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New York Modification {In Progress}


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#1201 Guest_emergency captain_*

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Gepost 07 augustus 2010 - 05:52

No!!!
Fall on nobody. This Mod will be the best in gaze history EM4 :cheers-mate: :cheers-mate:

Got that right.

#1202 search_destroy

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Gepost 07 augustus 2010 - 08:14

Got that right.


You guys are right! There is so much detail in this mod I don't know how anybody could beat this.

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#1203 Unit 42

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Gepost 07 augustus 2010 - 08:29

Dido. Will the EMS supervisor be able to call alarms?
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#1204 swatlord

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Gepost 07 augustus 2010 - 10:27

Dont mean to go OT but quick OT Post, I would have guessed you were police, not fire based on your user name. :P

Haha, nah. I'm FD. I've just been using this username ever since I can remember. I think it's a cheat code to a SWAT game actually
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#1205 captonbob

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Gepost 08 augustus 2010 - 03:57

Will the police sargent or whoever is the top for the police if they arive on location can they pretty much call whatever they want?
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#1206 johanaland

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Gepost 08 augustus 2010 - 08:50

when is the reelese of this mod?

#1207 Tom

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Gepost 08 augustus 2010 - 11:47

when is the reelese of this mod?

Hi Johanaland and welcome to the forums of Emergency Planet (since this is your first post)! :welcome:

You better avoid these questions about release-dates, it's NOT ALLOWED here on the forum!
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#1208 Xplorer4x4

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Gepost 08 augustus 2010 - 01:35

Will the police sargent or whoever is the top for the police if they arive on location can they pretty much call whatever they want?

We dont even know if there will be "some one on top" to be fair. It may just be regular everyday officers.

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#1209 TacticalRooster22

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Gepost 08 augustus 2010 - 03:40

It would be cool if there was a police sargeant. He could kinda act like a Batt. Chief and call SWAT and stuff. :)

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#1210 Xplorer4x4

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Gepost 08 augustus 2010 - 05:08

FF or Tim, you mention that things will not be very automated. Could you elaborate on this a bit? For example if, well when, you need to provide medical aid to a person, will you actually have to control the defib? Will you have to manually give some one say 15 chest compressions one at a time?

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#1211 Kookas

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Gepost 09 augustus 2010 - 01:06

I think the standard ratio of compressions to breaths for CPR is 30:2 now.

But as for indepth medical roleplay, it would be difficult if you had a fire with lots of casualties.

^ what he said


#1212 EM4life

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Gepost 09 augustus 2010 - 03:25

FF or Tim, you mention that things will not be very automated. Could you elaborate on this a bit? For example if, well when, you need to provide medical aid to a person, will you actually have to control the defib? Will you have to manually give some one say 15 chest compressions one at a time?

Maybe that'd make a good optional setting but I'd hate to have to CPR on every victim if there was a massive explosion with like 15 injured...

I think the standard ratio of compressions to breaths for CPR is 30:2 now.

But as for indepth medical roleplay, it would be difficult if you had a fire with lots of casualties.

And, yes, it is 30:2.

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#1213 Xplorer4x4

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Gepost 09 augustus 2010 - 05:12

Yeah because RTS, from what I hear/remember, requires you to do CPR in a certain way. Something like you have to do 15 compressions and 2 breaths and I think you have to do them manually.

FF, another question, in the videos you guys hadnt done any of the command icons yet. Can we get a preview of some of the new icons? Just a few to get the general idea to see if they look similar to the default icons?

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#1214 saxguitar

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Gepost 09 augustus 2010 - 06:23

Will the patrol the city command keep ambulances in certain areas or is it a free-for-all, same goes for PD?

#1215 Tim

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Gepost 09 augustus 2010 - 12:06

FF or Tim, you mention that things will not be very automated. Could you elaborate on this a bit? For example if, well when, you need to provide medical aid to a person, will you actually have to control the defib? Will you have to manually give some one say 15 chest compressions one at a time?

Of course the gameplay is not that detailed, it wouldn't work. Imagine there are 4 patients, and 2 of them need CPR, that would be way to much work. We do not have much automatic stuff, but it is enough to make life simple, but still challenging :)


FF, another question, in the videos you guys hadnt done any of the command icons yet. Can we get a preview of some of the new icons? Just a few to get the general idea to see if they look similar to the default icons?

The Icons will be designed to look like the default icons, regarding colour and design.


Will the patrol the city command keep ambulances in certain areas or is it a free-for-all, same goes for PD?

You can call any vehicle you want to have at the scene, there are no limitations. It just may be that there are differences regarding the ETA of different units.

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#1216 Kookas

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Gepost 09 augustus 2010 - 04:15

Yeah because RTS, from what I hear/remember, requires you to do CPR in a certain way. Something like you have to do 15 compressions and 2 breaths and I think you have to do them manually.


I think RTS might be out of date then, because 30:2 is the international standard now (sorry for off-topic).

Also, I like that you can call a vehicle and it won't just come instantly.. it will be great. I guess you take recordings from online FDNY & NYPD scanners and use them for audio?

^ what he said


#1217 Guest_New York City_*

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Gepost 09 augustus 2010 - 04:18

Can policemen also call also the fire brigade and also the rescue service???

#1218 TacticalRooster22

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Gepost 09 augustus 2010 - 04:24

Well, that would be cool, but there should be a certain officer, like a PD Supervisor, that can call in addtional units. :cool:

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#1219 Xplorer4x4

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Gepost 09 augustus 2010 - 05:09

You can call any vehicle you want to have at the scene, there are no limitations. It just may be that there are differences regarding the ETA of different units.

Will we know what there ETA is before calling them so we know who is the closest available unit?

Well, that would be cool, but there should be a certain officer, like a PD Supervisor, that can call in addtional units. :cool:

I disagree. If an officer needs fire,back up,ems or even tow, they dont need a supervisor to do it. They simply radio dispatch. Now perhaps for something like SWAT/ESU they may need a supervisors permission. Unsure on that.

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#1220 Kookas

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Gepost 09 augustus 2010 - 09:39

Maybe you shouldn't mark the injured people on the map until a unit spots them? :P that would be a nice challenge

^ what he said