why have it inactive? if it didnt take so much effort maybe make it so the men for the SWR and the HR crane come out of there and maybe even the first ALS ambulance seeing the doors to the station open when the alarms activated on game start? just a thought, like i said idk how much effort it would take and wut all you would have to doThis actually made me giggle.
Maybe a small building would go better there? A large (inactive)supply closet of the sorts?

LA Mod 4x4 w00ds Map v1 Submod Preview
#101
Gepost 02 augustus 2010 - 05:31
#102
Gepost 02 augustus 2010 - 06:45
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
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#103
Gepost 02 augustus 2010 - 04:13
alright that sounds good, keep up the great work Xplorer!It wouldnt be to hard to do what your suggesting aside from maybe the ambulance, but anyways, I was considering making it a spawn point for the SWR and Crane.
#105
Gepost 03 augustus 2010 - 05:30
Going to experiment with this a bit more, but you can now choose to leave certain doors open, like the rear doors of the ambulances and battalion chief suv. Note that it does require you to do this manually such as installing the MCU for example.
Thanks to Paddy1995, for the original script.
Side note, still looking for a modeler, and I could use a bit of scripting help on getting the rear doors of FS3 to open when a unit returns to FS3.
How do I get this map?
#106
Gepost 03 augustus 2010 - 05:43
How do I get this map?
If you want the map, see teh W00d's Map post: Click Here
If you want the map with this submod, it's not yet released. Hopefully in there near future though, it's looking great, Xplorer.
#108
Gepost 03 augustus 2010 - 03:07
Also, thanks to w00ds for supplying the map texture I decided to remove the roundabout intersection. It never seemed very LA to me. Plus it was always a traffic hazard. For the most part it functioned fine, but sooner or later a traffic jam always happened here because one of the big semi/lory(sp?) trucks would come through and didnt have clearance to make it around the fountain. So now it functions like a regular intersection.
Making some path adjustments since traffic merging on the highway gets stuck very very often.
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!
#109
Gepost 03 augustus 2010 - 07:42

Join http://ertrpg.com and beecome part in a fun emergency roleplay!
#110
Gepost 04 augustus 2010 - 06:16
I am not completely sure on how exactly it will be implemented, but for now it can be manually executed on the District Chief and Battalion Chief Vehicles.
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!
#112
Gepost 04 augustus 2010 - 02:53
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!
#114
Gepost 11 augustus 2010 - 11:21

Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!
#115
Gepost 12 augustus 2010 - 02:44
#116
Gepost 12 augustus 2010 - 05:53
#117
Gepost 12 augustus 2010 - 06:31
http://www.flickr.co..._us/4776681200/
LA City does not use any trucks like this. The only Ladder Trucks in service in LA look like this:
LTI
http://www.flickr.co..._us/3976158318/
ALF(American LA France who purchased LTI so this is likley why LA went to ALF for there tillers):
http://www.flickr.co..._us/3824486458/
Now I will be putting this truck:
http://img121.images...t9ds1417697.jpg
In to the mod because the tower ladder in the LA Mod was never realistic to begin with so I just cant see the harm in swapping out one unrealistic unit for another.
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!
#118
Gepost 12 augustus 2010 - 07:11

#119
Gepost 12 augustus 2010 - 07:16
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!