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LA Mod 2.1 4x4 Submod[Update August 10,2015!]


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#401 chrisfarmer13

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Gepost 29 juli 2010 - 10:45

im not responding to any of theabove but just saying i did see somewere on this site a complaint about lapd & chp not being able to take suspects to the station

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#402 michaelny

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Gepost 29 juli 2010 - 12:16

im not responding to any of theabove but just saying i did see somewere on this site a complaint about lapd & chp not being able to take suspects to the station


this is most likely due to the fact that all parking positions are full and you will send the patrol unit back to HQ in order to get rid of the suspect .... to be honest I am not quite sure how this was within the regular LA Mod .... on the other hand I could not care less , because my " take down units " and my " transport units " are separate and hence I don't run into this problem


one thing more I would like to say .... the xplorer mod runs very fine , unless people start changing things around without the proper background knowledge

#403 Xplorer4x4

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Gepost 29 juli 2010 - 08:21

one thing more I would like to say .... the xplorer mod runs very fine , unless people start changing things around without the proper background knowledge

Thank you for keeping me posted. It may not be 100% bug free, hey nothing in this world is ever bug free, but should be pretty stable none the less.

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#404 shadow1994

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Gepost 29 juli 2010 - 08:44

Yeah mate i didnt see it, im tired i been working non stop all week so thers no need to be arssy, and i have already posted the problem on the site but yhu still have not yet got back to me, a few people have but there ideas havnt worked. so i was asking for yhur help?

#405 Xplorer4x4

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Gepost 29 juli 2010 - 08:55

I already replied to you.

Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.

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#406 dwpirate

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Gepost 29 juli 2010 - 09:08

This might sound like a crazy question, but there are quite a few submods I would like to try out. Is it possible to have multiple versions of the LA Mod? I.e., one regular 2.02, then one with this submod applied, then maybe one with the SG mod.

I tried copying the original LA Mod folder, then applying the mod I wanted and renaming it, but that doesnt seem to work. In the modifications tab in the game, all it shows is this mod.


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#407 Tian318

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Gepost 29 juli 2010 - 09:13

This might sound like a crazy question, but there are quite a few submods I would like to try out. Is it possible to have multiple versions of the LA Mod? I.e., one regular 2.02, then one with this submod applied, then maybe one with the SG mod.

I tried copying the original LA Mod folder, then applying the mod I wanted and renaming it, but that doesnt seem to work. In the modifications tab in the game, all it shows is this mod.



just renaming won't work.
but you can try it by editing the: "e4mod.info" file(open with notepad).
There you will see the name for the mod in the game.
change the line:
(example)
<mod name="LA MOD V2.02"
to
<mod name="LA MOD V2.02 4x4"

perhaps that will work for you.

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#408 shadow1994

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Gepost 29 juli 2010 - 09:16

I already replied to you.


yeah yhu didnt tell me how to fix it

yeah yhu didnt tell me how to fix it



oh right so yhu did sorry maye :cheers-mate:

#409 dwpirate

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Gepost 29 juli 2010 - 09:17

just renaming won't work.
but you can try it by editing the: "e4mod.info" file(open with notepad).
There you will see the name for the mod in the game.
change the line:
(example)
<mod name="LA MOD V2.02"
to
<mod name="LA MOD V2.02 4x4"

perhaps that will work for you.

Thanks I will try that.


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#410 dustwaveblitz

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Gepost 29 juli 2010 - 09:47

Thanks I will try that.



Yes... U can... I have 3 versions of LA MOD installed on the mods folder...
1. 4x4 SMod
2. Virgin Copy of LA MOD for testing (for not to mess something)
3. Version for Multiplaying

As well as a 4 version of LA Mod mixed up with 1.9.3 SubMod

#411 Cosreski

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Gepost 31 juli 2010 - 05:38

Just want to say my peace, I like this sub mod, but I miss the Large ambulance where I can transport 2 victims. I like the new engine @ station 2. Maybe put a water gun on this one too? I also found an issue that I can't seem to edit the traits and commands as I would like to have a patrol command for the Light rescue truck and maybe other vehicles.
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#412 dwpirate

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Gepost 31 juli 2010 - 06:01

You can edit the unit.XML for the LRA to change seating capacity. Look in /mods/la mod explorer/units/ambulance for the LRA folder.

EDIT: I tried this just to make sure I wasnt talking out my arse. stretcher crews still avoid the LRA like the plague, even though it says it can carry patients. It's better as a heavy rescue anyways... it might even be better parked at FS2 but thats a matter of opinion.


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#413 Kahlua

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Gepost 01 augustus 2010 - 02:21

You can edit the unit.XML for the LRA to change seating capacity. Look in /mods/la mod explorer/units/ambulance for the LRA folder.

EDIT: I tried this just to make sure I wasnt talking out my arse. stretcher crews still avoid the LRA like the plague, even though it says it can carry patients. It's better as a heavy rescue anyways... it might even be better parked at FS2 but thats a matter of opinion.


I agree with you, the LRA (or LRT i guess) should be at FS2. It makes more sense to spread out the rescue equipment. Or maybe place the other rescue truck at FS2 (not the USAR or LRT the other one)

#414 SirMoo

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Gepost 01 augustus 2010 - 04:46

I agree with you, the LRA (or LRT i guess) should be at FS2. It makes more sense to spread out the rescue equipment. Or maybe place the other rescue truck at FS2 (not the USAR or LRT the other one)

The 'LRA' can't fit inside the station, and there is hardly any room left FS2, and seeing as how you can use the... what is it... LET(?) whats the point? The LRA is to assist the USAR when there is a medium to large medical... IE more than two cars.

#415 Guest_Duncan007_*

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Gepost 01 augustus 2010 - 09:17

I am currently trying to install v2.07 and the installer is throwing an "Invalid Directory" error, I've tried loading it from the Wizard works folder and my Downloads folder and it is making no difference. any help would be appreciated, I have 911FR and am selecting that option

#416 captonbob

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Gepost 01 augustus 2010 - 10:19

Hey i was playing and i called the ATF truck and this is what it showed for the units.

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#417 SirMoo

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Gepost 01 augustus 2010 - 10:30

Hey i was playing and i called the ATF truck and this is what it showed for the units.

Does it always do this? Or just this once? Can you test it out again if you've old had it once? It might just be a load glitch on your part.

I am currently trying to install v2.07 and the installer is throwing an "Invalid Directory" error, I've tried loading it from the Wizard works folder and my Downloads folder and it is making no difference. any help would be appreciated, I have 911FR and am selecting that option


Have you tried installing it to your desktop then copying the files over and overwriting to the location you want to install it in?

#418 captonbob

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Gepost 01 augustus 2010 - 10:39

Thats what i thought too, but when i tested it again same problem and when you look you can see in the vehical description the area where the pic of the person is is all pixisly.

here is the pixsl guy

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#419 Dion

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Gepost 01 augustus 2010 - 10:56

Try reinstalling the mod.
Or, a better way, edit the prototype in the editor. (Change location of the model file)

#420 Xplorer4x4

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Gepost 01 augustus 2010 - 11:29

Captonbob, sorry i told myself not to forget the atf files, and sure enough I did! Sorry here are the files.

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