LA Mod 2.1 4x4 Submod[Update August 10,2015!]
#81
Geschrieben 25 Juni 2010 - 11:44
#82 Guest_okotu_*
Geschrieben 25 Juni 2010 - 02:38
The first i want to thank you for making this mod because i think it does improve the freeplay exp in Lamod this is a great "small" mod
But i have a bug: the chase command for the LAPD Suv doenst work, i dont know if there is anyone more with this same problem, and the water tender is not active but i saw ur fix in the previous posts
Thank you for all
#83
Geschrieben 25 Juni 2010 - 04:32
Well said, thanks.sorry mate but that's so easy that there is simply no installer needed .....
I assume your best bet would be to dump your whole installation ....after that install LA Mod 2.0 and the two patches and after that is done you should install xplorer's mod ....
by the way ..... the right place to install is within the LA Mod Folder and just copy and paste the extracted files from explorer into this subfolder and overwrite the folders in there
But i have a bug: the chase command for the LAPD Suv doenst work
Doesn't work? As in the commands there but faded out? or its not there?
If the command is faded out, it shoudlnt have the command as this likley means the script is blocking this vehichle type from using it, and secondly, I cant really see the LAPD SUV chasing down suspects. If you really want it, just add the vcmdfollow command to the SUV.
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!
#84
Geschrieben 25 Juni 2010 - 06:28
I enabled the vehicle in the XML but it is still not available in the purchase panel ....
did I miss something ? should I have something particular installed ?
thx
#85
Geschrieben 25 Juni 2010 - 06:36
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!
#86
Geschrieben 25 Juni 2010 - 06:44
sorry my bad english
salvadorc
#87
Geschrieben 25 Juni 2010 - 06:53
1) The easy way, no scripting needed. Load the editor, load the mod, load the map(freeplay.e4m or dfreeplay.e4m if you use EM4 Deluxe). Now hit F5. This brings up a list of virtual object for the map/ In the list look for policestation_park04 and policestation_park05. They will be located at the doughnut shop, on the double lane road headed north and south about halfway between the bottom of the map, and the center of the map. It will be on the left side. Now you need to move these 2 VOs to the police station parking lot. Make sure you leave atleast one empty parking spot between each VO. When placing the VOs keep in mind, the cars are scripted to park facing north so i would suggest you put them just across from the current parking spots near the parking garage where most police cars spawn. Be sure not to place them to close to the fence that borders the sidewalk, and not so far into the parking lot that spawning police cars can not get through.
2) This involves the steps above, plus scripting.
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!
#88 Guest_Francis_*
Geschrieben 25 Juni 2010 - 07:00
#89
Geschrieben 25 Juni 2010 - 09:41
Hmm I haven't heard any complaints yet. As far as I know that should be all but let me check. In the mean time check the prototypes folder and models folder to make sure you have the files for the water tender.
they are all there
#90
Geschrieben 25 Juni 2010 - 10:52
On second thought, see if the unit folder exists.
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!
#91
Geschrieben 26 Juni 2010 - 01:12
I will ALWAYS the place mission first
I will NEVER accept defeat-I will NEVER quit
I will NEVER leave a fallen comrade
#92
Geschrieben 26 Juni 2010 - 04:53
I apologize for being so slow on getting the patch out for personnel to remain in the vehicles at the fire stations, I have just been hard at work on the w00ds map submod.
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!
#93
Geschrieben 26 Juni 2010 - 06:51
#94
Geschrieben 26 Juni 2010 - 06:53
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!
#95
Geschrieben 26 Juni 2010 - 06:55
i love this mod and hope u keep bringing out more.
#96
Geschrieben 26 Juni 2010 - 07:03
Again, define messed up. Are they backwards, wrong doors, no doors? I cant help you if you cant provide details or screen shots(use fraps).put the doors where they are suposed to be becuase mine is appearing to be all messed up.
What vehicles do not park correctly? Again...be specific. If your referring to the LRA and SWR only, yes thats in the first post. No point in repeating it.also a few vehicles wont park correctly. LRA and SWR. ik u r working on that tho.
1 more Work in Progress. 2 more pending after that. I hope to make sure each version is slightly unique in some way and not just the maps.i love this mod and hope u keep bringing out more.
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!
#97
Geschrieben 26 Juni 2010 - 07:12
#98
Geschrieben 26 Juni 2010 - 07:15
@ explorer - no the water tender is not in the units folder .... so I assume I have to get it someplace else in order to put it there but to my dismay I have no clue where to get it from
right now I also will try to test some stuff to figure out your placing problem of the LRA and SWR after returning to FS1
#99
Geschrieben 26 Juni 2010 - 07:25
@Michealny, in regards to the tender here is the unit folder:
I assume you can figure it out. Just make sure the dds and xml files are in the root of the folder. In other words make sure you dont have a folder called 130watertender with 130watertender inside. I think you know what I mean.
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!
#100
Geschrieben 26 Juni 2010 - 08:00
@Michealny, in regards to the tender here is the unit folder:
I assume you can figure it out. Just make sure the dds and xml files are in the root of the folder. In other words make sure you dont have a folder called 130watertender with 130watertender inside. I think you know what I mean.
now I feel like an major idiot .... the foam tender is the water tender right ? I did have it there alright but foam tenders are entirely different than water tenders and that is where I figured that I don't have the right vehicle ...
the one I have right now in game is called engine 100 foam tender