LA Mod 2.1 4x4 Submod[Update August 10,2015!]
#301
Geschrieben 09 Juli 2010 - 11:22
#302
Geschrieben 10 Juli 2010 - 12:33
Clean install of the download posted today? If not try the version in the first post. Its the most up to date version and I believe it will resolve the issue.i noticed that u had 3 ems vehicles and not i only have two after i did a clean install.
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Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
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#304
Geschrieben 10 Juli 2010 - 01:34
Heres what you need for the EMS SUV, I believe. Note the last person who tried it had problems, so it may be the reason it was removed.
EDIT: Fixed unit folder name.
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!
#306
Geschrieben 10 Juli 2010 - 02:09
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!
#308
Geschrieben 10 Juli 2010 - 09:37
As for sending units back to the station, there should be no problems here. If you could take a video using fraps that would be great.
In the mod the LAPP doesn´t exist, correct? In the mod i can´t find the station.
#309
Geschrieben 10 Juli 2010 - 04:15
You said the same crap just 2 pages ago. In regards to having space for 2 patients, I forgot to edit the unit name and the unit xml. Fucking sue me. I forgot two change two little things among the 50 other changes I made and trying to work on w00d map in the process of fixing up bugs for this. I might change these things in the patch 5, maybe not.If you just read the read me and noted that changes you would have already known rather then bitching here.
Moving on patch 5 might be late due to the holiday weekend and trying to get my truck fixed.
fine well if you said that first time instead of blaming the people that report it as a problem then it wouldnthave made a argument
#310
Geschrieben 10 Juli 2010 - 07:49
LAPP has a helciopter landing pad on the roof, near the port and FS1. LAAP was disabled, LAPP was not.In the mod the LAPP doesn´t exist, correct? In the mod i can´t find the station.
I never blamed any one, I simply explained, and included in the read me, that the LRA was not meant for transport. I had already explained this ATLEAST once before you came along. It is not my fault you didnt read and then throw a fit about something this stupid. So quit your useless whining already.fine well if you said that first time instead of blaming the people that report it as a problem then it wouldnthave made a argument
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!
#311
Geschrieben 10 Juli 2010 - 09:42
#312
Geschrieben 10 Juli 2010 - 10:34
P.S. I ran into this and it did not explode patients and the fire but did not explode. I fixed it by restarting the game.
#313 Guest_supa_*
Geschrieben 10 Juli 2010 - 11:24
#314
Geschrieben 11 Juli 2010 - 01:38
ok now that i have re started my account... I dont know if anyone has ran into this yet..but i was playing in the freeplay mode and got the call for an exploded gas pipe at the walmart store..so i get there extinguish the fire, remove the patients and as my units are packing up the hose all of a sudden i heard the noise similar to the the exploded pipe, but no flames or anything, and about half of my guys fell to the ground and the other half were just injured...anyone know what happened? o i almost forgot..it gave me all my credits and point before the second "explosion"
Did you see it explode the first time? it could be that it did not explode the first time it just showed the patients and the fire but did not explode.
P.S. I ran into this and it did not explode patients and the fire but did not explode. I fixed it by restarting the game.
Simply people, It's the Tiller exploding. Xplorer still needs to fireproof the prototype?
#315
Geschrieben 11 Juli 2010 - 01:41
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!
#317
Geschrieben 11 Juli 2010 - 08:45
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!
#319
Geschrieben 11 Juli 2010 - 04:33
I cannot actually say i visually saw the explosion the first time..but i was working an ems call right next to it so i did hear it the first time..then the second time i just heard it and everyone fell overDid you see it explode the first time? it could be that it did not explode the first time it just showed the patients and the fire but did not explode.
P.S. I ran into this and it did not explode patients and the fire but did not explode. I fixed it by restarting the game.