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Manhattan Modification General Topic

new york manhattan mod fdny nypd ems dyson rafael submod

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#4461 Corranx1

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Gepost 08 december 2011 - 06:49

Multiplayer will work with the LA Mod Multiplayer Map, and the vehicles for sure. But no Multiplayer map included yet.
Is to come later (Maybe!).
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#4462 Sawdbuster

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Gepost 09 december 2011 - 02:32

Looking forward to see the light edits.


[I gloat, but only a little :cool: ] na, that'll be really cool :)

#4463 FDNY Squad 55

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Gepost 09 december 2011 - 10:55

I can't remember exactly where but I'm 100% sure that somewhere (I don't remember name of the modification) I saw "POLICE LINE DO NOT CROSS" ingame, fencing for people not to go. So my question is do you consider to make something like that?

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#4464 FDNYpower

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Gepost 10 december 2011 - 04:37

hey guys are you still gonna have that building were the ff's can go up the stairs and the building will fill up with smoke and the fire alarm light will be going off?

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#4465 Newfoundking

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Gepost 10 december 2011 - 06:34

The mod you're thinking, with the police line do not cross is the NYC mod by myself, Hoppah and MikeyPI

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#4466 rafaelmfernandez

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Gepost 10 december 2011 - 09:29

Hey guys, the building is still there but there wont be a fire alarm sound with it maybe just flashing lights. On the other hand Ive been working on Manhattan Multiplayer. http://www.manhattan...074-multiplayer
It will be based on the same map texture but it will have a New Jersey style with the custom buildings from freeplay replacing the old ones. Im still looking to test it with some of the beta testers but its a good to go. Looking forward to release guys. Go ahead and make clans, what have yous and what have you nots. Enjoy

#4467 FDNY Squad 55

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Gepost 10 december 2011 - 09:31

The mod you're thinking, with the police line do not cross is the NYC mod by myself, Hoppah and MikeyPI

I mean the yellow tapes, not blue barricades.
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#4468 Dyson

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Gepost 10 december 2011 - 01:54

I mean the yellow tapes, not blue barricades.


They were buggy to hell so they'e been dropped.

NEWS:
BETA TESTERS READ TOO PLEASE
Had a few last minute bugs that have risen up, originally causing a CTD, but has been resolved. But a really pesky bug still remains, it defies my logic so I'm trying to figure out what the issue is.
This has therefore meant that BETA testing is postponed until further notice (no point in getting you to test an already flawed version). I'm also pretty majorly busy so I'm tight on time to upload etc and fix these issues. So yeah that's where I'm at, this may cause disturbances to the predicted release date, I apologize for that, but I wont rush hastily into releasing.

So yeah...
Dyson
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#4469 ThePoliceGuy

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Gepost 10 december 2011 - 02:05

You keep mentioning the predicted release date, is there one? Because I can't seem to find it?


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#4470 cops

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Gepost 10 december 2011 - 02:14

dude read what the f*****g first page says!!!

http://www.manhattan-mod.org

and you will see the release date, and beside you don't want/can't read. Don't ask those stupid questions.

Some members already counting down and your just to lazy to read a few pages back...

and in case your just to lazy to open the site

12/16/11

1 WEEK LEFT!


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#4471 trocks6

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Gepost 10 december 2011 - 10:08

Take your time Dyson. Would rather have a mod without major bugs :happy:

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#4472 FDNYpower

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Gepost 10 december 2011 - 10:50

yea just do what you need to do take your time no rush we'll still all be here take your time and that's great great that your working on multiplayer raf:) and i can't wait to play the WTC missions to:) again just take your time guys no rush;)

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#4473 Dyson

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Gepost 10 december 2011 - 11:09

Bugs fixed, but a reality check that the version is indeed subject to circumstance.

#4474 FDNYpower

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Gepost 10 december 2011 - 11:14

hey dyson found a mission for the next version:)


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#4475 cops

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Gepost 11 december 2011 - 12:30

that would be so cool :O

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#4476 MCERT1

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Gepost 11 december 2011 - 12:34

Cool video, I'm surprised they didn't use a high rise nozzle. I guess the fire must have not been as bad further into the apartment.
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#4477 Dyson

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Gepost 11 december 2011 - 12:38

Currently reworking Central Park, looking pretty fine, anyone who played the mod with the previous CP. (The alpha) It's been improved ;)

#4478 camhesse1

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Gepost 11 december 2011 - 12:50

hey dyson found a mission for the next version:)

http://www.youtube.com/watch?v=QTAoQSl679E

a LOT of fd vehicles

#4479 MCERT1

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Gepost 11 december 2011 - 01:06

according to the stuff on NYCfire.net the total units on the call should have been:
[quote/] 10-76:High-rise building fire (Response of 5 engines, 5 ladders, 4 battalion chiefs, 1 deputy, 1 rescue, Mask Service Unit, Hi-Rise Unit, Field Comm Unit, a Squad, a Tactical Support unit, a RAC unit, the Special Operations battalion chief, the Safety Operating battalion chief, a safety officer, and a lobby control unit.)[/quote]
or
[quote/] 10-77:High-rise multiple dwelling fire (Response of 5 engines, 5 ladders, 3 battalion chiefs, 1 deputy, 1 rescue, 1 squad, the Special Operations battalion chief, a safety officer, Field Comm unit, and the Safety Operating battalion chief.)[/quote]
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#4480 FDNYpower

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Gepost 11 december 2011 - 02:03

a LOT of fd vehicles

hell yea! and that would be a great mission i would love that

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Also tagged with one or more of these keywords: new, york, manhattan, mod, fdny, nypd, ems, dyson, rafael, submod