Los Angeles Mod v1.9.3 SG Submod
#121
Geschrieben 28 Oktober 2009 - 04:16
#122
Geschrieben 28 Oktober 2009 - 05:56
This is the great's thing about the parking lot. The Supervisor was changed by someone in an earlier mod and was wandering if you can add that mod with yours. Of course if you get his permission and Hoppahs too. Its just an idea. Maybe you can come up with a new Supervisor.
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#123
Geschrieben 28 Oktober 2009 - 06:09
#124
Geschrieben 28 Oktober 2009 - 06:56
Why not just stop being lazy, get both mods (this and the supervisor) and put them together? Hmm?Hey Shane, Nice work on mod and I am contempt with this Mod. Hope some day we can have multiple maps that we can change to when we need change. People always look for a change of scenery in real life. Will you be able to put the unmarked Charger on your submod soon with other new vehicles? I was surprised that you didn't put it in the first place. Is it possible that you can put traffic lights @ the fire stations? and also near the PD Sta on main Highway just above the major intersection at the Theater?
This is the great's thing about the parking lot. The Supervisor was changed by someone in an earlier mod and was wandering if you can add that mod with yours. Of course if you get his permission and Hoppahs too. Its just an idea. Maybe you can come up with a new Supervisor.
I will ALWAYS the place mission first
I will NEVER accept defeat-I will NEVER quit
I will NEVER leave a fallen comrade
#126
Geschrieben 29 Oktober 2009 - 07:17
When I start the game, everyone loads into their unit. Unfortunately, no commands come up. I cant get anyone to exit the car, or send a unit anywhere, anyone know why.
Edit: Now it works, so I dunno.
#127
Geschrieben 29 Oktober 2009 - 09:15
Possible? Yes. You just need to alter the firestationstart,firestation and maybe latofirestation scripts to include just the police parts. Should be pretty easy to do. Just look at the scripts from shanes mod and look for references to the police in those script, and include them in the original.Would it be possible to get just the PD parking changes, new vichicles, and personnel changes, but not touch the fire station stet up. I have modified the atation slightly and don't know enough about scripting to reset the original script from the altered script.
Then why dont you do it for him if its so easy? Good luck, cant wait to see your work.Why not just stop being lazy, get both mods (this and the supervisor) and put them together? Hmm?
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
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Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
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#128
Geschrieben 29 Oktober 2009 - 10:50
#130
Geschrieben 29 Oktober 2009 - 02:12
i test this mod and is awesome!!!!
Hi Danny96,
Thank you for your comments. I am glad that you are enjoying the submod.
Good mod, one question though.
When I start the game, everyone loads into their unit. Unfortunately, no commands come up. I cant get anyone to exit the car, or send a unit anywhere, anyone know why.
Edit: Now it works, so I dunno.
Hi Pyrofreak,
In my experience with Emergency 4, I have found that sometimes these sorts of things happen, with no explanation. Perhaps it is something to do with the stability of the game, or perhaps it may be that its get confused with all the extra files of the mods/submods. I am not sure which. What I have found is that when something like that happens, try restarting the game and usually the problem/glitch has gone. I am sorry that I have not got a better answer, but that is what I have found. Thank you for trying the submod, and I hope that it gives you much enjoyment.
Ok question - Is this for the NEW LA MOD MAP that comes with 1.9 that hoppah built - or is it for another map...
TROOPER
Hi Trooper,
The submod has been created based on Hoppah's new map.
However, for anybody that has Emergency 4 Deluxe, the Deluxe Map has also been modified so that it work with that as well.
When I get a bit of time I will also release the files to use the original map instead of Hoppah's new map, for those who want to use the original one.
Take care
Shane
#131
Geschrieben 29 Oktober 2009 - 02:43
Hi Danny96,
Thank you for your comments. I am glad that you are enjoying the submod.
Hi Pyrofreak,
In my experience with Emergency 4, I have found that sometimes these sorts of things happen, with no explanation. Perhaps it is something to do with the stability of the game, or perhaps it may be that its get confused with all the extra files of the mods/submods. I am not sure which. What I have found is that when something like that happens, try restarting the game and usually the problem/glitch has gone. I am sorry that I have not got a better answer, but that is what I have found. Thank you for trying the submod, and I hope that it gives you much enjoyment.
Hi Trooper,
The submod has been created based on Hoppah's new map.
However, for anybody that has Emergency 4 Deluxe, the Deluxe Map has also been modified so that it work with that as well.
When I get a bit of time I will also release the files to use the original map instead of Hoppah's new map, for those who want to use the original one.
