Manhattan Modification General Topic
#5101
Posted 16 January 2012 - 09:04 PM
#5102
Posted 16 January 2012 - 09:09 PM
Scotland, the only country in the world where our national animal doesn't exist and our national flower is a weed...
#5103
Posted 16 January 2012 - 10:46 PM
#5104
Posted 17 January 2012 - 12:06 AM
how to light buildings
model or edit models in zmod
and be awesome! lol
No we are not going to have ff funerals, and no nypd surge drills. IF you want to do a surge drill in freeplay just get alot of pd cars then press patrol and turn on their lights and sirens. no new missions will come in this version unless you want to wait another few months for release. Other than that releqase should be soon but no promises. We wont announce a release date because those are curses. The tower ladder was a Bi&$* and so was the open house in the video but I did it for you guys and for the Danish haters
#5105
Posted 17 January 2012 - 12:21 AM
We appreciate it man!If anyone is going to offer help you should either know:
how to light buildings
model or edit models in zmod
and be awesome! lol
No we are not going to have ff funerals, and no nypd surge drills. IF you want to do a surge drill in freeplay just get alot of pd cars then press patrol and turn on their lights and sirens. no new missions will come in this version unless you want to wait another few months for release. Other than that releqase should be soon but no promises. We wont announce a release date because those are curses. The tower ladder was a Bi&$* and so was the open house in the video but I did it for you guys and for the Danish haters
#5106
Posted 17 January 2012 - 02:45 AM
Yes because 1) each patrol route is a path laid out in the editor and I don't think the mod team want's to spend ours mapping out every conceivable patol route and 2) it's physically impossible to have an infinite number of patrol route.Most recent video looks great. Out of curiousity are there going to be a set number of patrol route like in the LA mod?
Great work on the mod so far guys.
#5107
Posted 17 January 2012 - 04:35 AM
#5108
Posted 17 January 2012 - 04:44 AM
If you have a half million paths, sure, that's great, but the problem doesn't lie with creating them, it's that they WILL cause traffic jams, and lots of them. Think of the LA mod's 4 paths. How many times have you untied traffic with cruisers, or two cruisers? Dozens I'm sure. Imagine now having 40. That number goes from 15 a freeplay to an exponentially larger number.
Wanna play multiplayer without any of the commitment? Emergency Planet hosts casual multiplayer to all its members! Contact me for more information
Executive Director: EMP Gulag
Do you have a warning that you want to go away, or are you facing another punishment you don't want? Contact me for the NEW alternative!
#5109
Posted 17 January 2012 - 08:57 AM
So yeah traffic shouldn't be any issue, we've also removed the Devil command that is redirect. Therefore the only way you get tailbacks is if you create them when blacking the road. So using common sense... one lane as soon as possible, then restore the traffic flow
We also have speed controls when responding. We recommend when in traffic (or by defauly) setting it to slowest. This speed is the same as the traffic speed, so the Engines wont overtake in their weird way, but instead, more realistically, will follow behind traffic until there is room to overtake, then you up the speed.
Hope this eplains the system
#5110
Posted 17 January 2012 - 09:13 AM
The new speed control system sounds awsome.Yeah, we've really been trying to monitor traffic flow, we diabled traffic lights in order to avoid Em4's terrible traffic light system from causing HUGE tailbacks. We also have the map built around avenues. Most of these are one way and feature a fire lane, so again this means there is less traffic build up. The only place you ever get jams is at Times Square. This is only because if you have a bomb or fire in TS all the peds run out into the road... Then we all know how great Em4 is when it just leaves those people there for the entire game -_-
So yeah traffic shouldn't be any issue, we've also removed the Devil command that is redirect. Therefore the only way you get tailbacks is if you create them when blacking the road. So using common sense... one lane as soon as possible, then restore the traffic flow
We also have speed controls when responding. We recommend when in traffic (or by defauly) setting it to slowest. This speed is the same as the traffic speed, so the Engines wont overtake in their weird way, but instead, more realistically, will follow behind traffic until there is room to overtake, then you up the speed.
Hope this eplains the system
#5111
Posted 17 January 2012 - 01:29 PM
Also, the more paths you create, there is then an exponential increase of A) traffic jams B) loading times and C) unit confusion
If you have a half million paths, sure, that's great, but the problem doesn't lie with creating them, it's that they WILL cause traffic jams, and lots of them. Think of the LA mod's 4 paths. How many times have you untied traffic with cruisers, or two cruisers? Dozens I'm sure. Imagine now having 40. That number goes from 15 a freeplay to an exponentially larger number.
There are 4 patrol paths in the LA mod? I've only been able to find/use 3...?
--FireMedic
S55 Lieutenant
#5112
Posted 17 January 2012 - 02:40 PM
There are 4 patrol paths in the LA mod? I've only been able to find/use 3...?
Nope only 3, 3 in our mod too, dunno if more are possible, would think they are but would have to consult the scripts
#5113
Posted 17 January 2012 - 02:56 PM
--FireMedic
S55 Lieutenant
#5115
Posted 17 January 2012 - 04:47 PM
#5117
Posted 17 January 2012 - 05:55 PM
@Dyson i had a thought that if you had plans to do more mods in the future you could do a London mod with Buckingham palace downing st or something similar to the bill with sun hill station i know that sniped222 plus some more guys made one but there was no map or missions.
keep up the great work
Scotland, the only country in the world where our national animal doesn't exist and our national flower is a weed...
#5118
Posted 17 January 2012 - 06:14 PM
hey great vid cant wait its really coming on
@Dyson i had a thought that if you had plans to do more mods in the future you could do a London mod with Buckingham palace downing st or something similar to the bill with sun hill station i know that sniped222 plus some more guys made one but there was no map or missions.
keep up the great work
I plan to do a private mod of my own local area, but the UK sucks for vehicles, not worth modelling, especially when theres civil versions available easily, if I do start another project after this and all of its ventures it will once again be with Rafael and will be another US city, possibly Chicago or San Fransisco, but that's to be discussed between me and raf when the time comes.
#5119
Posted 17 January 2012 - 07:06 PM
Scotland, the only country in the world where our national animal doesn't exist and our national flower is a weed...
#5120
Posted 17 January 2012 - 07:14 PM
http://www.met.polic.../images/bmw.jpg
http://www.businessc...EvoX_Police.jpg
http://www.hireapoli.../police car.jpg
Whereas NYPD or LAPD, you know, whether its an Impala, a Crown Vic or an SUV, the paint job is the same.
Dunno, just my opinion, much prefer the US first responders.
Also tagged with one or more of these keywords: new, york, manhattan, mod, fdny, nypd, ems, dyson, rafael, submod
Emergency 4 →
Modding Related Support →
Hongkong MOD?China?Started by China-long , 19 Oct 2013 Hong Kong, China, Mod |
|
|
||
|
Emergency 4 →
Mods →
CreekSide 2.1.1 Public ReleaseStarted by NathanDollinger , 30 Sep 2013 eoc, emergency, operations and 5 more... |
|
|
|
Emergency 4 →
Modding Related Support →
Ski Patrol mod?Started by Nic , 31 Aug 2013 Ski, patrol, emergency, mod and 5 more... |
|
|
||
Emergency 4 →
Mods →
West Hollywood Mod (assembling team)Started by DEVILSHADOWWOLF , 14 Aug 2013 west hollywood, mod, team needed |
|
|
||
Emergency 4 →
Technical Related Support →
mod instillerStarted by boballan0 , 08 Aug 2013 mod, not installing |
|
|