Got that right.No!!!
Fall on nobody. This Mod will be the best in gaze history EM4![]()

New York Modification {In Progress}
#1201
Guest_emergency captain_*
Gepost 07 augustus 2010 - 05:52
#1202
Gepost 07 augustus 2010 - 08:14
Got that right.
You guys are right! There is so much detail in this mod I don't know how anybody could beat this.
Skills:
Advanced lighting
#1203
Gepost 07 augustus 2010 - 08:29

Anime....that is all.
#1204
Gepost 07 augustus 2010 - 10:27
Haha, nah. I'm FD. I've just been using this username ever since I can remember. I think it's a cheat code to a SWAT game actuallyDont mean to go OT but quick OT Post, I would have guessed you were police, not fire based on your user name.

I will ALWAYS the place mission first
I will NEVER accept defeat-I will NEVER quit
I will NEVER leave a fallen comrade

#1205
Gepost 08 augustus 2010 - 03:57
#1206
Gepost 08 augustus 2010 - 08:50
#1208
Gepost 08 augustus 2010 - 01:35
We dont even know if there will be "some one on top" to be fair. It may just be regular everyday officers.Will the police sargent or whoever is the top for the police if they arive on location can they pretty much call whatever they want?
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
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#1209
Gepost 08 augustus 2010 - 03:40

Join http://ertrpg.com and beecome part in a fun emergency roleplay!
#1210
Gepost 08 augustus 2010 - 05:08
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!
#1211
Gepost 09 augustus 2010 - 01:06
But as for indepth medical roleplay, it would be difficult if you had a fire with lots of casualties.
^ what he said
#1212
Gepost 09 augustus 2010 - 03:25
Maybe that'd make a good optional setting but I'd hate to have to CPR on every victim if there was a massive explosion with like 15 injured...FF or Tim, you mention that things will not be very automated. Could you elaborate on this a bit? For example if, well when, you need to provide medical aid to a person, will you actually have to control the defib? Will you have to manually give some one say 15 chest compressions one at a time?
And, yes, it is 30:2.I think the standard ratio of compressions to breaths for CPR is 30:2 now.
But as for indepth medical roleplay, it would be difficult if you had a fire with lots of casualties.
#1213
Gepost 09 augustus 2010 - 05:12
FF, another question, in the videos you guys hadnt done any of the command icons yet. Can we get a preview of some of the new icons? Just a few to get the general idea to see if they look similar to the default icons?
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!
#1214
Gepost 09 augustus 2010 - 06:23
#1215
Gepost 09 augustus 2010 - 12:06
Of course the gameplay is not that detailed, it wouldn't work. Imagine there are 4 patients, and 2 of them need CPR, that would be way to much work. We do not have much automatic stuff, but it is enough to make life simple, but still challengingFF or Tim, you mention that things will not be very automated. Could you elaborate on this a bit? For example if, well when, you need to provide medical aid to a person, will you actually have to control the defib? Will you have to manually give some one say 15 chest compressions one at a time?

The Icons will be designed to look like the default icons, regarding colour and design.FF, another question, in the videos you guys hadnt done any of the command icons yet. Can we get a preview of some of the new icons? Just a few to get the general idea to see if they look similar to the default icons?
You can call any vehicle you want to have at the scene, there are no limitations. It just may be that there are differences regarding the ETA of different units.Will the patrol the city command keep ambulances in certain areas or is it a free-for-all, same goes for PD?
I fought the law and the law won.
#1216
Gepost 09 augustus 2010 - 04:15
Yeah because RTS, from what I hear/remember, requires you to do CPR in a certain way. Something like you have to do 15 compressions and 2 breaths and I think you have to do them manually.
I think RTS might be out of date then, because 30:2 is the international standard now (sorry for off-topic).
Also, I like that you can call a vehicle and it won't just come instantly.. it will be great. I guess you take recordings from online FDNY & NYPD scanners and use them for audio?
^ what he said
#1217
Guest_New York City_*
Gepost 09 augustus 2010 - 04:18
#1218
Gepost 09 augustus 2010 - 04:24

Join http://ertrpg.com and beecome part in a fun emergency roleplay!
#1219
Gepost 09 augustus 2010 - 05:09
Will we know what there ETA is before calling them so we know who is the closest available unit?You can call any vehicle you want to have at the scene, there are no limitations. It just may be that there are differences regarding the ETA of different units.
I disagree. If an officer needs fire,back up,ems or even tow, they dont need a supervisor to do it. They simply radio dispatch. Now perhaps for something like SWAT/ESU they may need a supervisors permission. Unsure on that.Well, that would be cool, but there should be a certain officer, like a PD Supervisor, that can call in addtional units.
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!
#1220
Gepost 09 augustus 2010 - 09:39

^ what he said