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I Mark's Productions


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#121 soulbody

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Posted 29 June 2010 - 08:34 PM

i'm back from my holiday and expect a release of patch 2 of the us army submod, including a new setup very soon. keep checking the page.

Watch The ''I Mark's Productions Thread'' now.
currently all projects are undergoing a renewal and no help is required.


#122 soulbody

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Posted 30 June 2010 - 05:20 PM

News Update
I finally could fix the last bug caused by the release of Patch 2 for the Los Angeles Mod made by hoppah, i couldn't manage to find the reason why this bug was there but finally i fixed it.

Not only a patch is made ready but also a new setup got his main features right. Thanks to hoppah for sharing his preview script of a submod release (setup script) i could make my own in Inno Setup 5.
The main features are that you are able to add and remove things you want and don't want. For now it only contains the patches but i'm gona try some compatibility packs with other submods.

The setup will be upgraded in feature with a personal skin and icon. For now i'm gona concentrate my self on the Realism Mod.

Patch 2 Contains:
- Compatibility with Version 2.0.2 of the LA Mod
Patch 1 Contains:
- Command Icons
- Using the (new) back-up commands highlighting of objects/units/personnel will be disabled
Setup Contains:
- Ability to choose what you would like to install and what not. (for now only patches, in future also compatibility packs)

Enjoy the patch and setup.

BTW:
notice that patch 1 is always required (in LA Mod 2.0), patch 2 is only required for use in version 2.0.2 of the la mod.
Link: Click here (can also be found on post 1)
please report any bug there is and not have being found.

Watch The ''I Mark's Productions Thread'' now.
currently all projects are undergoing a renewal and no help is required.


#123 Xplorer4x4

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Posted 30 June 2010 - 05:51 PM

Im not sure what you mean by "- Using the (new) back-up commands highlighting of objects/units/personnel will be disabled"
But I assume this is the call tow truck script you were working on awhile ago? What else? Assuming this is the call tow truck script, do you mind if I use it in my submods?


EDIT: I couldnt figure out why the installer was 35 MB until I saw you put the eft files in there. The eft files serve no purpose in the installer. The eft files of any submod are more or less just a converted tga file. If you havent altered the texture in anyway thats 64 MB worth of data being compressed where as with out them, your only compressing about 4.5 MB worth of data which would make the installer about 1-2MB, maybe smaller, vs its current size of 35 MB.

Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.

Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
MyDfQUt.jpg

Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE

If you appreciate my work, then please donate. Every little bit helps!
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#124 soulbody

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Posted 30 June 2010 - 06:18 PM

Im not sure what you mean by "- Using the (new) back-up commands highlighting of objects/units/personnel will be disabled"
But I assume this is the call tow truck script you were working on awhile ago? What else? Assuming this is the call tow truck script, do you mind if I use it in my submods?


EDIT: I couldnt figure out why the installer was 35 MB until I saw you put the eft files in there. The eft files serve no purpose in the installer. The eft files of any submod are more or less just a converted tga file. If you havent altered the texture in anyway thats 64 MB worth of data being compressed where as with out them, your only compressing about 4.5 MB worth of data which would make the installer about 1-2MB, maybe smaller, vs its current size of 35 MB.


the tow truck command isn't in there besides for now the command is only for private usage and not allowed to be shared in other submods. the eft file is there cause the map had to be changed to spawn the units at the right place. if i would let it spawn at the police station like the other back-up commands the US Army Truck will get stuck while spawning at the station. i'm not in the ability test which of the 3 files can be removed and which can stay to prevent around 9 not working releases the file will stay in it.

Watch The ''I Mark's Productions Thread'' now.
currently all projects are undergoing a renewal and no help is required.


#125 Xplorer4x4

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Posted 30 June 2010 - 06:23 PM

Theres nothing to test because I have tested it. I am telling you the eft file is simply the texture and nothing else. Everything like spawn points,VOs and so forth are stored in the freeplay.e4m and dfreeplay.e4m. I have tested it. My submod was released with out the EFT files because of the fact there a texture file only, hints the name e4t(Emergency 4 texture). Theres no point in a 32 mb installer when it can be cut down to 1-2 MB or less. This means faster download and faster install time. Its a positive for everyone involved.

Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.

Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
MyDfQUt.jpg

Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE

If you appreciate my work, then please donate. Every little bit helps!
btn_donate_SM.gif


#126 soulbody

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Posted 30 June 2010 - 06:30 PM

Theres nothing to test because I have tested it. I am telling you the eft file is simply the texture and nothing else. Everything like spawn points,VOs and so forth are stored in the freeplay.e4m and dfreeplay.e4m. I have tested it. My submod was released with out the EFT files because of the fact there a texture file only, hints the name e4t(Emergency 4 texture). Theres no point in a 32 mb installer when it can be cut down to 1-2 MB or less. This means faster download and faster install time. Its a positive for everyone involved.


In the next release it will be cutted out, this will be the release for compatibility with other submods (woods map's and additional unit submod (all units), other might come later).Posted Image

Watch The ''I Mark's Productions Thread'' now.
currently all projects are undergoing a renewal and no help is required.


#127 Xplorer4x4

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Posted 30 June 2010 - 08:19 PM

No need to apologize, just trying to help out. :)

Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.

Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
MyDfQUt.jpg

Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE

If you appreciate my work, then please donate. Every little bit helps!
btn_donate_SM.gif