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New York Modification {In Progress}


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#2361 Unit 42

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Gepost 09 januari 2011 - 02:07

O-O I had no ruffled feelings but this is AWESOME! It reminds me of the Wegberg mod. :onceldoc:
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#2362 Station27

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Gepost 09 januari 2011 - 03:05

Could we maybe see some more pics or a video of just the training stages

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#2363 Ale

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Gepost 09 januari 2011 - 03:11

I really like the GUI :)

#2364 jab16

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Gepost 09 januari 2011 - 03:47

well done, I really didn't mean for you to have to take the time to take a screen, but it looks awesome. Well done

may this screenshot smooth some ruffled feelings.


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#2365 erfd

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Gepost 09 januari 2011 - 05:55

Could we maybe see some more pics or a video of just the training stages

I swear to g*d I'm going to... lol

#2366 wasim12

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Gepost 09 januari 2011 - 08:56

So I think its safe to say at this point that other than using Em4.exe, they changed the entire game lol. Fine by me.

#2367 jerome

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Gepost 09 januari 2011 - 10:52

Could we maybe see some more pics or a video of just the training stages


I'd say thats what the media package is about, Which is going to be released soon
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#2368 Xandarb

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Gepost 09 januari 2011 - 11:52

Wow, this is slightly of-topic, but i just have to say this...

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#2369 aitor

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Gepost 09 januari 2011 - 04:45

Looks really good, but the buildings in the game will be like in the original game or will be changed (because the original game´s buildings don´t seem of NY (I saw the pictures of the New York style buildings but I don´t know if all the buildings are going to be like these).
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#2370 TheCadetForce

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Gepost 09 januari 2011 - 05:01

Looks really good, but the buildings in the game will be like in the original game or will be changed (because the original game´s buildings don´t seem of NY (I saw the pictures of the New York style buildings but I don´t know if all the buildings are going to be like these).

I think some buildings maybe all are getting redone to be more NY like.
Can't wait for the media package.

#2371 FFW TUT

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Gepost 09 januari 2011 - 06:12

Looks really good, but the buildings in the game will be like in the original game or will be changed (because the original game´s buildings don´t seem of NY (I saw the pictures of the New York style buildings but I don´t know if all the buildings are going to be like these).

there are no more original game buildings

hm, decided to show you a screen of the GUI... its a screenshot took in the first tutorial stage (date of screenshot: 10/22/2010).
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as shown above it was a while ago we took this screen, the time brought changes... e.g. after we decided to make the chauffeur and the captain as single "actors" the talkie is just in the bar of the cpt. or the SCBA status is displayed in PSI now.
but you are going to see the current status on screens coming with the media package, may this screenshot smooth some ruffled feelings.


Let no man's ghost come back to say: "my training let me down"
"Not the death make you become a hero, your daily job does it"
Dedication, Loyalty, Tradition - Proud to be a Firefighter

New York Modification - Official Youtube Channel
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New York Mod Thread

#2372 PFAexplorer

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Gepost 09 januari 2011 - 06:27

Would you mind giving us insight on what the new icons mean?

#2373 FFW TUT

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Gepost 09 januari 2011 - 06:42

hm, decided to show you a screen of the GUI... its a screenshot took in the first tutorial stage (date of screenshot: 10/22/2010).
Posted Image
as shown above it was a while ago we took this screen, the time brought changes... e.g. after we decided to make the chauffeur and the captain as single "actors" the talkie is just in the bar of the cpt. or the SCBA status is displayed in PSI now.
but you are going to see the current status on screens coming with the media package, may this screenshot smooth some ruffled feelings.

From left to right:
Engine 10 = Line where you see what truck your FF belongs to
Firefighter = Occupation of the person selected
Health Status = Condition of your unit
SCBA Status = Just displayed when FF wears SCBA / recently showing in "PSI" instead of "perfect"
Fire Symbol = click on opens the submenu with the equipment which is needful for firefighting, e.g. the different hosetypes, fire extinguisher, etc.
Gear Wheel Symbol = click on it opens submenu with everything needful for technical rescues, e.g. hurst tool, high pressure bags, etc
SCBA symbol = put on - take off bottle
Mask symbol = put on - take off mask (you just loose air when your unit is wearing the mask)
Radio = Nothing important for a normal firefighter anymore, just in Lt. command bar now
Let no man's ghost come back to say: "my training let me down"
"Not the death make you become a hero, your daily job does it"
Dedication, Loyalty, Tradition - Proud to be a Firefighter

New York Modification - Official Youtube Channel
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New York Mod Thread

#2374 PFAexplorer

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Gepost 09 januari 2011 - 06:55

Awesome! :)
Last question and I will shut up haha
Can an Engine FF perform truck company operations like venting? Or will Engine FF's only be able to do Engine work and Truck FF's do Truck work?

