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New York Modification {In Progress}


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#2441 MoonCressler

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Posted 13 January 2011 - 03:04 AM

Kinda, so far all we know is that the lieutenant has a radio that tells ff to come back to their respective trucks.


we also know the made a command post it will be interesting to see what they do with that
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#2442 great guy

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Posted 13 January 2011 - 03:19 AM

Hey FFW TUT, will their be more than one siren option for each of the vehicles. For example, mabey the engine would have 2 or 3 diffrent siren Options on the engines command menu?

Also Will their be a garbage line
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#2443 Hex

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Posted 13 January 2011 - 03:57 AM

Every engine making the same noises as one another has been getting old

#2444 wasim12

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Posted 13 January 2011 - 04:24 AM

DAANNG, that setup app is gonna make my life so much easier instead of having to go into the file and mess around! Thanks!

#2445 Hex

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Posted 15 January 2011 - 02:31 AM

This mod looks great I look forward to playing it hopefully in the near future

#2446 great guy

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Posted 15 January 2011 - 02:42 AM

This mod looks great I look forward to playing it hopefully in the near future

i agree the mod does look good
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#2447 MikeyPI

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Posted 16 January 2011 - 02:44 AM

Release Dates, Inquiries on when it might be released percentages done, all No-Nos here... And now that I get the joy of cleaning this topic Don't mess it up again, report then leave it be.... Kids these days I sware.

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#2448 MoonCressler

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Posted 16 January 2011 - 02:56 AM

so0000000 that whole highrise pack thing is cool.
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#2449 Unit 42

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Posted 16 January 2011 - 03:08 AM

I bet there is a standpipe nearby them. Don't know why they took them off the truck in the pic though. Probably just to show off.
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#2450 Station27

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Posted 16 January 2011 - 04:14 AM

Will the FDNY Live Radio effect the calls that are dispatched. If so wouldnt that effect burn patterns and effects of a call. What options will be available for Battalion 1 and other officers.

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#2451 jerome

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Posted 16 January 2011 - 04:22 AM

Will the FDNY Live Radio effect the calls that are dispatched. If so wouldnt that effect burn patterns and effects of a call. What options will be available for Battalion 1 and other officers.


Not possible, You can't sync the events with real time events.
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#2452 firefighter111

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Posted 16 January 2011 - 04:33 AM

Will the FDNY Live Radio effect the calls that are dispatched. If so wouldnt that effect burn patterns and effects of a call. What options will be available for Battalion 1 and other officers.

I believe they just included it so you'll be able to hear it for realism, but other than that, I don't think it has any effect on the game.

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#2453 great guy

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Posted 16 January 2011 - 06:26 AM

so what about a sprinkler system in the buildings? also will the engines have an unlimited supply of water in it? if it does not have an unlimated water supply, will their be a meter when you click on the engine to show how much water it has left?
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#2454 MoonCressler

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Posted 16 January 2011 - 09:01 AM

I dont belive they have unlimited water but i'm not sure if they hold water or have it setup like that cause it would be hard. However I know they do need to be hooked up to a hydrant which in NY your always gonna have hydrants near you so shouldn't have to worry about tank size to much
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#2455 agent47

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Posted 16 January 2011 - 09:06 PM

So I guess its almost done then since they are showing us an installer. But Its good that its taking long because they adding everything they need to and no bugs and a perfect map. Good work guys and keep it up. Looking forward to play this mod!!
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#2456 firefighter111

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Posted 16 January 2011 - 09:33 PM

So I guess its almost done then since they are showing us an installer. But Its good that its taking long because they adding everything they need to and no bugs and a perfect map. Good work guys and keep it up. Looking forward to play this mod!!

when did they show us an installer? they showed us the start up screen for the freeplay, but they showed us that a long time ago, so it doesn't mean they're anywhere near done, although they could be.

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#2457 MoonCressler

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Posted 16 January 2011 - 10:01 PM

they already said it wont be out in january so don't get your hopes up to much but eh NY 911 mod might be if it comes out it might help hold us over till this comes out haha
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#2458 Magnus malte

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Posted 16 January 2011 - 11:28 PM

I dont belive they have unlimited water but i'm not sure if they hold water or have it setup like that cause it would be hard. However I know they do need to be hooked up to a hydrant which in NY your always gonna have hydrants near you so shouldn't have to worry about tank size to much




I think they have unlimited water because they have it in all other mods and real game and in emergency 3/Emergency 2012 :D

#2459 MoonCressler

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Posted 16 January 2011 - 11:43 PM

yes but in all the other games they don't have highrise packs, your air supply doesn't deplete, you dont have lt's in charge of trucks. There are alot of things in this mod that haven't been in any other mod or game. So I wouldn't be surprised.
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#2460 Station27

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Posted 17 January 2011 - 01:41 AM

yes but in all the other games they don't have highrise packs, your air supply doesn't deplete, you dont have lt's in charge of trucks. There are alot of things in this mod that haven't been in any other mod or game. So I wouldn't be surprised.


This mod could give the Advanced Game Play Mod a run for their money

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