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New York Modification {In Progress}


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#801 Shadylasse

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Posted 21 June 2010 - 01:02 PM

Most Italians probably can't read English too well. Why not have multilingual ToS's so people will actually be able to understand it?

There would be no idea being on this forum if you don't understand english/dutch anyway..

I am curious, TUT or TIM have you created a script that allows a smoke condition in a structure, so in affect you actually have to search it for both fire and victims or just walk in and put them out and pick them up?
Cheers

That would be just awesome :-P

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#802 picicch

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Posted 21 June 2010 - 01:03 PM

Anyone know what is happend with Tim ?? he was long not on

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#803 nick the greek

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Posted 21 June 2010 - 01:42 PM

Quoted from Tim's profile
Last active Yesterday, 10:06 PM

#804 Tim

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Posted 21 June 2010 - 03:37 PM

I'm alive and feeling great :D
I just did not have any time at the moment to work on sparetime activities.
On saturday, I had a final examination of some EMS qualification, and I made it :)
I hope that I can now continue working on the mod, as I should now have some more spartime left.

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#805 towman07

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Posted 21 June 2010 - 06:02 PM

I'm alive and feeling great :D
I just did not have any time at the moment to work on sparetime activities.
On saturday, I had a final examination of some EMS qualification, and I made it :)
I hope that I can now continue working on the mod, as I should now have some more spartime left.

congrats on passing the final test. I finished mine earlier last week so I know how you feel

#806 Steve Winters

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Posted 21 June 2010 - 07:49 PM

Ahh goody, you haven't died.
Congratulations on passing your EMS test.
Looking forward to seeing some of your skills again.

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#807 JediHutch61

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Posted 22 June 2010 - 05:18 AM

I'm alive and feeling great :D
I just did not have any time at the moment to work on sparetime activities.
On saturday, I had a final examination of some EMS qualification, and I made it :)
I hope that I can now continue working on the mod, as I should now have some more spartime left.

Congrats, is that your EMT-B or your medic?
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#808 Tim

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Posted 22 June 2010 - 12:46 PM

I live in Germany, we have a whole different EMS system as in the US. So you can't compare our trainings, with the ones in the USA.

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#809 L0sT

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Posted 22 June 2010 - 02:34 PM

whats the poly count for tower ladder 1 - 100 duane street ?

#810 TacticalRooster22

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Posted 22 June 2010 - 03:28 PM

Great to hear you're back Tim! Anyway, about the tower, probably has a lot of polys. The Queens mod engine has like 4900. Judging by the detail, it looks like a lot. Correct me if I'm wrong. :D

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#811 Xplorer4x4

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Posted 22 June 2010 - 04:28 PM

Great to hear you're back Tim! Anyway, about the tower, probably has a lot of polys. The Queens mod engine has like 4900. Judging by the detail, it looks like a lot. Correct me if I'm wrong. :D

The Q.R.A Mod Engine is just under 5K, and the LA Mod Engines are just under 5K. As I understand it the game doesnt play to nice with things over 5K. Its an old game with an old engine. It simply cant handle the kind of detail GTA IV can.

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#812 salvadorc

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Posted 22 June 2010 - 04:47 PM

i cant wait for the 3 new york mods :12:
FFW TUT can you show us a picture like the street szenario picture??
if you want of course
thanks salvadorc

#813 FFW TUT

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Posted 22 June 2010 - 07:36 PM

whats the poly count for tower ladder 1 - 100 duane street ?

Great to hear you're back Tim! Anyway, about the tower, probably has a lot of polys. The Queens mod engine has like 4900. Judging by the detail, it looks like a lot. Correct me if I'm wrong. :D

Tower Ladder 1 has all in all about 3000 polygons (with complete chassis, childs, wheels, ladder, basket, turntable, outriggers and jacks)
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#814 picicch

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Posted 23 June 2010 - 11:39 PM

I'm alive and feeling great :D
I just did not have any time at the moment to work on sparetime activities.
On saturday, I had a final examination of some EMS qualification, and I made it :)
I hope that I can now continue working on the mod, as I should now have some more spartime left.

Good that's you are ok :)

and congratulation's on passing the exam :cheers:

i have question:
can u guys show us default FD sirens from mod ?
because i love FDNY sirens and i hope u guys got the best one in mod :)

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#815 search_destroy

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Posted 24 June 2010 - 02:33 AM

Good that's you are ok :)

and congratulation's on passing the exam :cheers:

i have question:
can u guys show us default FD sirens from mod ?
because i love FDNY sirens and i hope u guys got the best one in mod :)


I would like to hear some sirens never heard them from the mod.

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#816 firefighter111

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Posted 24 June 2010 - 03:43 AM

I would like to hear some sirens never heard them from the mod.

there are sirens in the FD tech update with the high angle rescue in it.

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#817 erfd

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Posted 24 June 2010 - 04:18 AM

Is the main focus right now on the map?

#818 search_destroy

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Posted 24 June 2010 - 06:08 PM

there are sirens in the FD tech update with the high angle rescue in it.


Found it! Thanks

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#819 TacticalRooster22

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Posted 24 June 2010 - 06:10 PM

The sirens aren't half bad. Pretty good for defaults! NY doesn't have a huge siren variety for FD and stuff. :D

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#820 Unit 42

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Posted 25 June 2010 - 04:13 AM

I would like to hear some sirens never heard them from the mod.

I really would love to hear the Smartsirens and the immensely unique PA-300 for the Engines. Good job with the mod so far though.
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