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#41 w00d

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Gepost 03 maart 2010 - 10:04

Well working in that kind of files is possible in PS if you have some good equipment. I self am working on a quad core AMD with 4gb mem and a decent vid ;)
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#42 Xplorer4x4

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Gepost 19 maart 2010 - 04:24

What video card are you running? I have an ATI 4890, and couple that with SSDs,Core i7 860 and 4 GB RAM, I havent any doubt my system will handle it just fine, but just curious to see what cards your running.

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#43 battalion79

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Gepost 21 maart 2010 - 04:08

i have a problem with traffic

Hi i have the same problem with traffic, too much traffic in game. will this be getting fixed? :1046275767_ugly:
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#44 Steve Winters

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Gepost 24 maart 2010 - 04:50

I agree. There is too much and I spend half of the time playing trying to deal with the traffic. It's a pain. With all do respect, could we do something about this? Thanks.

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#45 Guest_Tankz_*

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Gepost 25 maart 2010 - 05:15

do what i do eather redirrect some of the traffic out of the map or edit the ammount of traffic that spawns, there are topics all over the forums on hoe to "fix" traffic problem

by the time im done with traffic control 80% of the roads have atleast 1 cop redirecting traffic lol

#46 Steve Winters

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Gepost 26 maart 2010 - 03:53

do what i do eather redirrect some of the traffic out of the map or edit the ammount of traffic that spawns, there are topics all over the forums on hoe to "fix" traffic problem

by the time im done with traffic control 80% of the roads have atleast 1 cop redirecting traffic lol

I do the same. Or I just block cars from entering. Works nicely.

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#47 Vfox

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Gepost 26 maart 2010 - 11:45

I do the same. Or I just block cars from entering. Works nicely.

thats good! :laugh:

the thing is that the traffic for me is such a problem that other priorities have to be put on hold such as 1 person died from a RTA with only 2 cars cause i couldn't get a large ambulance and heavy equipment truck on scene quick enough cause the high was was blocked...
the tow trucks never made the high way let along the crash scene!

another time a fire fell out of control cause the all units in fire station 1 were blocked by traffic in both directions, i tried getting police unit there but the roads were to packed and just quit the game

#48 Steve Winters

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Gepost 27 maart 2010 - 07:03

thats good! :laugh:

the thing is that the traffic for me is such a problem that other priorities have to be put on hold such as 1 person died from a RTA with only 2 cars cause i couldn't get a large ambulance and heavy equipment truck on scene quick enough cause the high was was blocked...
the tow trucks never made the high way let along the crash scene!

another time a fire fell out of control cause the all units in fire station 1 were blocked by traffic in both directions, i tried getting police unit there but the roads were to packed and just quit the game

Yes, it's quite a pain I must say. However, there is a way to controll it. Which map do you use? The massive highway or the one with the round about in it?

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#49 Vfox

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Gepost 27 maart 2010 - 01:36

Yes, it's quite a pain I must say. However, there is a way to controll it. Which map do you use? The massive highway or the one with the round about in it?

the one with the giant round about

#50 Steve Winters

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Gepost 27 maart 2010 - 05:25

Yea that's a great map, however, there is just too much traffic on it. I use the Highway one. Just block 3 places on the highway and 1 street and I have the right amount of traffic.

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#51 JediHutch61

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Gepost 14 april 2010 - 06:20

I don't know if anyone has reported this, but the LAPD station has issuses when you call a PD SD or CHP vehicle. If you send the vehicle to a location, then call it. THe vehicle will just sit there at the station and not do anything. This is on 2.0, no idea about 1.0.
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#52 Steve Winters

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Gepost 14 april 2010 - 08:05

Never heard of that.. I have had no problems with PD on hisaos, what mao do you use? Highway or Round about?

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#53 JediHutch61

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Gepost 15 april 2010 - 05:01

Never heard of that.. I have had no problems with PD on hisaos, what mao do you use? Highway or Round about?

Highway
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#54 Steve Winters

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Gepost 16 april 2010 - 12:30

I use that too and nothing has ever worked incorrectly. everything works well for me. Try re-installing.

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#55 Guest_bomb123_*

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Gepost 19 april 2010 - 09:16

is this compatible with the reality lights submod and the additional units submod?

#56 Steve Winters

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Gepost 19 april 2010 - 10:57

Yes and Yes.

Deze post is bewerkt door Francis: 20 april 2010 - 01:36

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#57 TacticalRooster22

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Gepost 21 april 2010 - 01:48

Yeah when I had the highway map for 1.8, the cops would just sit at the station for awhile before moving. :nixweiss:

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#58 Steve Winters

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Gepost 21 april 2010 - 05:25

Yeah when I had the highway map for 1.8, the cops would just sit at the station for awhile before moving. :nixweiss:

Never had that happen to me.. Not at all.

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#59 TacticalRooster22

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Gepost 22 april 2010 - 12:25

Wierd... :nixweiss:

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#60 Guest_dm155_*

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Gepost 23 april 2010 - 04:10

Can someone post a screen shot of the whole Version 1.1 Map, so I can print it out.