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Los Angeles Mod v1.9.3 SG Submod


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#341 Guest_diablo1675_*

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Gepost 20 november 2009 - 07:18

Do you have EM4 Deluxe?

Do you have the new map installed?


what he sayd, I do not know anymore solution but to remove LA mod totally (all versions) And reinstall and then install Shane's mod.

Greetz diablo :hallo:


EDIT: No double post, xD

#342 randomperson139

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Gepost 20 november 2009 - 07:21

Sorry for double post

You didn't double post ;)
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#343 Guest_M1n1d0u_*

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Gepost 20 november 2009 - 07:33

Simple way : delet LA mod , install LA mod 1.9 with patch 3 , install SG mod

If you have any problem PM me

News : I work on a light pack for SG submod

#344 mutu

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Gepost 20 november 2009 - 07:39

Do you have EM4 Deluxe?

Do you have the new map installed?

I have Deluxe but it's not the game I'm using at the moment. Right now I play with the standard Emergency 4 game.

I also have the new map installed and the newest patch.

Diablo1675: I do have some other submods. I can try removing them. I'll let you know if I need more help :)
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#345 Guest_Skinnerpb77_*

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Gepost 21 november 2009 - 06:57

HI i have installed the LA mod,(clean) and patch 2. AFter dis i installed the SG submod, but when my stations start there ar a lot of vehicles missing like the Tiller truck, Crane, EMS SUV, LEV, HES, spare amb(BLS) and the 3th and 4 th engine in FS1, THe police is noting spawning in the parkinglot. at hospital also none and in FS2 im missing the LEV an Bush the ladder is stuck in the wall and engine and the ALS is a BLS??

did i do somhing wrong or need i more file??


I am having the same problem. And the ladder truck in station 2 is spawning sideways so that truck and the engine next to it will not leave the station.

#346 andrew2007

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Gepost 21 november 2009 - 07:13

I am having the same problem. And the ladder truck in station 2 is spawning sideways so that truck and the engine next to it will not leave the station.


that is strange.

It does not happen to me, try doing a fresh reinstall.

It seems that some of the scripts and the map hasn't been installed properly
Thanks,
Andrew.


Submod: Even More Additional Units

#347 Guest_diablo1675_*

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Gepost 21 november 2009 - 10:33

I have Deluxe but it's not the game I'm using at the moment. Right now I play with the standard Emergency 4 game.

I also have the new map installed and the newest patch.

Diablo1675: I do have some other submods. I can try removing them. I'll let you know if I need more help :)


EDIT: Wich map u have installed? becouse that could be the problem. Patch shouldnt deliver any problems. If u need my help, ill be glad to so.

Allrighty, sorry for late reaction, but i am not totally sure if u can remove submods for LAmod 1.9, becouse they replace certain things wich are needed for the game, probably u will break the mod if u delete any single file, becouse they are not placed without a reason :1046275767_ugly:

But for now :1046276160_schildbacktotopic:

I still enjoy this submod, either i play it very often, thats becouse im addicted to RTS mod now, XD :1046275767_ugly:

Greetz and Meaatz. Diablo

EDIT EDIT!!!: Probably u havent installed Spawn_fix, if u have, try to remove Lamod, reinstall it, and reinstall SHANEGREEN'S MOD FIRST!!! then the spawn fix, it should replace files with new files, then u have the full staffed station.

#348 Guest_diablo1675_*

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Gepost 21 november 2009 - 10:42

I am having the same problem. And the ladder truck in station 2 is spawning sideways so that truck and the engine next to it will not leave the station.


Try to reinstall Spawn_fix, thats probably the problem :) Good luck! :1046275767_ugly:

If thats not helping, totally remove LAmod 1.9 then reinstall, install Sg's mod [u] FIRST!!!

then the [u] SPAWN_FIX at the first page. Good luck again! :1046275767_ugly:


Greetz of diablo

#349 Guest_Marc435_*

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Gepost 21 november 2009 - 10:50

Hi Guys and Gals,

I have some good news, and some not so good news.

