1) It does that just to make it seem a lot harder. Which is good. You can't do anything about that I believe.
You just edit it in the specs folder. I've done it.

Geschrieben 19 April 2010 - 02:10
1) It does that just to make it seem a lot harder. Which is good. You can't do anything about that I believe.
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Geschrieben 19 April 2010 - 03:12
2) Vehicles can't pull over as they are set on a path. Making them pull over would make them pull over would set them off their path they have to follow. However, it is possible. The only major problem would be that they would pull over into objects. I.E. Parked Cars, fire hydrants, lights, post boxes. etc. Then we have to shoot them, extinguish them, then carry them away. That would be annoying.
Geschrieben 19 April 2010 - 03:40
Really. Is it possible you could email me how. My email is toad15tmb@gmail.comYou just edit it in the specs folder. I've done it.
Geschrieben 19 April 2010 - 03:50
Geschrieben 19 April 2010 - 03:56
Please don't ask for RELEASE DATES. It says on the top of the page mate. The mod will be done when it's done.hi ... I have a question, when are you going to finish making the NYMod?
because it seems so long ago that they're doing
greetings and thanks
Geschrieben 19 April 2010 - 04:05
hi ... I have a question, when are you going to finish making the NYMod?
because it seems so long ago that they're doing
greetings and thanks
Geschrieben 19 April 2010 - 04:07
Now what do you mean by this kind sir?There's always a way around. *hint hint*
Geschrieben 19 April 2010 - 04:09
Now what do you mean by this kind sir?
Geschrieben 19 April 2010 - 04:10
Ahh... Now Francis, care to inform me how in a P.M?It might be that I have done it, or not. *shuts up*
Geschrieben 19 April 2010 - 10:29
Tim is magical with scrips, you have no idea what he can do if you think it's impossible to make cars pull overNow what do you mean by this kind sir?
Geschrieben 19 April 2010 - 02:37
Geschrieben 19 April 2010 - 02:59
We only have one incident at the same time1) It does that just to make it seem a lot harder. Which is good. You can't do anything about that I believe.
2) Vehicles can't pull over as they are set on a path. Making them pull over would make them pull over would set them off their path they have to follow. However, it is possible. The only major problem would be that they would pull over into objects. I.E. Parked Cars, fire hydrants, lights, post boxes. etc. Then we have to shoot them, extinguish them, then carry them away. That would be annoying.
Geschrieben 19 April 2010 - 03:52
^ what he said
Geschrieben 19 April 2010 - 03:54
Geschrieben 19 April 2010 - 04:12
Geschrieben 19 April 2010 - 04:17
This isnt so much about the mod itself. Check the tutorials section for a thread about adjusting freeplay variables. Personally speaking, yes it sucks, but it makes it more challenging and more realistic.I was just playing the LA mod and I noticed two things that bugged me. The first was that you are almost done with one responce and then another shows up. In the ny mod will you give the players a little more time to regroup?
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Geschrieben 19 April 2010 - 04:29
No need to be mysterious.There's always a way around. *hint hint*
I fought the law and the law won.
Geschrieben 19 April 2010 - 04:44
Geschrieben 19 April 2010 - 04:46
I fought the law and the law won.