Controlling Picketers
#41
Posted 07 January 2010 - 08:17 AM
I was online when LA2.0 was released!

"Courage is not the absence of fear, but the realization that there is something more important"
#42
Posted 08 January 2010 - 12:59 AM
I normally send a SWAT team and arrest the main guy (the one with the sign) and then send the SWAT Team back to base. After the main person is off the map the other protesters normally just walk away.
I just tried that and it works it makes it so much easier.
All you need is one patrol car, quickly arrest the main man and take him off the map.
#43
Posted 08 January 2010 - 01:11 AM
1 Tec heli
1 police heli
1 sniper(on board of the police heli)
1 Tec dude(on board of his choper)
1 ambulance(with staf)
Fly to the rioters.
Land your sniper on the ground.
Shoot the "leader(s)".
use the Tec chopper to air lift the leader out.
Drop the leader(1street away from the rioters)
treat and remove him.
send units home(hospital)
done.
* Lawyer: "Now sir, I'm sure you are an intelligent and honest man--"
* Witness: "Thank you. If I weren't under oath, I'd return the compliment."
#44
Guest_pmadden94_*
Posted 08 January 2010 - 02:14 AM
that's actually not a bad idea...but as we said before, speed is key.Fly to the rioters.
Land your sniper on the ground.
Shoot the "leader(s)".
use the Tec chopper to air lift the leader out.
Drop the leader(1street away from the rioters)
treat and remove him.
send units home(hospital)
done.
With me, I can get a patrol car on scene in about ten seconds. I use this technique (wont go into detail) where the patrol cars are evenly distributed throughout the city.
Generally, if you dont get on scene in under a minute, it will get out of control.
#45
Posted 08 January 2010 - 10:08 AM
that's actually not a bad idea...but as we said before, speed is key.
With me, I can get a patrol car on scene in about ten seconds. I use this technique (wont go into detail) where the patrol cars are evenly distributed throughout the city.
Generally, if you dont get on scene in under a minute, it will get out of control.
That's why i use choppers.
i have one on stand by(police)with 2 snipers and some swat units in it.
the tec chopper is fast enough to call of map.
And ambulance are around somewhere(i have about 6/7 patrolling)
Same with police units, but i always seem to get these events after a lot of other police events.
so i started to try that out.
And it worked pretty well.
(one down side, the people that where around the leader will keep playing the animation off rioters).
They won't go berserk and start trowing Molotov's, the just stand there, playing the riot animation.
(another event(fire/ems/police) will clear that though).
* Lawyer: "Now sir, I'm sure you are an intelligent and honest man--"
* Witness: "Thank you. If I weren't under oath, I'd return the compliment."
#46
Posted 10 January 2010 - 12:34 AM
-Hilltop Hose Company #3 ~ Celebrating 100 Years-
#47
Guest_ff.emt.paulsen_*
Posted 18 January 2010 - 12:41 AM
#49
Posted 18 January 2010 - 06:44 AM
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
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#50
Guest_ff.emt.paulsen_*
Posted 18 January 2010 - 07:26 AM
I rarley ever need a few MCU, maybe one if things get ugly. Usually I set up a parameter and then flash bang them.
you know I never really thought of using a flashbang thats a great idea thanks!












