Which mod is it in?
I know about the NY Mod.
This Mod
Gepost 16 november 2009 - 01:17
Not sure. But in that mod, whatever it's called, the script that makes the cars move doesn't work too well so the cars disappear after moving over.That hasn't been released though. Or has it?
Gepost 16 november 2009 - 01:24
Gepost 16 november 2009 - 01:26
Gepost 16 november 2009 - 03:43
Gepost 16 november 2009 - 12:03
Well where you have a port...you have boats, and theres certainly a large port on your map, so given your reputation for realism, I would think there was.Are there ship hulls in LA?
No where in the article those it mention a Boat or ship traffic. NOW let do a search Evansville River. You know your home town. I do see mention of what would be Boat, ship or hull traffic in Evansville wikipidea article. (second google link)
So I see two options. You are either a idiot American teenage that never learn what the FACTS and statement of opinion on facts mean. Or you a IDIOT american that gives amercian the image of be idot by what we say and do. SINCE YOU NO NOTHING ABOUT THE USA expect you assume everything is like Evansville Indiana.
I say this because had you done one bit a research you now that the LA River is in NO WAY SHAPE AND FORM anything like the ohio river which evansville, IN sits next to. In which newburgh, Indian sits next to.
I took 5 minutes and two google search to know this.
Steps involde.
1. Open internet browser go to http://www.gooogle.com In search box type without quotes
"La River" which would given you this link. http://www.google.co...G=Google Search
Click on the first url. Which gives you the web page I list early.
Where those it meniton Boat, ship or hull traffic in that article?
So please think and do research before you post and make american look like idiots.
An American Veteran and citizen who Server in the Air Force.
Edit 14 Nov 13:12 Evansville time to remove the use of dumb. As hoppah said that was wrong. Sorry Hoppah and modrates I only have 2 hours sleep since Nov 11, 2009. I should wait to post after I got some sleep and then cut and past the post later. That why I edit to remove that. Hoppah I think I was editing when you posted. Cause your post just said Text.. unless you did that. Also was missing one of the other import quote to this post
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
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Gepost 16 november 2009 - 02:30
Gepost 16 november 2009 - 06:58
I think Hoppah said there was enough units already. So I don't think so.hoppah i love the new features for 2.0. will there be any new units besides the lapd k9 car?
Gepost 16 november 2009 - 08:52
Gepost 17 november 2009 - 08:03
What makes you think its so simple. This might sound harsh, but its merely to prove a point. If its so simple, why dont you learn C++ and code it for Hoppah?so maybe the ideas on lane change could be implemented, if there is an option to make vehicles yield then surely there must be a way to make them follow simple commands? If nothing else could it not be done in a similar way to the "send civilians" option avalible to cops?
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
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If you appreciate my work, then please donate. Every little bit helps!
Gepost 17 november 2009 - 05:24
I see the way and I'll try to make it. Thanks a lot for idea!Make the civilian vehicles yield for emergency vehicles.
Yes i would love that, it would make game-play more realistic.
917, You just know nothing about Russia http://forum.emergen...tyle_emoticons/default/1046276347_thefinger.gifThe only exceptions for this is for Africa,India,Afghanistan,Iraq,Russia and China.
Gepost 17 november 2009 - 05:43
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!
Gepost 17 november 2009 - 05:45
What makes you think its so simple. This might sound harsh, but its merely to prove a point. If its so simple, why dont you learn C++ and code it for Hoppah?
Gepost 18 november 2009 - 12:18
point taken, and sadly I don't have time to learn C++ atm
I want to, but I have serious exams coming early next year.
To answer your question. It cannot be done easily, because cars follow a path. It would require a script to change the path of the car. The problem is which path they need to go. You can tell them to go to the path on the other lane, but other problems WILL occur. These cars will get stuck in the cars which are already following the path on that lane. Take this picture for example. If you pretend the black Cadillac DTS is changing lanes it might get stuck in cars which are already driving on that lane.so maybe the ideas on lane change could be implemented, if there is an option to make vehicles yield then surely there must be a way to make them follow simple commands? If nothing else could it not be done in a similar way to the "send civilians" option avalible to cops?
Gepost 18 november 2009 - 03:05
lols we have to do tht like every weekYou think you're the only one studying? I had to write a report of almost 10.000 words in one week and I still have time to do some modding, going to work and going out. It's mostly dedication what is necessary to learn scripting.
Facepalm - Apply directly to the forehead. If it isn't a Boeing, you shouldn't be going.
"If at first you don't succeed, try, try again. If you don't try again you will be hit in the face with a shovel."
Gepost 18 november 2009 - 03:09
How did that happen?lols we have to do tht like every week
anyway, i still have to reinstall my EM4 and get 1.9. DAMMIT I LOST my frickin complete translation
Gepost 18 november 2009 - 06:15
No, please don't change it. I don't like a full firehouse. Upload a new one or something but don't remove the current one.Hoppah, just FYI. When you use the firestationstart script that you made to spawn the tiller, it doesn't spawn a full firehouse. I just bring this up in case you wanted to change this, like you did with patch 3.
Gepost 19 november 2009 - 08:22