Cairo Emergency Mod [Recruiting]
#21
Geschrieben 17 Dezember 2009 - 11:40
Here's couple of screens of the police department.
Mixture. Includes Goverment equipment vehicle, Home land security, Presidential forces and traffic police.(60% finished) (Need to make the corolla a bit smaller, light bars and logos)
Riot Force Police (90% Finished) (needs exporting and adding to game)
Crime Police (80% finished) (Lightbars and logo's left)
What you guys think?
Thanks,
Tarek
#24
Geschrieben 17 Dezember 2009 - 05:54
Executive Director: Forum Child Watch
Think a lot. Say little. Write nothing.
-J.P. Morgan
#26
Geschrieben 18 Dezember 2009 - 12:10
Have you started putting them ingame?Thanks
Executive Director: Forum Child Watch
Think a lot. Say little. Write nothing.
-J.P. Morgan
#27
Geschrieben 18 Dezember 2009 - 01:43
Have you started putting them ingame?
Not yet no, I'm having serious trouble with exporting them and importing them into the game, Zmodeler is really a pain. I need help with zmodeler if anyone can help please inform me please
I'm planning on releasing a private alpha release which will include at least 15 different fully functioning vehicles in the game, each release after that will include more stuff until going to the beta which include scripts and stuff like that. Most probably first stable public release will include firestations, police stations, service centre and a hospital.
Tarek
#28
Geschrieben 18 Dezember 2009 - 06:49
Either way: if you have SketchUp Pro (or you can use the free way) all you need to do is export your SU model to a .3ds and then open up Zmodeler2 Registered and import them in. then its probably going to be screwed up model wise and Zmodeler2 has some problems with the skins so (this goes for everybody) you should NOT skin with SU. then once editing is done, you detach the parts and name all the separate parts (the body, wheels, doors, etc) with the Scene Nodes Browser and save. then export each to .v3o
IMPORTANT: save the .v3o with the name you gave the piece in the Scene Nodes Browser.
If you want i can get some pics or do it for you.
Facepalm - Apply directly to the forehead. If it isn't a Boeing, you shouldn't be going.
"If at first you don't succeed, try, try again. If you don't try again you will be hit in the face with a shovel."
#29
Geschrieben 18 Dezember 2009 - 07:24
Its not that hard. But making SketchUp models is bad for EM4 cause SketchUp sucks (its an architectural 3d designer, never designed for maing much else) so it doesnt want to convert properly.
Either way: if you have SketchUp Pro (or you can use the free way) all you need to do is export your SU model to a .3ds and then open up Zmodeler2 Registered and import them in. then its probably going to be screwed up model wise and Zmodeler2 has some problems with the skins so (this goes for everybody) you should NOT skin with SU. then once editing is done, you detach the parts and name all the separate parts (the body, wheels, doors, etc) with the Scene Nodes Browser and save. then export each to .v3o
IMPORTANT: save the .v3o with the name you gave the piece in the Scene Nodes Browser.
If you want i can get some pics or do it for you.
Thank you VERY much, I will try to do it the way you said it. I'll inform you if I need help.
Thank you
Tarek.
#30
Geschrieben 20 Dezember 2009 - 11:45
I always end up with the V3O this small
Ami89E1234c can you please help me with this? I really need to know whether the models are not working correctly or if i'm doing something really wrong.
Thanks in advance,
Tarek.
#32
Geschrieben 25 Dezember 2009 - 11:19
This is just a sketch though, the blue boxes are windows, helipad on top, garage at the back to spawn police vehicles. and the box between the windows in the image above is the police station sign.
#33
Geschrieben 26 Dezember 2009 - 11:00
Executive Director: Forum Child Watch
Think a lot. Say little. Write nothing.
-J.P. Morgan
#35
Geschrieben 29 Dezember 2009 - 01:39
I fly like paper, get high like planes
#36
Geschrieben 29 Dezember 2009 - 06:18
I can help with buildings, but i only have the free verson of Sketch Up
Hey,
Thanks for your interest in helping me, Um.. Do you have any experience with Zmodeler though?
#38
Geschrieben 29 Dezember 2009 - 07:29
I might be able to help you with Zmodler.
All I need you to do is just find the blueprints of the vehicle.
Including Top Bottom Front And Sides.
Thanks!
Hey, Thanks for having the interest in joining in and helping
Sure, The blueprints of the vehicles won't be a problem.
Sent you a PM.
Thanks,
Tarek.
#39
Geschrieben 29 Dezember 2009 - 09:48
Hey,
Thanks for your interest in helping me, Um.. Do you have any experience with Zmodeler though?
Some, but not much, still learning
I fly like paper, get high like planes