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I'm going to stop modding.


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#21 TacticalRooster22

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Posted 07 August 2010 - 02:59 PM

Well guys, keep in mind that there are more mods coming out that could be just as good as the LA MOD. This isn't the end of EM4. :)

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#22 Xplorer4x4

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Posted 07 August 2010 - 03:12 PM

Well guys, keep in mind that there are more mods coming out that could be just as good as the LA MOD. This isn't the end of EM4. :)

The only one worth mentioning is the NY Mod imo, just because I dont care much for non US Based mods. But hopefully thats enough to keep us busy while EM5 Mods are made(hopefully).


Hoppah cant add much to whats been said. The LA Mod is the only thing that keeps me playing EM4. I was wondering, since your pretty much done with the project, and your more or less removing the copyrights would you consider sharing your map textures for the new freeplay map and the old deluxe freeplay map? I would prefer the old deluxe map if any, as it would make one of submod projects much easier.

Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.

Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
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Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE

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#23 Grim_Wizard

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Posted 07 August 2010 - 05:23 PM

I saw this comming a long way out, there wasn't really anything to improve on, also is there a place where the first version of the LA mod for Emergency 3 is?
I thought what I'd do was pretend I was one of those deaf-mutes.

#24 Hoppah

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Posted 07 August 2010 - 06:10 PM

People i do have an idea, maybe we could take the LA mod from Hoppah and make a team that will make new updates for the LA mod! But Hoppah Needs first to agree :) and then u can still play the new updates of the LA mod. I do really like the LA mod (actually its my favorit mod)


You are free to make updates yourself. Some submods can be count as updates. There just won't any official updates made by me anymore.

Hoppah cant add much to whats been said. The LA Mod is the only thing that keeps me playing EM4. I was wondering, since your pretty much done with the project, and your more or less removing the copyrights would you consider sharing your map textures for the new freeplay map and the old deluxe freeplay map? I would prefer the old deluxe map if any, as it would make one of submod projects much easier.


u ungrateful bastard. i give u mod. let u customize it. and claim u did sumptin useful. and u want more. always with wanting more Just kidding ofcourse.

That's a good idea. I should have the map files somewhere. :)

#25 theparanoid

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Posted 07 August 2010 - 06:33 PM

Thanks for working on the mod for the last 5 years Hoppah.

#26 Xplorer4x4

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Posted 07 August 2010 - 06:35 PM

That's a good idea. I should have the map files somewhere.

THANK YOU! I imagine your going to up them to the server but if not www.zshare.net can host files up to 500 MB.

Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.

Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
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Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE

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#27 Hoppah

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Posted 07 August 2010 - 07:17 PM

THANK YOU! I imagine your going to up them to the server but if not www.zshare.net can host files up to 500 MB.


The .psd file of the new freeplay map is way over 500 mb. I will release the ground texture of the new freeplay map, the original freeplaymap and deluxe freeplaymap in .jpg format soon. Each file will be about 60 mb.

#28 Grim_Wizard

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Posted 07 August 2010 - 07:27 PM

*Internet hug for Hops for all his work and likely laack of sleep for years, and the fact that he did or still is working at a grocery store*
I thought what I'd do was pretend I was one of those deaf-mutes.

#29 Xplorer4x4

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Posted 07 August 2010 - 08:03 PM

The .psd file of the new freeplay map is way over 500 mb. I will release the ground texture of the new freeplay map, the original freeplaymap and deluxe freeplaymap in .jpg format soon. Each file will be about 60 mb.

Really? w00ds psds were like 400MB each. .jpg is fine with me though.

Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.

Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
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Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE

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#30 RedHawk504

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Posted 07 August 2010 - 08:08 PM

You are free to make updates yourself. Some submods can be count as updates. There just won't any official updates made by me anymore.


Can i have the site adress of the LA mod website hope u understund it :)

Posted Image

Your signature was too big. But I kinda like that other gif, so it stays.


#31 Hoppah

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Posted 07 August 2010 - 08:29 PM

Really? w00ds psds were like 400MB each. .jpg is fine with me though.


