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[EM4] Los Angeles Mod by Hoppah


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#821 dizza

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Gepost 26 maart 2010 - 12:15

I saw a video of Smart in LAPD colours :D


And it isn't even in the US... fail.

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#822 danny96

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Gepost 26 maart 2010 - 08:54

And it isn't even in the US... fail.

-d

hmm next fake :D but it's fun video :)
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#823 TacticalRooster22

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Gepost 28 maart 2010 - 03:26

Pretty new here and just wanted to say that this is the best mod out right now, play it all the time! The campaign is so much easier. :gut: That video is hilarious by the way! Earth-friendly police cars! :police:

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#824 danny96

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Gepost 28 maart 2010 - 04:14

Pretty new here and just wanted to say that this is the best mod out right now, play it all the time! The campaign is so much easier. :gut: That video is hilarious by the way! Earth-friendly police cars! :police:

yes you're right but winterberg isn't bad too ;)
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#825 billyfromhill

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Gepost 29 maart 2010 - 05:31

How would I add directional lights to the tiller and the SWR truck? Would I just add the commands or would editing of scripts be required?

#826 randomperson139

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Gepost 29 maart 2010 - 05:33

How would I add directional lights to the tiller and the SWR truck? Would I just add the commands or would editing of scripts be required?

I think you would just have to add the command in the editor.
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#827 Newfoundking

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Gepost 29 maart 2010 - 07:13

Nope. If you did, then there would be no lights, you'lve gotta add in the special lights too or else it's just the command.

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#828 Grim_Wizard

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Gepost 29 maart 2010 - 08:54

It WILL work with the command. You put in directional lights as a command and it is accesable in game play. There is no documented case of magical lights that magically appear after you turn them on, you must magically put the magical blinkey lights on in the magic emergency four editor. From there magically select the magiclly awesome magic L.A. mod and it will magically load. Once on the magically loaded screen select vehicals. It will magically appear and you must magically point with the magic mouse to the magic L.A. Fire Department or whatever. From there the magic vehicals will magically load and you must use magiclly select the magic vehical you want (Magically of course!) Afterwards magically with your magically magic mouse select the magic "Edit" box on the magical window that you magically made appear. Then magically use the magic light editor to make magical special lights, then magically work it out your self. My magical spells end there... magically.
I thought what I'd do was pretend I was one of those deaf-mutes.

#829 billyfromhill

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Gepost 29 maart 2010 - 10:22

The SWR truck already has directional lights but no commands for them if you all bothered to check in the editor. But since the the tiller does not have the light I'll need to add them.

#830 Newfoundking

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Gepost 30 maart 2010 - 12:08

It has the model on the bar, and the "blue" lights for it, but directional lights operate separate from the "blue" emergency lights, and the tiller is lacking the directional special lights for sure

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#831 billyfromhill

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Gepost 30 maart 2010 - 01:41

I added the redirect command to the SWR truck and it works perfectly. I didn't have to add lights to the vehicle because they were already there.

I don't believe the tiller will be so easy and straightforward. The game treats the tiller as two seperate vehicles, and the directional lights are on the trailer as opposed to the cab, so I'm not sure what I'm going to do.

#832 Grim_Wizard

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Gepost 30 maart 2010 - 02:57

Did you do it magically?
I thought what I'd do was pretend I was one of those deaf-mutes.

#833 Guest_gavinm88_*

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Gepost 30 maart 2010 - 08:20

Hi guys, I'm having a problem installing the mod. I have Win7. I installed the mod using the .exe file I downloaded from this website. I open up Emergency4, and go to MODS, then I select LAMOD v2.0, and click OK. When I do this it says the modification is not compatible with the game, and if I try it anyway that it may fail. So I click OK. Then it seems to be loading something, then stops and states the following error: symbol restrict2-canbepickedup is not defined in current scope. Then the game freezes. Please, any help with this is much appreciated!

#834 andrew2007

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Gepost 30 maart 2010 - 08:30

Hi guys, I'm having a problem installing the mod. I have Win7. I installed the mod using the .exe file I downloaded from this website. I open up Emergency4, and go to MODS, then I select LAMOD v2.0, and click OK. When I do this it says the modification is not compatible with the game, and if I try it anyway that it may fail. So I click OK. Then it seems to be loading something, then stops and states the following error: symbol restrict2-canbepickedup is not defined in current scope. Then the game freezes. Please, any help with this is much appreciated!


Are you trying to install the .exe via the mod installer? If so, you cannot.

You need to run the .exe as it installs the mod for you. Just double click on that, and go through the relevant options.

Once done, run your game, and load the mod.
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#835 danny96

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Gepost 30 maart 2010 - 12:38

Are you trying to install the .exe via the mod installer? If so, you cannot.

You need to run the .exe as it installs the mod for you. Just double click on that, and go through the relevant options.

Once done, run your game, and load the mod.


no no, it look like he haven't got Patch 1.3...
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#836 Guest_gavinm88_*

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Gepost 30 maart 2010 - 09:29

Are you trying to install the .exe via the mod installer? If so, you cannot.

You need to run the .exe as it installs the mod for you. Just double click on that, and go through the relevant options.

Once done, run your game, and load the mod.


No, I installed it using the .exe just like I said in my first post.

no no, it look like he haven't got Patch 1.3...


I am downloading the patch now, I have uninstalled the Lamod v2.0, and will install the patch, then reinstall Lamod. Thanks.

#837 Guest_gavinm88_*

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Gepost 30 maart 2010 - 09:36

Ok, I try to install the 1.3 patch, but it says Emergency 4 was not found.

#838 Guest_gavinm88_*

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Gepost 31 maart 2010 - 02:55

Ok, I try to install the 1.3 patch, but it says Emergency 4 was not found.


Alright I figured it out guys, thanks for your help. It was the 1.3 patch it needed like you said. Thanks.

#839 billyfromhill

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Gepost 31 maart 2010 - 04:49

OK, I tried adding directional lights to the tiller and I ran into a problem. When I activate the command on the cab of the tiller, the cab redirects traffic and the directional lights on the rear of the tiller doesn't illuminate. This results in the vehicles driving partially into the rear of the tiller due to the trailer having no physics. In order to continue I would have to edit the redirect script and I don't want to do that.

#840 Grim_Wizard

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Gepost 31 maart 2010 - 08:45

OK, I tried adding directional lights to the tiller and I ran into a problem. When I activate the command on the cab of the tiller, the cab redirects traffic and the directional lights on the rear of the tiller doesn't illuminate. This results in the vehicles driving partially into the rear of the tiller due to the trailer having no physics. In order to continue I would have to edit the redirect script and I don't want to do that.


You need to put the command AND the lights on the trailer. You'll have to acess them from the trailer though.
I thought what I'd do was pretend I was one of those deaf-mutes.