah

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Posted 29 April 2013 - 07:39 PM

That grey car parked illegally.

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#7684 CFDDIVE11

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Posted 29 April 2013 - 09:33 PM

Is that a supply line?

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#7685 LAD23DER

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Posted 29 April 2013 - 09:42 PM

I would imagine it would be C:/Program Files/Wizard Works/911 - First Responders/Mods for 911 responders, and for Em4 the same, but Wizard Works is called sixteen tons. Did the download come with multiple folders or as an .e4mod?

It came as a .rar which opened up into the installer. Thank you

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#7686 FireShooter10

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Posted 29 April 2013 - 11:16 PM

Is that a supply line?

Yeah it is lol. I remember watching Backdraft and seeing them do the same thing an laughing. That just tells you, don't park infront of a hydrant if you don't want a 5" supply line through your window :happy: Anyway, great job so far Dyson and Raf and everyone else, waiting for the new versions and can't wait to see what new scripts and content you guys release with it!
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#7687 Dyson

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Posted 29 April 2013 - 11:58 PM

Will 2.04 be released before v3?


They're both parrallel projects, whichever is fully complete first. They're going to be both to the same standard, same models and scripts, just different locations.

That grey car parked illegally.

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Haha yeah, precisely what I was thinking! God flower whoever parked those cars... oh wait.. haha

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Edited by Hoppah, 30 April 2013 - 10:03 AM.
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#7688 Dutycalls

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Posted 30 April 2013 - 08:26 AM

It came as a .rar which opened up into the installer. Thank you

You're welcome.

So, will the majority of the houses or other buildings be enterable, or will you use the search house script that Hoppah released not so long ago? And will v2.0.4 be the same location as v2.0.3, 3.0.0 or neither?

#7689 e34p

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Posted 30 April 2013 - 10:26 AM

Nice. Does that mean that the engines will have a limited water supply or is it just for aesthetics?

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#7690 Dyson

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Posted 30 April 2013 - 02:35 PM

You're welcome.

So, will the majority of the houses or other buildings be enterable, or will you use the search house script that Hoppah released not so long ago? And will v2.0.4 be the same location as v2.0.3, 3.0.0 or neither?


Actually that script was concepted and presented as an idea by me, hoppah then made the script for the community, so yes the search house will be in v3 and v2.

Nice. Does that mean that the engines will have a limited water supply or is it just for aesthetics?


For now just for looks, but we're looking into it, as is hoppah, I sent him the scripts last night and he's looking into limited water, but no promises from either of us.

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#7691 gunswat

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Posted 30 April 2013 - 02:42 PM

Would it be possible for the units not to move after the engine is turned off?

#7692 Dyson

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Posted 30 April 2013 - 02:43 PM

Would it be possible for the units not to move after the engine is off?


something we tried to do, however were unsuccessful, we'll try again though.

#7693 gunswat

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Posted 30 April 2013 - 02:44 PM

Ok also suggested this before but nypd undercover taxi would it be possible to have on the call out menu cop & detective?

#7694 Dyson

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Posted 30 April 2013 - 02:46 PM

Ok also suggested this before but nypd undercover taxi would it be possible to have on the call out menu cop & detective?


there is an undercover taxi, you know that right?

#7695 gunswat

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Posted 30 April 2013 - 03:09 PM

Yea I know I mean have a cop or detective to be in it when u call it out

#7696 e34p

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Posted 30 April 2013 - 05:33 PM

Why will it not let me save a freeplay game? I'm trying to save it so all the units are in there houses

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#7697 American Medical Response

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Posted 01 May 2013 - 12:04 PM

Hey, When I download the Manhattan Mod 2.0.0 It says I need 1.0.0 to play. Do I? If so, PM me or reply to this comment.
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#7698 American Medical Response

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Posted 01 May 2013 - 12:10 PM

It freezes when I try to load it.
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#7699 gunswat

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Posted 01 May 2013 - 12:13 PM

1. Try to use the edit button 2. What freezes the install or the mod ?

#7700 Dyson

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Posted 01 May 2013 - 03:10 PM

Hey, When I download the Manhattan Mod 2.0.0 It says I need 1.0.0 to play. Do I? If so, PM me or reply to this comment.


No v1 is not required, that README was left in from a previous beta version by accident.
What freezes as gunswat said, when you select the mod in the menu? It takes a while to load just give it time

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