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New York Modification {In Progress}


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#2321 Station27

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Geschrieben 03 Januar 2011 - 10:46

Whats the Media Package? Is it additional stuff to add to the game or just the mod?

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#2322 FFW TUT

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Geschrieben 03 Januar 2011 - 10:55

Whats the Media Package? Is it additional stuff to add to the game or just the mod?

page 1; post 1; article 1.0 => Statement of the team
read that and you will understand what it is
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#2323 Shadylasse

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Geschrieben 03 Januar 2011 - 11:16

Me too. If you planned what things will the first version include and you know what you have done, why isn't possible to say a percentage? You can say that you don't want to say the percentage if you don't want to say it.

BTW Looking forward to the media package.

... in case of the working EM4 freeplay system and just have to add their own scripts and vehicles to that "base". But we explain that more precisely soon. ...


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#2324 great guy

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Geschrieben 04 Januar 2011 - 03:17

I understand the stress of modding :rolleyes: Great job
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#2325 swatlord

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Geschrieben 04 Januar 2011 - 07:37

I still don't understand why a percentage isn't possible.



Me too. If you planned what things will the first version include and you know what you have done, why isn't possible to say a percentage? You can say that you don't want to say the percentage if you don't want to say it.


I understand it. it's like asking a painter what percentage his current work is? Or a sculptor? It's not like either of these people can look at their work and say "mmmmyep, about 30% more, and I'll be done". Plus, their idea of being 30% done is most likely different from our version of 30% done. It's something that can't really be measured. Especially when they do this in their free time.

Not trying to knock anyone down a peg, but I hope this makes it a little more understandable
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#2326 Xplorer4x4

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Geschrieben 04 Januar 2011 - 08:09

Shadylasse, his point is still valid regardless of what system is used to assign commands, and put models in game. It is still the same concept of calculating a percentage no matter if you use your "base" or the EM4 editor. Look at how many models have been put in the game. Look at how many models still have to be put in the game. Divide the total by the number done. Now multiply that by 100 and the first two number create a percentage. Now with the scripts, same thing. How many of the scripts/commands are there total? Now how many are in the game? Then apply the mathematical formula above. I am sure you know how to calculate a percentage, but just detailing why, I do not believe it is impossible to say a percentage.

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#2327 firefighter111

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Geschrieben 04 Januar 2011 - 08:12

Shadylasse, his point is still valid regardless of what system is used to assign commands, and put models in game. It is still the same concept of calculating a percentage no matter if you use your "base" or the EM4 editor. Look at how many models have been put in the game. Look at how many models still have to be put in the game. Divide the total by the number done. Now multiply that by 100 and the first two number create a percentage. Now with the scripts, same thing. How many of the scripts/commands are there total? Now how many are in the game? Then apply the mathematical formula above. I am sure you know how to calculate a percentage, but just detailing why, I do not believe it is impossible to say a percentage.

do you really want them to spend all that time figuring out percentages rather than working on the mod. Also, they may come up with some new idea at the last minute and have to redo everything which will throw the percentage off.

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#2328 Xplorer4x4

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Geschrieben 04 Januar 2011 - 09:45

do you really want them to spend all that time figuring out percentages rather than working on the mod.

Rather then working on the mod? It's going to be quite some time from the sounds of it before we see a release. Beyond that, if they are organized it shouldnt take long to give a rough estimate. You act like if they spend 5 min to come up with a rough percentage it is going to delay the project by 6 months. Besides your missing my point. I NEVER asked for a percentage. I simply stated I don't believe it is impossible to come up with a percentage regardless of there system.

Also, they may come up with some new idea at the last minute and have to redo everything which will throw the percentage off.

And if that is the case, then the percentage is off. Simply update it.

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#2329 Kookas

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Geschrieben 04 Januar 2011 - 12:12

Just grow up and stop being so impatient. Find something else to bide your time. Surely your whole life does not revolve around this mod? :/

A percentage won't make the mod come any quicker. It won't allow you to "prepare" for the mod's arrival, because there's no preparation to do. No matter how much you scream and beg and whine and argue, the mod will not be complete until it is complete.. you might as well sit back, instead of arguing for a pointless argument.

^ what he said


#2330 Jakethejake

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Geschrieben 04 Januar 2011 - 02:57

Just grow up and stop being so impatient. Find something else to bide your time. Surely your whole life does not revolve around this mod? :/

A percentage won't make the mod come any quicker. It won't allow you to "prepare" for the mod's arrival, because there's no preparation to do. No matter how much you scream and beg and whine and argue, the mod will not be complete until it is complete.. you might as well sit back, instead of arguing for a pointless argument.


I think that after 2.5 years, nobody in this community is out of line asking about a percentage of completion. In fact, IMO, it would give these guys a whole lot more breathing room. If they came out and said 70 percent, and asked for patience. Pretty much everyone here would go about their business without a complaint. If they said 40 percent. Most would move on to other mods, and they would be able to work in peace. It is the unknown that stirs this community up. There's an easy fix.

They are going to release the media package sometime soon. That should be cool. But what does that really mean if the game is whole year away? A little information goes a long way.....

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#2331 FFW TUT

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Geschrieben 04 Januar 2011 - 03:14

I think that after 2.5 years, nobody in this community is out of line asking about a percentage of completion. In fact, IMO, it would give these guys a whole lot more breathing room. If they came out and said 70 percent, and asked for patience. Pretty much everyone here would go about their business without a complaint. If they said 40 percent. Most would move on to other mods, and they would be able to work in peace. It is the unknown that stirs this community up. There's an easy fix.