Take care
Shane
I know it is a long shot, but how about the script with woods map as well?
#132 Guest_ff503750_*
Geschrieben 29 Oktober 2009 - 03:27
The mods great, you did a good job. Yes it has a few glitches but I expect that nothing I couldn't fix myself. MY only question is not being to totally familiar with LAFD, why do the Ambulances have 2 FF/Paramedics and no one with a stretcher? Does LA rely on AMR? And how are you suppose to get the AMR people back into the ambo once they transport to the hospital and go back to where their parked?
Again thanks.
Tim
#134
Geschrieben 29 Oktober 2009 - 03:35
The reason for 2 medics is for realism. In reality most of the time the medics are not going to grab the stretcher right away. They will asses patient(s) and then grab a stretcher if needed. If you select both medics at once and click the get command, then you will be able to click on the ambulance and get a stretcher.Shane,
The mods great, you did a good job. Yes it has a few glitches but I expect that nothing I couldn't fix myself. MY only question is not being to totally familiar with LAFD, why do the Ambulances have 2 FF/Paramedics and no one with a stretcher? Does LA rely on AMR? And how are you suppose to get the AMR people back into the ambo once they transport to the hospital and go back to where their parked?
Again thanks.
Tim
LA relies mostly on LAFD for there BLS and ALS needs, however, AMR is used to a small extent, and LAFD can turn the call over to AMR. Not sure if theres some sort of rule and regulation on just how much they can turn over to AMR and so forth, and in the event of a mass causality incident like a terror attack, im sure AMR would be just as primary in transport as LAFD would be.
If you need more AMR personnel, sound the alarm for one of the fire stations. I forget which one but it is in the read me file you downloaded with the sub mod.
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!
#135
Geschrieben 29 Oktober 2009 - 03:36
One more question - You add the rappeling script for police helicopter but if you rappel cops down, they have texture of soldier. Can you fix It?
#136
Geschrieben 29 Oktober 2009 - 07:00
Because they're 2 separate files. Unless they want to come over to my residence and I'll manually do it, all that would happen is I would link to both the downloads and restate what both authors have already saidThen why dont you do it for him if its so easy? Good luck, cant wait to see your work.
I will ALWAYS the place mission first
I will NEVER accept defeat-I will NEVER quit
I will NEVER leave a fallen comrade
#137
Geschrieben 29 Oktober 2009 - 07:19
Sorry for interrupting. I cant download it. When i click the link, it appears "Database Error: Unable to connect to the database:Could not connect to MySQL"
I am assuming you are talking about my website is giving the error? If you are please try again because I just tried and it's working perfectly.
#138
Geschrieben 29 Oktober 2009 - 09:03
Because they're 2 separate files. Unless they want to come over to my residence and I'll manually do it, all that would happen is I would link to both the downloads and restate what both authors have already said
The unmarked units ubmod, even just the charger itself is more then 2 files once its all said and done. If you install it your going to disable units in Shanes mod, so it takes a bit of work.
Then he wanted the fs traffic lights, so why dont you set that up on the map for him and post it here should others want it. Not to mention that might need to be edited into lafirestation so it doesnt over write shanes changes.
So like i said, take your own advice. Dont be lazy and help him out since you know so much.
Anyways, I wasnt sure if I could start a separate topic for this or not, but I was wondering what everyones favorite park of Shanes awesome work is?
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!
#139
Geschrieben 29 Oktober 2009 - 09:25
.... that was not what I was talking about AT ALL......The unmarked units ubmod, even just the charger itself is more then 2 files once its all said and done. If you install it your going to disable units in Shanes mod, so it takes a bit of work.
Then he wanted the fs traffic lights, so why dont you set that up on the map for him and post it here should others want it. Not to mention that might need to be edited into lafirestation so it doesnt over write shanes changes.
So like i said, take your own advice. Dont be lazy and help him out since you know so much.
Anyways, I wasnt sure if I could start a separate topic for this or not, but I was wondering what everyones favorite park of Shanes awesome work is?
I was referring to the person that wanted to merge shanegreens mod with the improved supervisor submod......Where did you get all that?
I will ALWAYS the place mission first
I will NEVER accept defeat-I will NEVER quit
I will NEVER leave a fallen comrade
#140
Geschrieben 29 Oktober 2009 - 09:30
You might want to check again:.... that was not what I was talking about AT ALL......
I was referring to the person that wanted to merge shanegreens mod with the improved supervisor submod......Where did you get all that?
http://forum.emergen...h...st&p=114385
He referenced the supervisor, unmarked units, and the traffic light at fs.
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!