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New York Modification {In Progress}


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#1861 Jakethejake

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Posted 12 October 2010 - 12:03 AM

Very cool! Thanks for the reply!

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#1862 great guy

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Posted 12 October 2010 - 02:08 AM

:gruebel: i wonder if the ambulances are going to be the same unit number for example: 343
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#1863 Unit 42

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Posted 12 October 2010 - 12:47 PM

:gruebel: i wonder if the ambulances are going to be the same unit number for example: 343

On the pictures on the first page, it said EMS CITYWIDE so I think all of the ambulances will be the same number. :smoke:
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#1864 firefighter111

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Posted 12 October 2010 - 03:44 PM

:gruebel: i wonder if the ambulances are going to be the same unit number for example: 343

It was discussed, but after they figured out how to do it, they decided to put the time and energy into developing new features.

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#1865 jerome

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Posted 12 October 2010 - 04:56 PM

Ive been watching this topic for some time now but I haven't seen anything about "Satellite trucks", Will they be added?
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#1866 Kookas

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Posted 12 October 2010 - 06:55 PM

About speed having to be changed in the unit file, what about in Winterberg mod? In that, cars go faster with blue lights and siren than they do without.

^ what he said


#1867 njboy13

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Posted 12 October 2010 - 08:56 PM

Ive been watching this topic for some time now but I haven't seen anything about "Satellite trucks", Will they be added?


Yeah, check the first post it says Satellite-1 may be included, it's just not pictured.
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#1868 TacticalRooster22

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Posted 12 October 2010 - 10:09 PM

About speed having to be changed in the unit file, what about in Winterberg mod? In that, cars go faster with blue lights and siren than they do without.

Yeah, I hope that they go normal speed when they go back to the station. About the satellite trucks, what are those anyway? Are they like support vehicles? :gruebel:

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#1869 Kookas

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Posted 12 October 2010 - 10:17 PM

Satellite units are usually mobile command units, deployed to large scenes where it is necessary for a controller to get up close. They would really only serve a visual purpose here, because we'd already have all the commands as the player to dispatch more vehicles etc.

^ what he said


#1870 MikeyPI

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Posted 12 October 2010 - 10:23 PM

About speed having to be changed in the unit file, what about in Winterberg mod? In that, cars go faster with blue lights and siren than they do without.

That is actually standard in the game if you kill the lights/siren via i think it's shift i don't remember they do not go as fast as they do when fully active.

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#1871 Kookas

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Posted 12 October 2010 - 10:28 PM

Oh, I didn't notice that in any other mods. Perhaps it's that certain cars in Winterberg Mod go insanely fast when they have the lights on.

Anyway, whatever you make of this mod, it's certainly going to stand out from the crowd with all the brilliant effort that's being put into it, even if it doesn't fix every problem EM4 presents.

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#1872 great guy

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Posted 12 October 2010 - 11:02 PM

:popcorn: you know what would be a great idea? if you could put a urgency code on vehicles in NY MOD for example like: truck 10 respond code 3

code 1= no lights or sirens
code 2= use of ocassional sirens and lights if needed
code 3= an emergency lights and sirens used
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#1873 Unit 42

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Posted 13 October 2010 - 12:56 AM

Press Here to see it. They're all macks.(all satellites)FDNY doesn't usse code 1 only 2 or 3. Also, the satellite your talking i=about is probably a mobile command center or something an FDNY SATELLITE is this. (Notice the HUGE deck gun :))
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#1874 Guest_njcjedi_*

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Posted 13 October 2010 - 03:57 AM

A satellite is more like foam unit correct?

#1875 fireballthefiredog

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Posted 13 October 2010 - 05:26 AM

No a satellight is used for big fires to get large ammounts of water onto the fire very quickly.
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#1876 shadowzuziz

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Posted 13 October 2010 - 05:54 AM

Satellite units are usually mobile command units, deployed to large scenes where it is necessary for a controller to get up close. They would really only serve a visual purpose here, because we'd already have all the commands as the player to dispatch more vehicles etc.


a satellite is for big fires but its to help fight fires its has more water than an engine the MCU is the command unit for big fires

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#1877 Kookas

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Posted 13 October 2010 - 06:28 PM

Why would they put a dish on it if it's not a control vehicle? :s

^ what he said


#1878 Jakethejake

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Posted 13 October 2010 - 06:43 PM

Why would they put a dish on it if it's not a control vehicle? :s


http://fdnytrucks.co...anhattan/e9.htm

Scroll down and you will see what the Satellite is. No dish.

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#1879 Kookas

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Posted 13 October 2010 - 06:48 PM

Oh, okay, I thought that it meant one of those vans or trucks with a big satellite array on the roof

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#1880 FFW TUT

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Posted 13 October 2010 - 07:02 PM

the satellites are remaining of the the old super pumper system and consist of two components... the satellite itself and a 2000 gpm engine which is assigned to the satellite company (because the satellite Co's do not have their own pumps), also each satellite has a backup engine company (in case of sat1 its e24). the stang intelligiant monitor on top also has different changeable tips and is capable of flows, for example, up to 4700 gpm through a 3 1/2-inch tip.
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