#2375 FFW TUT

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Gepost 09 januari 2011 - 07:11

Awesome! :)
Last question and I will shut up haha
Can an Engine FF perform truck company operations like venting? Or will Engine FF's only be able to do Engine work and Truck FF's do Truck work?

only truck ffs have the option to vent a roof
Let no man's ghost come back to say: "my training let me down"
"Not the death make you become a hero, your daily job does it"
Dedication, Loyalty, Tradition - Proud to be a Firefighter

New York Modification - Official Youtube Channel
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New York Mod Thread

#2376 Jakethejake

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Gepost 09 januari 2011 - 07:14

From left to right:
Engine 10 = Line where you see what truck your FF belongs to
Firefighter = Occupation of the person selected
Health Status = Condition of your unit
SCBA Status = Just displayed when FF wears SCBA / recently showing in "PSI" instead of "perfect"
Fire Symbol = click on opens the submenu with the equipment which is needful for firefighting, e.g. the different hosetypes, fire extinguisher, etc.
Gear Wheel Symbol = click on it opens submenu with everything needful for technical rescues, e.g. hurst tool, high pressure bags, etc
SCBA symbol = put on - take off bottle
Mask symbol = put on - take off mask (you just loose air when your unit is wearing the mask)
Radio = Nothing important for a normal firefighter anymore, just in Lt. command bar now


Very cool update. Thanks!

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#2377 firefighter111

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Gepost 09 januari 2011 - 10:43

only truck ffs have the option to vent a roof

Is there any visual difference, like if I look at a group of FFs working at a fire will I be able to tell just by looking which ones as rescue ffs, squad ffs, ETC? Also on a side note on the venting, Squad ffs should have that ability to vent too, because outside of their 3rd due area, they are considered a truck company. Also will we have the same FFs every time we sound the alarm (their health will stay the same, ETC), or will it be new FFs like in the LA mod? Finally I have found a bunch of FDNY documents so I'll post the links below in case you're interested.
FDNY Operations Guideline
FDNY 2005 Location Chart
FDNY EMS Location Chart (including voluntaries)
FDNY ICS Manual
FDNY Organizational Chart

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#2378 njboy13

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Gepost 09 januari 2011 - 11:01

I don't think there will be much of a visual difference, as he said above when you click on the FF it will say which truck they belong too, so you will know whether or not they are on a ladder or engine, etc.
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#2379 FFW TUT

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Gepost 09 januari 2011 - 11:10

Is there any visual difference, like if I look at a group of FFs working at a fire will I be able to tell just by looking which ones as rescue ffs, squad ffs, ETC?

color of the leathershield is like in real, also like showed in the screen of the GUI by clicking on the unit you see what truck it belongs to

Also on a side note on the venting, Squad ffs should have that ability to vent too, because outside of their 3rd due area, they are considered a truck company.

sure can squad FFs vent too, they have the same staffing as a truck co.

Also will we have the same FFs every time we sound the alarm (their health will stay the same, ETC), or will it be new FFs like in the LA mod?

dont give an answer to this, you see that in a screenshot of the media package explained ;)

Finally I have found a bunch of FDNY documents so I'll post the links below in case you're interested.

thank you... but i know the most already, have friends and relatives working over there and was couple of times there too ;)

hope i could help with my answers
Let no man's ghost come back to say: "my training let me down"
"Not the death make you become a hero, your daily job does it"
Dedication, Loyalty, Tradition - Proud to be a Firefighter

New York Modification - Official Youtube Channel
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New York Mod Thread

#2380 wasim12

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Gepost 09 januari 2011 - 11:16

keep it up, and we're looking forward to this media package of which you speak of