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New York Modification {In Progress}


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#41 Guest_ToaDster_*

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Posted 03 April 2010 - 12:52 AM

Looks awsome =) now i hope nobody is gonne ask for release dates after the reopening
of this topic. Again very very nice.

Cheers

I agree let's keep the talkin to what the topic is about, and no more asking for release dates. Can't wait till it comes out it is going to be sweet. I have a suggestion though on some fire trucks you can hook a hose up in the front. Can you tell me if you have that or is that a find out for yourself moment.????

#42 Guest_adam_*

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Posted 03 April 2010 - 01:09 AM

our "healing system" is not working the same way you had to handle an EMS incident in the standard game ;)


Excellent, does that mean we can treat an injury (minor one) and they will get up and carry on walking?
I understand if you want to keep things secret.

#43 Steve Winters

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Posted 03 April 2010 - 01:23 AM

Excellent, does that mean we can treat an injury (minor one) and they will get up and carry on walking?
I understand if you want to keep things secret.

that would be great to have. No more taking people to the hospital if its a minor injury.

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#44 firefighter111

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Posted 03 April 2010 - 01:25 AM

our "healing system" is not working the same way you had to handle an EMS incident in the standard game ;)

amazing guys, I also like the part where it says "Some new EMS equipment is done", does that mean that there's more ems equipment to come? and I assume your ems system will be similar to the RTS mod system.

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#45 MikeyPI

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Posted 03 April 2010 - 03:54 AM

I agree let's keep the talkin to what the topic is about, and no more asking for release dates. Can't wait till it comes out it is going to be sweet. I have a suggestion though on some fire trucks you can hook a hose up in the front. Can you tell me if you have that or is that a find out for yourself moment.????

I tried doing this with my fire engine, and unfortunately rapid deployment would 9 out of 10 times fail to hook the guy to the front of the engine.... If they don't use rapid deployment for their mod it works fine on the nose, you just manually have to tell the guy to link to it.

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#46 TankGun

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Posted 03 April 2010 - 06:42 AM

nice job TUT with the EMS equipment, keep up the good work :D

#47 Steve Winters

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Posted 03 April 2010 - 07:23 AM

I tried doing this with my fire engine, and unfortunately rapid deployment would 9 out of 10 times fail to hook the guy to the front of the engine.... If they don't use rapid deployment for their mod it works fine on the nose, you just manually have to tell the guy to link to it.

Oh I see. Well 9 out of 10 isn't bad. Good really, but you want it perfect.
Wouldn't matter. I don't think anyone would mind. They'd all be drooling at the mouths at this mod when it's released to realize that. ((That for sure will be me))

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#48 JediHutch61

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Posted 03 April 2010 - 08:55 AM

Oh I see. Well 9 out of 10 isn't bad. Good really, but you want it perfect.
Wouldn't matter. I don't think anyone would mind. They'd all be drooling at the mouths at this mod when it's released to realize that. ((That for sure will be me))


He said it failed 9 out of 10 not suceeded. :)
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#49 Guest_nymodfan_*

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Posted 03 April 2010 - 09:54 AM

omg im sooo excited for this mod keep up the brilliant work modders and good luck

#50 Guest_dm155_*

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Posted 03 April 2010 - 01:10 PM

FFW TUT: How is the mod coming along. I hope you guys are having "fun" building it. I am excited for the release.

#51 Tomyboy

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Posted 03 April 2010 - 01:38 PM

Looks great !!

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#52 TacticalRooster22

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Posted 03 April 2010 - 02:25 PM

This mod is by far the best (in progress of course!). I've never seen so many features and scripts! Great Work! :cheers-mate:

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#53 Guest_emergency captain_*

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Posted 03 April 2010 - 02:29 PM

Great looking. Will we have to use both bags in order to treat a patient?

#54 nwdantona

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Posted 03 April 2010 - 02:49 PM

Can you treat a patient with two paramedics?
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#55 Forensics

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Posted 03 April 2010 - 02:56 PM

Amazing work!!! :12:

I guess they will be a much more advanced way of medical treatment?


#56 Kookas

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Posted 03 April 2010 - 03:11 PM

Yeah. If someone has collapsed and fractured their leg, it will tell you if they are conscious with a command, then you must inject 5cc Morphine and treat any bleeding, whilst clicking on the "comfort person" command every 5 seconds. Then you must click the "Apply Splint" command to immobilise the leg, and then Get Equipment -> Get Stretcher. Then "Lower Stretcher", and click on the person to place it underneath him/her... then you just click on the Ambulance, and it turns into a Driving Simulator.

That the idea?

^ what he said


#57 Newfoundking

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Posted 03 April 2010 - 03:54 PM

As much as that made me laugh and I do love sarcasm, I've gotta be the staff member now, and say that was unnecessary, and provocation is a bad idea. Just sayin' though.

I think it'll be a lot less advanced than that XD Probably like more than just click heal, count to ten and then transport

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#58 Shadylasse

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Posted 03 April 2010 - 04:08 PM

As much as that made me laugh and I do love sarcasm, I've gotta be the staff member now, and say that was unnecessary, and provocation is a bad idea. Just sayin' though.

I think it'll be a lot less advanced than that XD Probably like more than just click heal, count to ten and then transport

I guess the only reason you don't believe it may be advanced is because Hoppah's system isn't? (Could be because you somehow suck up, I don't know so I wont judge though.)
Anyway,
As I think the call will come up on what it is, I guess you need to use one bag (maybe two as FDNY's paramedics is always in pairs.) due to the call and you probably get tips on which tools to use where.

EDIT:
I do agree that it probably isn't as advanced as that suggestion where you need to click so many buttons - it is still a game..

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#59 Kookas

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Posted 03 April 2010 - 04:18 PM

Well, that suggestion I made - it's bound to happen in some annual Astragon game called "Rettungsdienst Simulator 2011".

Anyway, yeah, I like the EMS equipment. I am looking forward to more media :P

^ what he said


#60 Newfoundking

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Posted 03 April 2010 - 04:27 PM

Wow, you're really looking for troubles aren't you. I didn't come in to start a fight, but you looked for one.

One thing you NEVER do, is disrespect members, be them staff or regular. That was blatant disrespect. Telling me I'm somehow sucking up to Hoppah because I don't think you'll have to do every single step in the medical process for this mod? Kookas made a joke, I commented on it, and you decided to take it as sucking up.

I'm gonna tell you to watch yourself from now on, on how you talk to people, you've gotta show a lot more respect than that here.


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