Firstly, the not so good news. There will be a bit of a delay with the release of the v1.9.3 SG Submod. :(

The good news, is the reason for the delay.

I have made a breakthrough in my attempts to add some special features to the submod - with significant help from a knowledgable source.
I am going to need a bit of time to work out if I will be able to achieve what I had set out to do. I think it will be worth the wait.
So please bear with me as I test this theory.

Unfortunately, this breakthrough has taken place as we have all been put on alert status for Bushfires in the area, so i am hoping to get the time to work on it in the near future. This may cause a further delay, but at this time I am hoping that will not be the case.

Sorry if I have disappointed some of you - I will make sure it is worth the wait. :)

Take care

Shane


Take the time you need Shane... and if you are called out on a brush fire stay safe.
Marc435

#350 billyfromhill

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Gepost 21 november 2009 - 11:03

What does the captain add?

#351 picicch

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Gepost 21 november 2009 - 11:10

with captain you can call a emergency vehicles



BTW: Shane take the time you need. We will for your update :) i love your sbmod

greetz

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#352 randomperson139

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Gepost 21 november 2009 - 11:13

What does the captain add?

The Captain is like the Battalion Chief. You can call units with it.


Shane, Take all the time you need. We can wait. :)
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#353 Guest_diablo1675_*

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Gepost 22 november 2009 - 01:27

The Captain is like the Battalion Chief. You can call units with it.


Shane, Take all the time you need. We can wait. :)


I agree. :) Stay safe, eh.

BTW: For every person who had problems with the spawn bug, i would like to hear how it got solved (or when it needs to be solved)

xD

Greets Diablo :1046275767_ugly:

#354 pyrofreak

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Gepost 24 november 2009 - 04:24

Breakthrough aye?

Well as always I can't wait, most interested in seeing the new version.

#355 Firefighter5

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Gepost 24 november 2009 - 03:58

so will the ems captain be able to put on an air pack and grab other tools or just call additional vehicles? :)

 Do you enjoy text based role-play? Well if you do come visit ERT and take on the role of a Firefighter, EMT (or Paramedic) or a Police officer. Its a great community with a great group of people! 
http://www.ertrpg.com/


#356 pyrofreak

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Gepost 25 november 2009 - 11:58

Are you referring to the Captain who responds with the Ladder and Engines? He can do everything, in addition he can call other units. Now the EMS Sup. who has his own car can't put on a sucba, he can call addition units, and heal people though.

EMS doesn't usually wear scubas in this game, unless their FF/EMS

#357 Firefighter5

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Gepost 25 november 2009 - 03:45

Are you referring to the Captain who responds with the Ladder and Engines? He can do everything, in addition he can call other units.

yes thats the one i ment. Thanks so much :D

 Do you enjoy text based role-play? Well if you do come visit ERT and take on the role of a Firefighter, EMT (or Paramedic) or a Police officer. Its a great community with a great group of people! 
http://www.ertrpg.com/


#358 Guest_Sonic_*

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Gepost 26 november 2009 - 02:41

Good Work SG. Haven't experienced the issue they are referring to with the spawning, but still nice job on the mod.


I get this error also, and when I ignored it, the game went on working. But, when all the units are back at the station, and if you then set off the alarm.. well.. all personell is on a vacation.. no personell is responding and gets in theyr vehicles..

I have tried to read, up and down this forum, but.. is there a fix for this ?

#359 Guest_Sonic_*

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Gepost 27 november 2009 - 12:38

This error was irritating, so I installed thas LA-MOD again, without doing anything with the files from the submod. Cool thing about that, was that the cinema, that are missing in the orginal LA-MOD was there, and Firestation 1, was full. 2 x Firetruck 1, and 2, and three ambulances. So, the submod did fix a few things tho... still looking forward to a non-bug-submod.

#360 Maffegozer

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Gepost 27 november 2009 - 07:50

The Captain is like the Battalion Chief. You can call units with it.


Shane, Take all the time you need. We can wait. :)


Correction: We can't wait...
But we will.... lol...
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