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Manhattan Modification General Topic

new york manhattan mod fdny nypd ems dyson rafael submod

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#2621 Sawdbuster

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Posted 26 June 2011 - 01:21 AM

I just didn't really care for your First engine remodel, but I love the new one.

I think that these units are great and I can't wait for the next update!

#2622 mclovin

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Posted 26 June 2011 - 03:41 AM

Great work guys. This sub mod is better than the regular ny mod. :)
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#2623 rafaelmfernandez

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Posted 26 June 2011 - 06:03 AM

thanks all

#2624 lemon

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Posted 26 June 2011 - 11:06 AM

thanks all

I'm just curious but how what programe do you use to make The world trade center's?
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#2625 Dyson

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Posted 26 June 2011 - 12:42 PM

Due to the insane amount of everyday traffic through TS, we will not be adding paths for all the traffic, instead there will be stationary traffic constantly there, this will make times square always seem busy, without the complication of trying to re-route all that traffic if there is an accident, I think you'll all agree this is probably the best and most accurate idea.

Times Square in game (please note the other TS buildings have not yet been modeled so any generic buildings are purely temporary)



#2626 e34p

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Posted 26 June 2011 - 01:20 PM

Yeah I definitely think that's the best way to do the traffic, as long as there are gap for the emergency vehicles to get through.
Otherwise it just takes too long for any of your vehicles to get to an incident as they are constantly having to turn around and go another way.

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#2627 Dyson

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Posted 26 June 2011 - 01:35 PM

Yeah the fire lanes on the main roads are both clear and have a path to allow the trucks to pass through easily.

#2628 EmergencyFan97

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Posted 26 June 2011 - 05:11 PM

I'll re-try it when 3.0 comes out and hopefully like it better.
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#2629 rafaelmfernandez

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Posted 26 June 2011 - 05:57 PM

I'm just curious but how what programe do you use to make The world trade center's?


Hey i use blender 3d

#2630 EM4life

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Posted 26 June 2011 - 06:10 PM

I'll re-try it when 3.0 comes out and hopefully like it better.

I agree, pretty good stuff lately. But Dyson, remember to have good emergency units as well, a map only goes so far ;)

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#2631 Dyson

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Posted 26 June 2011 - 06:16 PM

Yeah we know, and we don't post everything we do, so don't go thinking this will just be a map mod, the map is just the start ;)

#2632 topfuzz

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Posted 27 June 2011 - 02:56 AM

I agree, pretty good stuff lately. But Dyson, remember to have good emergency units as well, a map only goes so far ;)


I think the map is just as important if not more because there already enough unit mods out there and the mod already has a plethora of them but most mods dont have a good detailed fully functional map for me the map is what brings the mod to life u can add all the new units you want but its not gonna be very fun if you have all American units in a European map that is poorly done its just not very exciting..

anyways great work on the map dyson!

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#2633 CRFD Engine 7

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Posted 27 June 2011 - 05:49 AM

I know in the curently released New York mod ESU can also get not only The MP5 but the AR 15. Will they be able to grab this in your submod because in the LA mod, this was not possible.

#2634 Dyson

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Posted 27 June 2011 - 07:31 AM

I know in the curently released New York mod ESU can also get not only The MP5 but the AR 15. Will they be able to grab this in your submod because in the LA mod, this was not possible.


We will probably just replace the mp5 with a tactical M4 or something similar, however w haven't thought this far ahead yet.

#2635 rafaelmfernandez

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Posted 27 June 2011 - 09:29 AM



#2636 F.D.N.Y

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Posted 27 June 2011 - 03:52 PM




Nice Video :D

If somebody can´t watch this video click here:

http://1.hidemyass.c...kZWQ=&f=norefer

#2637 EmergencyFan97

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Posted 27 June 2011 - 06:13 PM

Loving how it looks. Great job guys! :12:
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#2638 rafaelmfernandez

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Posted 28 June 2011 - 07:49 AM

thanks everyone for your feedback, As of now I have added 5 new buildings since the videos.

A generic Tower designed and built by Rafael Fernandez Corp, hahaha I should be an architect!

Attached File  EM4 2011-06-28 00-43-20-77.jpg   193.13KB   109 downloads

Attached File  EM4 2011-06-28 00-39-54-88.jpg   158.5KB   130 downloads

Attached File  EM4 2011-06-28 00-39-39-45.jpg   110.44KB   124 downloads

And some mid/downtown commercial/residential buildings. Im running out of Ideas so Ill get started on landmarks soon

Attached File  EM4 2011-06-28 00-40-42-01.jpg   128.1KB   121 downloads

Attached File  EM4 2011-06-28 00-40-56-36.jpg   134.79KB   116 downloads

Attached File  EM4 2011-06-28 00-41-44-02.jpg   163.39KB   112 downloads

Attached File  EM4 2011-06-28 00-41-54-40.jpg   174.6KB   101 downloads

Tell me what you guys think? My computer is a mess from all these files because Ive abandoned some buildings in mid progress because I didnt like them so im trying to sort everything out.

#2639 cromaximuss

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Posted 28 June 2011 - 08:40 AM

Jep, You should be an architect! Pictures are great, now i see floor of new map,hehe. Park in the middle...
Every day you show us something new and this proof thet you work hard every day on this project. Congratulations
This will be funtastic...

#2640 rafaelmfernandez

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Posted 28 June 2011 - 09:12 AM

Jep, You should be an architect! Pictures are great, now i see floor of new map,hehe. Park in the middle...
Every day you show us something new and this proof thet you work hard every day on this project. Congratulations
This will be funtastic...


Oops i should have blurred that! Haha but right now me and dyson are sort of arguing/brainstorming on editing the map to fit more the ny style





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