They are going to release the media package sometime soon. That should be cool. But what does that really mean if the game is whole year away? A little information goes a long way.....

when we say we cant give a percentage then we cant... i told here whats the current progress and i told to get more for you soon, get over it guys, this is just a GAME!
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#2332 Jakethejake

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Geschrieben 04 Januar 2011 - 05:33

when we say we cant give a percentage then we cant... i told here whats the current progress and i told to get more for you soon, get over it guys, this is just a GAME!


It is just a game. Trust me when I say that my life will not change one way or the other if this mod is released. That said, I really don't see how you guys can get upset at the community. We have waited patiently for 2.5 years. You guys have hyped this mod up to be the best thing ever, and when the fans ask for an update you guys get angry. If you don't want angry fans, don't hype it up. Very simple.

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#2333 Sgt.Wulf

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Geschrieben 04 Januar 2011 - 05:39

do you really want them to spend all that time figuring out percentages rather than working on the mod.


This made me laugh. It is not exactly rocket science there. You go like it is such a big deal, while it is a VERY basic calculation taught at the elementary, for heaven's sake.
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#2334 firefighter111

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Geschrieben 04 Januar 2011 - 06:07

I would like to point out that the moderators consider asking for percentage done asking for a release date, so you guys should stop asking before you get this topic closed yet again.

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#2335 Xplorer4x4

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Geschrieben 04 Januar 2011 - 10:04

Just grow up and stop being so impatient. Find something else to bide your time. Surely your whole life does not revolve around this mod? :/

A percentage won't make the mod come any quicker. It won't allow you to "prepare" for the mod's arrival, because there's no preparation to do. No matter how much you scream and beg and whine and argue, the mod will not be complete until it is complete.. you might as well sit back, instead of arguing for a pointless argument.

lol I hope that is not directed at me since it was posted right after me. You already know thats not the case if you look around the forums and keep up with the project. It sounds just as whinny when you go on rants like this. I simply tried to provide some technical insight on why I feel it is not impossible. Funny how my comment seems to go ignored. Maybe I am on to something here. Either way all they have to do is provide an explanation and then every one is satisfied on the issue.


I think that after 2.5 years, nobody in this community is out of line asking about a percentage of completion. In fact, IMO, it would give these guys a whole lot more breathing room. If they came out and said 70 percent, and asked for patience. Pretty much everyone here would go about their business without a complaint. If they said 40 percent. Most would move on to other mods, and they would be able to work in peace. It is the unknown that stirs this community up. There's an easy fix.

They are going to release the media package sometime soon. That should be cool. But what does that really mean if the game is whole year away? A little information goes a long way.....

Very well said.

I would like to point out that the moderators consider asking for percentage done asking for a release date, so you guys should stop asking before you get this topic closed yet again.

No one asked for a percentage. Jake, for example, suggested it would make life easier, as I did else where. I simply am trying to establish why it is impossible to provide a percent.

Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.

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#2336 28at

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Geschrieben 04 Januar 2011 - 10:41

It is just a game. Trust me when I say that my life will not change one way or the other if this mod is released. That said, I really don't see how you guys can get upset at the community. We have waited patiently for 2.5 years. You guys have hyped this mod up to be the best thing ever, and when the fans ask for an update you guys get angry. If you don't want angry fans, don't hype it up. Very simple.


It's not the creators that have hyped up the mod, it is all the people commenting on it like you who have built it up to the 175 pages of speculation and complaining it is at today. If you have so called 'waited patiently for two and a half years' then I'm sure you will have no problem waiting another two and a half years should it take that long.
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#2337 great guy

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Geschrieben 04 Januar 2011 - 10:59

All right well time to get back on topic dont you think, lol :) who knows if ground ladders will be used
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#2338 Jakethejake

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Geschrieben 05 Januar 2011 - 02:58

It's not the creators that have hyped up the mod, it is all the people commenting on it like you who have built it up to the 175 pages of speculation and complaining it is at today. If you have so called 'waited patiently for two and a half years' then I'm sure you will have no problem waiting another two and a half years should it take that long.
Thanks


Again, I think that you are missing the point. If there was more info, then there wouldn't be any complaints. We are all pulling for this mod. We want it to succeed and to be great. Apparently, there are a ton of new features that are going to really enhance this game. That's great. We all feel good about what we are hearing. Those of us who do this for a living appreciate what they are trying to do. However, they could be less secretive. It would make it easier on themselves, and people wouldn't have to wade through 175 pages only to find out that the game is 2 years away. The only reason why people come here and post is because they want info due to the secrecy and hype. Personally, if Brooklyn or QRA comes out first, then I'll play those. It's no big deal. Just don't act like we created this hype. We didn't start this thread. Also, in another 2.5 years will anyone be still playing EM4?

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#2339 Station27

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Geschrieben 05 Januar 2011 - 03:00

Again, I think that you are missing the point. If there was more info, then there wouldn't be any complaints. We are all pulling for this mod. We want it to succeed and to be great. Apparently, there are a ton of new features that are going to really enhance this game. That's great. We all feel good about what we are hearing. Those of us who do this for a living appreciate what they are trying to do. However, they could be less secretive. It would make it easier on themselves, and people wouldn't have to wade through 175 pages only to find out that the game is 2 years away. The only reason why people come here and post is because they want info due to the secrecy and hype. Personally, if Brooklyn or QRA comes out first, then I'll play those. It's no big deal. Just don't act like we created this hype. We didn't start this thread. Also, in another 2.5 years will anyone be still playing EM4?


They could barely finish EM 2012 so I dont think they'll make another one.

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#2340 Station63Fire

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Geschrieben 05 Januar 2011 - 03:13

This whole thing is making me laugh. I've just about given up hope on this mod ever coming out. I'll stick with Xplorer4x4's mod and the NY submod once it becomes a more stable mod. If this comes out then okay, if not so be it.
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