'Steve Winters', on 28 Apr 2010 - 01:19 AM, said:
It's hard to explain.. But I see the point of Free Plays.. not missions.
Yeah i think freeplay is better
Geschrieben 28 April 2010 - 04:17
'Steve Winters', on 28 Apr 2010 - 01:19 AM, said:
Some people like to role play a little bit, so, using the LA mod as an example, they put CHP on the highway, and have other police cars and whatnot setup around the city. I usually save a freeplay game that has the setup I like as soon as I set it up, that way I can just start a new freeplay game with the setup already done and not have to do it again. With the maps switching during the game in this mod though, it won't really be that big a deal.It's hard to explain.. But I see the point of Free Plays.. not missions.
Geschrieben 28 April 2010 - 04:22
'firefighter111', on 28 Apr 2010 - 3:17 PM, said:
I never thought about playing that way. Good idea!Some people like to role play a little bit, so, using the LA mod as an example, they put CHP on the highway, and have other police cars and whatnot setup around the city. I usually save a freeplay game that has the setup I like as soon as I set it up, that way I can just start a new freeplay game with the setup already done and not have to do it again. With the maps switching during the game in this mod though, it won't really be that big a deal.
Geschrieben 28 April 2010 - 08:44
'firefighter111', on 28 Apr 2010 - 3:17 PM, said:
Actually, I do that all of the time. I send lots of units to police calls. I send engines to medicals. etc. BTTSome people like to role play a little bit, so, using the LA mod as an example, they put CHP on the highway, and have other police cars and whatnot setup around the city. I usually save a freeplay game that has the setup I like as soon as I set it up, that way I can just start a new freeplay game with the setup already done and not have to do it again. With the maps switching during the game in this mod though, it won't really be that big a deal.
Geschrieben 29 April 2010 - 01:34
Geschrieben 29 April 2010 - 01:47
Geschrieben 29 April 2010 - 03:27
Geschrieben 29 April 2010 - 08:28
Skills:
Advanced lighting
Geschrieben 29 April 2010 - 09:07
'emergency captain', on 29 Apr 2010 - 12:47 AM, said:
I am am firefighter and i have never seen a car accually blow up. The only thing i have ever seen blow up are the tires, airbags and hydrolic supports and that is because of pressure build up.Sure cars can blow.... Just not that fast.
Geschrieben 29 April 2010 - 09:39
'fireballthefiredog', on 29 Apr 2010 - 8:07 PM, said:
Well they might fix that in a update when their done with the mod. You also have to keep in mind this is a game. Even I lose track that this mod is still part of a game and not a simulation.I am am firefighter and i have never seen a car accually blow up. The only thing i have ever seen blow up are the tires, airbags and hydrolic supports and that is because of pressure build up.
Geschrieben 29 April 2010 - 09:55
'ToaDster', on 29 Apr 2010 - 8:39 PM, said:
I know I am just wondering if thay have figured out a way to fix itWell they might fix that in a update when their done with the mod. You also have to keep in mind this is a game. Even I lose track that this mod is still part of a game and not a simulation.
Geschrieben 29 April 2010 - 10:14
Geschrieben 30 April 2010 - 01:34
Dieser Beitrag wurde von Steve Winters bearbeitet: 30 April 2010 - 02:23
Geschrieben 30 April 2010 - 02:43
'search_destroy', on 30 Apr 2010 - 12:46 AM, said:
what more would you want them to do? The point of the game is that in fire emergencies, you are the chief, so would you want the game to play itself for you?Yeah thats what i wondered will they be able to? it would be better.
Geschrieben 30 April 2010 - 03:15
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Geschrieben 30 April 2010 - 04:16