That's right. But the new LA MOD freeplaymap had much more custom made areas and probably more layers too. w00d copied most of his map from other maps.

Anyway, here you go. The freeplaymaps of the Los Angeles Mod:
Original freeplaymap
Deluxe freeplaymap
New freeplaymap

All files are about 60 mb and in jpg format. They all are 8192 by 8192 pixels in size. Unfortunately, I lost the custom ground textures of some of the LA Mod missions.

Hop

Can i have the site adress of the LA mod website hope u understund it :)

www.losangelesmod.com?

*hug for Hops

Sorry, I'm not into gay love.

#32 RedHawk504

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Posted 07 August 2010 - 08:34 PM

Yes i mean that one :P

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Your signature was too big. But I kinda like that other gif, so it stays.


#33 Xplorer4x4

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Posted 07 August 2010 - 08:48 PM

Hoopah, where do you stand on my submod releases? Am i still allowed to release only the changed files, or can I release all the files?

Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.

Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
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Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE

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#34 Hoppah

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Posted 07 August 2010 - 09:15 PM

Hoopah, where do you stand on my submod releases? Am i still allowed to release only the changed files, or can I release all the files?


I still think it's better if you release the changed files only, but if you really want to release all files: go ahead, I won't even complain about it. Just remember, not everyone wants to redownload a whole mod again. :) :holdglass:

#35 Xplorer4x4

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Posted 07 August 2010 - 09:33 PM

I'll explore the options on this but I just think it makes life much easier for people who might want to keep the LA Mod but also want to use my submod. After all my submod is really designed for freeplay and not the missions anyways.

One last question, then I will stop bugging you :P Would you share how to unlock your models? I noticed that some like the BC and Tiller Cab, are locked beyond just the usual unlocking done with the em4 editor. When you try to load the model in zmodeler, it comes up blank even though the v3o is unlocked.

Sad to hear you wont continue on. I dont think the LA Mod will ever be quite the same with out you being the driving force behind it.

Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.

Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
MyDfQUt.jpg

Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE

If you appreciate my work, then please donate. Every little bit helps!
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#36 Guest_paramedic of italy_*

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Posted 07 August 2010 - 09:54 PM

noooooo! you re the best in modding!! i was waiting for los angeles 3.0
i think you restart modding :schreiben: on em 5 :redcross:

#37 Hoppah

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Posted 08 August 2010 - 12:01 AM

One last question, then I will stop bugging you :P Would you share how to unlock your models? I noticed that some like the BC and Tiller Cab, are locked beyond just the usual unlocking done with the em4 editor. When you try to load the model in zmodeler, it comes up blank even though the v3o is unlocked.


It's not really complicated. As you might know you can open these v3o files with WordPad. The lines starting with a D have 12 digits after the D seperated by comma's. To make sure Zmodeler2 couldn't import them (yeah, I was a mean bastard, I know) I only removed the final digit of one or more of these lines starting with a D. To find out which line(s), simple copy all lines starting with D and paste them into an Excel sheet. Use the 'Text to Columns' to seperate the values to columns. Now check the 13th column and make sure every line consists of 13 values (D + 12 digits).

#38 Grim_Wizard

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Posted 08 August 2010 - 12:48 AM

:help: :help: :help: :help: :help:
Hops if you don't want the mod anymore can I jsut have the whole thing? I'll be really good and just own it.

just never update it or do bug fixing work.
I thought what I'd do was pretend I was one of those deaf-mutes.

#39 Hoppah

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Posted 08 August 2010 - 12:57 AM

:help: :help: :help: :help: :help:
Hops if you don't want the mod anymore can I jsut have the whole thing? I'll be really good and just own it.

just never update it or do bug fixing work.


No, you will molest it. I don't trust anyone. But I'll sell it for $10000 so you can have it. :tongue2:

#40 Texas_DPS

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Posted 08 August 2010 - 01:09 AM

10000, damn, if I had that I would get it. I thought it would be more, there is a lot of time and talent In it.

Thanks for the awesome work you did, I appreciate it.
- Jon