Manhattan Modification General Topic
#7301
Posted 06 December 2012 - 10:59 AM
#7302
Posted 06 December 2012 - 04:46 PM
i have a question, in version 2.03 i have installed woods map, but the problem now is thet the fire trucks can't return to the station and if the ambulance goes tho hospital it goes to HQ, of the map.... how can i fix this??Accidentally deleted my original map texture, so no can do I'm afraid, but v3 will have a Christmas version this time next year
x
#7303
Posted 06 December 2012 - 07:19 PM
i have a question, in version 2.03 i have installed woods map, but the problem now is thet the fire trucks can't return to the station and if the ambulance goes tho hospital it goes to HQ, of the map.... how can i fix this??
This is something I will need to adjust in a proper SD release, I'll need to place the v2 firehouses and set up the VOs as they are in v2 map, then it will all work fine
x
#7304
Posted 06 December 2012 - 08:30 PM
okey, hope it will be released soon because i love the units, other question; if it is released will the download com here on this site?This is something I will need to adjust in a proper SD release, I'll need to place the v2 firehouses and set up the VOs as they are in v2 map, then it will all work fine
x
#7305
Posted 07 December 2012 - 04:34 PM
#7306
Posted 07 December 2012 - 06:00 PM
Scotland, the only country in the world where our national animal doesn't exist and our national flower is a weed...
#7307
Posted 07 December 2012 - 06:04 PM
You have to get your guys inside the second floor with the ladder truck. Rescue the guys, and either use 2 ladder trucks to fight the fire, or use a bunch of guys with extinguishers. Let me know if this helps.
#7308
Posted 07 December 2012 - 07:43 PM
Hey guys, quick question. Is there any way that I can make the building fires harder to put out? Can I go through the editor? I love this mod, but I am finding that the fires go out way too quickly. How can I fix this?
Log onto the MERU, we updated the fire specs for MP play as post-release we noticed this too
x
#7309
Posted 07 December 2012 - 08:47 PM
I downloaded teamspeak, but the only mic I have is through a hardwired xbox 360 mic. I couldn't get it working. I also can't manage to log onto the MERU server.
Is changing the specs something that I can do through the editor? If so, what do I need to change? Thanks.
#7310
Posted 10 December 2012 - 12:37 PM
Hi Dyson,
I downloaded teamspeak, but the only mic I have is through a hardwired xbox 360 mic. I couldn't get it working. I also can't manage to log onto the MERU server.
Is changing the specs something that I can do through the editor? If so, what do I need to change? Thanks.
Sorry for the slow response, I use my xbox mic from a usb controller, it works fine, we can help with stuff like that, but as for materials yeah. Open up the mod in the editor and open the materials editor, the burn time sets the length it burns for, all our buildings are assigned to 'airport escalator' (for reasons not worth explaining)
Hope this helps.
As for updates, we're making great progress on v3, we're happy to announce a trailer revealing more into our work later this month. We've released a trailer for each edition..
http://www.youtube.com/watch?v=pfKN5SWowPs
http://www.youtube.com/watch?v=NuTPDyKsvDo
Thanks for continued support, and one day left for voting! - http://www.moddb.com/mods/manhattan-modification
x
#7311
Posted 10 December 2012 - 02:28 PM
I mean like changing the "blocks" so you get different stations with different units?
Regards
#7312
Posted 10 December 2012 - 02:31 PM
All the maps will be centered around midtown
Hope this answers your query
x
#7313
Posted 10 December 2012 - 04:20 PM
That's our plan as outlined in our update a few posts back, it'll either be automatic or manual (i.e you'll have to sub in different maps you want to use)
All the maps will be centered around midtown
Hope this answers your query
x
Ok thanks but in 2.01 (with 20.3 patch) we don't have the ability to change the map manual or do we?
(Because i see the map (Print me for MP) and that's an other map.)
greetz
#7314
Posted 10 December 2012 - 04:24 PM
Ok thanks but in 2.01 (with 20.3 patch) we don't have the ability to change the map manual or do we?
(Because i see the map (Print me for MP) and that's an other map.)
greetz
That's v1 map and nope, just the one map in v2, v2sd will have another map entirely, then v3 will have 5
x
#7315
Posted 10 December 2012 - 05:08 PM
wow cant wait as alwaysThat's v1 map and nope, just the one map in v2, v2sd will have another map entirely, then v3 will have 5
x
#7316
Posted 11 December 2012 - 09:28 PM
x
#7317
Posted 11 December 2012 - 09:37 PM
#7318
Posted 11 December 2012 - 09:41 PM
Looking good man. Hey thanks for the info about the buildings. Do you know what your settings are now? I have it at 3000, but am not getting any fires. I cant remember what the default setting was....
It doesn't affect the frequency of fires, just the duration and 200000 but I like mine to burnnnn haha
x
#7319
Posted 11 December 2012 - 09:51 PM
#7320
Posted 12 December 2012 - 03:38 AM
Signature Removed due to size
Also tagged with one or more of these keywords: new, york, manhattan, mod, fdny, nypd, ems, dyson, rafael, submod
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