

West Midlands Mod (In Progress)
#201
Gepost 14 maart 2010 - 09:08

Executive Director: Forum Child Watch
Think a lot. Say little. Write nothing.
-J.P. Morgan
#204
Gepost 14 maart 2010 - 09:17
^ what he said
#205
Guest_Francis_*
Gepost 14 maart 2010 - 10:33
#206
Gepost 18 maart 2010 - 07:44

^ what he said
#207
Guest_Francis_*
Gepost 18 maart 2010 - 09:59
1600 polys is not near the maximum. If you don't care about people running Pentium 3s, then you are fine to go up to 4000.
Correction there, you can go up to 15 000, thanks to MikePI.

#208
Gepost 18 maart 2010 - 11:26
Oh, regarding the possible Vauxhall Vectra police car, I think you may have seen a Skoda Octavia and mistook it for a Vectra
They don't look so different.
If you're talking to me here, I'm pretty sure it was a Vectra.
In fact, 100000% sure, because I saw it again yesterday, and got a good long look at it.

#209
Gepost 18 maart 2010 - 11:31
It could have been from another police force instead, and next time you see one why don't you take a pic and upload it so we can see.
Executive Director: Forum Child Watch
Think a lot. Say little. Write nothing.
-J.P. Morgan
#211
Guest_Francis_*
Gepost 19 maart 2010 - 12:20
#212
Gepost 19 maart 2010 - 04:35

It is like that but with an oxygen tank on the side and it is green with Either "Paramedic" or "Technician" on it with a WMAS Logo
Student Paramedic
#213
Gepost 19 maart 2010 - 06:20

Also, I found out what the actual roof ID codes mean. The official website for the WMPS strongly implies that the different codes (LetterNumber) on the roof show what station the vehicle comes from.
Below is a link to the source of that information, and the different codes for the various stations.
http://www.west-midl...uk/np/index.asp
This means that either I need to base the map on somewhere real, or I have to make up my own station code. It's quite complicated because this now means that I may well have to script the dispatch system so that cars called from the map are all different with different roof codes.
However, it shouldn't be so bad. I think I may centre the map around the Kings Heath High Street. I think it's a great location for this game.
First off, as its in the city (with Central London-like traffic on the High St.), car chases almost never happen, so that gives a nice explanation for EM4's lack of car chases. Secondly, it has a big crime every now and then - armed robbery, stabbings, etc. Thirdly, it's very close to where I live, so its not a problem if I need to go and get resources for making the map.
Also, a reason no ARVs were on that FOI fleet list - this idea also explains why that armoured Land Rover was seen in Staffordshire and in the West Midlands. Perhaps we don't have enough gun-related crime around here to justify the West Midlands owning its own fleet of ARVs, so when we do need them we just borrow one from Staffordshire.
Expect some mod updates + screenshots throughout this weekend

And yes, I am going to change the medical bag.
Oh, and don't expect any missions, not even for 0.9, maybe for 0.99 but I doubt it.
^ what he said
#214
Gepost 19 maart 2010 - 06:26
I doubt that, just the town of Shrewsbury has 2 ARVs.Also, a reason no ARVs were on that FOI fleet list - this idea also explains why that armoured Land Rover was seen in Staffordshire and in the West Midlands. Perhaps we don't have enough gun-related crime around here to justify the West Midlands owning its own fleet of ARVs, so when we do need them we just borrow one from Staffordshire.
Expect some mod updates + screenshots throughout this weekend
Looking forward to updates.

#216
Gepost 19 maart 2010 - 10:59

Executive Director: Forum Child Watch
Think a lot. Say little. Write nothing.
-J.P. Morgan
#218
Gepost 20 maart 2010 - 12:44

Not sure about the colour of the middle part of the roof though. Might actually be red.
^ what he said
#220
Gepost 20 maart 2010 - 03:21
The Territorial Army
Unarmed Scorpion

MK1 Bedford

And their weapons
SA80

and the L96 Sniper, LMG, 50.cal MG, and M9 Sidearm
Student Paramedic