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Manhattan Modification General Topic

new york manhattan mod fdny nypd ems dyson rafael submod

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#7201 fire explorer

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Gepost 11 november 2012 - 01:53

Oh perfect! Sorry I feel dumb probably shoulda tried that at least...


Now when I spawn rescue 1 there is no gotostation icon..
Issue?

#7202 mariuswww

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Gepost 11 november 2012 - 02:26

Oh perfect! Sorry I feel dumb probably shoulda tried that at least...


Now when I spawn rescue 1 there is no gotostation icon..
Issue?


There is no Rescue 1 station on the map. Thats why!

#7203 Coderedpl

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Gepost 11 november 2012 - 11:32

Hi there,

I have no idea what i'm doing wrong, i've been trying to figure out how to run this without much luck.
I installed v1, then v2, then the patch renamed and no go.
Also installed v2 and patch alone too =(

I start emergency 4, go to modifications, select manhattan mod and then after a few seconds it just hangs and em4.exe crashed.
I already set my nvidia settings to run on the nvidia processor.

#7204 alexxD

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Gepost 12 november 2012 - 01:18

Ye well i don't know if it's normal but when the mod loads i don't see any vehicles at the fire station.. i installed the v1 first and then V2. renamed it and all that..
What now?

#7205 EmergencyFan97

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Gepost 12 november 2012 - 01:22

You have to call the vehicles in.
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#7206 alexxD

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Gepost 12 november 2012 - 01:52

And cani dispatch them via a chief or something?

#7207 FDNY Engine 321

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Gepost 12 november 2012 - 03:05

And cani dispatch them via a chief or something?



No since there off map you press on the bottom left fire department check what engines ladders etc go into that fire station and call them in

Now my problem I start emergency 4, go to modifications, select manhattan mod when its done loading i press freeplay and when freeplay is done loading EM4 Crashes any help?
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#7208 sniper3369

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Gepost 12 november 2012 - 07:40

Now my problem I start emergency 4, go to modifications, select manhattan mod when its done loading i press freeplay and when freeplay is done loading EM4 Crashes any help?


Used to happen to me too. I'm pretty sure I just deleted every scrap of the mod that was in my Wizard Works folder then reinstalled. Hope it helps.

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#7209 Coderedpl

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Gepost 12 november 2012 - 11:18

Used to happen to me too. I'm pretty sure I just deleted every scrap of the mod that was in my Wizard Works folder then reinstalled. Hope it helps.


Everything inside the mod folder including other mods or just Manhattan modification files?

Correct me if I'm wrong but this should work on all versions of emergency 4? Whether it be deluxe or whatever right?

#7210 FDNY Engine 321

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Gepost 12 november 2012 - 11:26

Used to happen to me too. I'm pretty sure I just deleted every scrap of the mod that was in my Wizard Works folder then reinstalled. Hope it helps.


think i did that and it didnt fix it
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#7211 AnthonyBarker

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Gepost 13 november 2012 - 03:11

Hi Guys, Absolutely amazing mod, love playing it, love everything about it! However after a few hours of playing this in freeplay mode, I have a few suggestions if I may.

1) Can you equip the Engines with the Jaws of life, i mean, surely they wouldnt have to call in Rescue for a simple Traffic Collision (I may be wrong)

2) I Like to play full realism. When the rigs return to the Fire House, i de-bus the crew and get them out of their bunker gear, but obviously they respawn as different models, this is a nightmare to keep doing, but the effect on gameplay is very interesting. I have two points and i'd like to know if they would be possible:
a) Could an area with a table and chairs be built that they can 'sit' in when not at an emergency, im sure its just a case of wrangling some code.
b) Could a script be added so that when you open the door to the Fire house, they immedietely get up and go to their rigs?
c) Is it possible that they automatically get into bunker gear once they are in the rig for more than say, 20 seconds?

3) also, personally, i think there are too many siren choices! i get a bit baffles by them all!!!

I absolutely love the mod though! I love the distance between calls in the freeplay mode, it gives you time to play the game to the max!!!

#7212 Coderedpl

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Gepost 13 november 2012 - 03:29

Update:
For those who couldn't get the modification to load (if it was anybody besides me), just let it load a little longer!
What I noticed is that if i wait a minute or so for the mod to load and then I click, it gives me the windows crosshair thats loading and task manager says not responding. Happened each time. I figured ill give it a few minutes to load up and at some point it just loaded.
I went into freeplay and it seems to work fine!

I have an nvidia GT 525M and it has intel hd graphics for monitor output on the laptop (xps 15z). I selected nvidia as the one to run when game is running and it seems to work!
So far so good!

#7213 Tactics

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Gepost 13 november 2012 - 11:40

Nice work. I like the map, mostly. My only gripe is that the buildings are so tall its hard to move the camera around to be able to see. Kind of a bummer that I have to call most units in from off-map. I like to use them from a station/hospital. Not being able to redirect traffic is awkward also, is that being added?

Again, nice work!

#7214 TheCadetForce

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Gepost 13 november 2012 - 11:42

Nice work. I like the map, mostly. My only gripe is that the buildings are so tall its hard to move the camera around to be able to see. Kind of a bummer that I have to call most units in from off-map. I like to use them from a station/hospital. Not being able to redirect traffic is awkward also, is that being added?

Again, nice work!

Due to most streets being 1 Way only redirecting the vehicles would cause alot of problems.

#7215 Tactics

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Gepost 13 november 2012 - 11:44

Gotcha, makes sense. What about housing my ambulances at the hospital or firehouse?

#7216 hellboyhuy

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Gepost 14 november 2012 - 02:10

There are certain units at the station on this mod. Call them out and put them at the fire station. The rest,whenever you needed,call the out and send the back to HQ afterward.
Hope this help.

#7217 wodud94

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Gepost 14 november 2012 - 09:18

hi, i just updated v2.0.3 and I have some problems, everything is going well and cool

but when incident occured, there are not any supervisor's noticing.. how to fix it?

#7218 ThePoliceGuy

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Gepost 14 november 2012 - 06:03

Hello again, was just wondering if the SD version of this mod is still in progress? If so, how's progress? Any updates?
?


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#7219 mariuswww

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Gepost 15 november 2012 - 12:30

Hi there,

I have no idea what i'm doing wrong, i've been trying to figure out how to run this without much luck.
I installed v1, then v2, then the patch renamed and no go.
Also installed v2 and patch alone too =(

I start emergency 4, go to modifications, select manhattan mod and then after a few seconds it just hangs and em4.exe crashed.
I already set my nvidia settings to run on the nvidia processor.

Ye well i don't know if it's normal but when the mod loads i don't see any vehicles at the fire station.. i installed the v1 first and then V2. renamed it and all that..
What now?


V2 Is a stand-alone version.....

#7220 Coderedpl

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Gepost 15 november 2012 - 05:06

V2 Is a stand-alone version.....

Well yea I know that. I was just trying to make it work. Turns out the fix was the user being more patient -_-





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