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Civil Cars Cooperation (Available for download)


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#81 TacticalRooster22

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Posted 26 May 2010 - 10:04 PM

Thanks! ;)

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#82 Xplorer4x4

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Posted 26 May 2010 - 11:25 PM

@Xplorer4x4
The download should be fast enough... Record time was about 3 minutes

Not here, i was getting speeds of about 300kb/s max, but my connection can handle a bit over 500kb/s.

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#83 Xplorer4x4

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Posted 28 May 2010 - 03:51 PM

Surprised this hasnt been asked yet..I havent got around to testing this yet but is there anything special we need to do to use this for the LA Mod(or any other mod), or is it just a matter of copy and paste to the \Prototypes\Vehicles\07 Civil folder?

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#84 sven

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Posted 28 May 2010 - 06:38 PM

Problem solved! (Nice submod :rolleyes: )

BUG: You can't remove the cars with towtrucks en crane's.
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#85 TacticalRooster22

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Posted 28 May 2010 - 11:12 PM

Surprised this hasnt been asked yet..I havent got around to testing this yet but is there anything special we need to do to use this for the LA Mod(or any other mod), or is it just a matter of copy and paste to the \Prototypes\Vehicles\07 Civil folder?

Yeah, that's a good question. If it was that easy, I'd put them in the mod. :happy:

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#86 skaihof

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Posted 29 May 2010 - 02:15 PM

I already know the problem about the crane and the towtruck... will be fixed ;)

If you have problems (it would just take some minutes) you can download the first addon


'dstyler' has changed the prototypes from the original civil cars to those from the CivilCarsCooperation.

Here you can download the new prototypes.
I have to mention that not all cars are in the traffic!
...and you also need the models and the prototypes folder from the CCC


ReadMe/Anleitung - PDF
(Directdownload - PDF)



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#87 TacticalRooster22

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Posted 29 May 2010 - 02:55 PM

So how do you put them in the mod? :unsure:

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#88 skaihof

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Posted 29 May 2010 - 03:00 PM

Just copy the CCC in your mod and then the new prototypes...
Ready!


BTW: I am changing right at the moment the traits, so that you can cool, shoot, transport and recover them...

Edit:
I am ready now!
You can download the first patch here.
(You just have to overright the old prototypes

#89 dustwaveblitz

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Posted 29 May 2010 - 05:22 PM

Just copy the CCC in your mod and then the new prototypes...
Ready!


BTW: I am changing right at the moment the traits, so that you can cool, shoot, transport and recover them...

Edit:
I am ready now!
You can download the first patch here.
(You just have to overright the old prototypes



Guys... I dont know if its me... But... I cant download it... If theres some problem with the link?

#90 skaihof

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Posted 29 May 2010 - 06:45 PM

Please try it again...
shouldn't be any problem

#91 dustwaveblitz

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Posted 29 May 2010 - 07:11 PM

Please try it again...
shouldn't be any problem


Done... Sorry.. My Antivirus and Malwarebytes was blocking the site ip... It saw the site as "malicious site"...

#92 Xplorer4x4

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Posted 30 May 2010 - 07:16 AM

Just copy the CCC in your mod and then the new prototypes...
Ready!


BTW: I am changing right at the moment the traits, so that you can cool, shoot, transport and recover them...

Edit:
I am ready now!
You can download the first patch here.
(You just have to overright the old prototypes

So your saying the the cars have to use the prototype name of the original vehicles to be able to be used as civil cars?

I will use this once the traits are set properly.

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#93 skaihof

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Posted 30 May 2010 - 11:52 AM

So your saying the the cars have to use the prototype name of the original vehicles to be able to be used as civil cars?

I will use this once the traits are set properly.

No! You can put yourself all cars on the paths and in the spawn points...
But if you use the AddOn the cars will already be named like the old cars and you don't have to change anything but the prototypes and you have the new cars on your streets...

#94 Xplorer4x4

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Posted 31 May 2010 - 07:06 AM

I assumed the game just picked vehicles out of the civil folder, didnt realize vehicles had to be assigned to the spawn point. Thanks for clearing this up, cant wait for you to fix this.

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#95 picicch

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Posted 31 May 2010 - 12:39 PM

How can i add this car's to LA MOD ?? :gruebel:
i dont know how :nixweiss:

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#96 skaihof

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Posted 01 June 2010 - 03:54 PM

(...), cant wait for you to fix this.

Sorry, what?


How can i add this car's to LA MOD ?? :gruebel:
i dont know how :nixweiss:

Try this
It's in german, but there are also pictures...
It might be a bit more difficult at the LA mod because there are already some new cars... just try it ;)

#97 skaihof

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Posted 02 June 2010 - 11:05 PM

Sprinter

Mercedes Benz vs. Dodge

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Modell: Sputnik, NICCO
Skinn: Sputnik, NICCO, skaihof
Wheels: Zwickau-Mod-Team

#98 Xplorer4x4

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Posted 02 June 2010 - 11:21 PM

Sorry, what?

You said:
"BTW: I am changing right at the moment the traits, so that you can cool, shoot, transport and recover them..."
So i am waiting for this to be fixed before I use this.

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#99 skaihof

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Posted 03 June 2010 - 12:00 AM

and then I edited the post ;)

Just for you again:
Download Patch 1

#100 Ale

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Posted 09 June 2010 - 12:26 AM

I like this "mod" . I have done some reskins
I have a question: Does the sprinter contain doors?I don't find them