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Los Angeles Mod v1.9.3 SG Submod


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#1 ShaneGreen

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Geschrieben 25 Oktober 2009 - 12:27

Since the wonderful US of A closed mega upload, use this link instead. http://www.4shared.com/zip/umgAueN0/Los_Angeles_Mod_v193_SG_Submod.html
The US sucks and deleted the site for the other one.\

-NFK


Hi all,

after numerous requests for access to changes made to my personal version of Los Angeles Mod v1.9, Hoppah has generously granted permission for the release of this new submod.

This submod incorporates the additional vehicles and numbering changes that I had previously made, with some significant changes to the game play, in line with how I would like to see the Freeplay game function.

With additions such as; Fire Captain (on ALS Engines and Ladder/Tiller Trucks), USAR able to change into dive gear at scene, Negotiators and SWAT able to equip MP5 or PSG-1 sniper rifle, Emergency TV series based fire alarms and vehicle numbering, and police/fire/ambulance vehicles all spawning and staffed on startup - just to name a few.

For those with Emergency 4 Deluxe, the Deluxe map has also been modified to accomodate these changes, however, when vehicles spawn at the beginning, some are orientated incorrectly ... but this will correct when they return to there parking space.

Let me introduce you to;

Los Angeles Mod v1.9.3 SG Submod

DOWNLOAD HERE http://www.megaupload.com/?d=247GDHYK

This link is now the complete mod (LA Mod files included) so all you need to do is to run using the EM4 / 911FR mod installer and you are good to go. Works with EM4, EM4 Deluxe and 911 FR.



Note: You will need to unzip to extract the download - download of Submod now includes both the LAFireStation.script and LACallPatrolCar.script update


LAFireStation.script - download to correct the v symbol error when alarming Firestation 1 after start of freeplay.

Angehängte Datei  LAFireStation.zip   0bytes   2940 Anzahl der Downloads
please copy to the Emergency4/Mod/Los Angeles Mod v1.9/Scripts/Game/Command folder and allow to overwrite existing file.

LACallPatrolCar.script - download to correct the error symbol SND BATPD not defined when LAFD Captain requests police backup.

Angehängte Datei  LACallPatrolCar.zip   0bytes   2285 Anzahl der Downloads
please copy to the Emergency4/Mod/Los Angeles Mod v1.9/Scripts/Game/Command folder and allow to overwrite existing file.




Please read to attached readme file for a complete (unless I forgot something) list of the changes made.

Angehängte Datei  Readme_Los_Angeles_v1.9.3_SG_Submod.txt   0bytes   2379 Anzahl der Downloads

find below images of the Station vehicle parking for Freeplay.

Angehängte Datei  Firestation_1.jpg   161,25K   19829 Anzahl der Downloads Angehängte Datei  Firestation_2.jpg   0bytes   24284 Anzahl der Downloads

Angehängte Datei  Policestation.jpg   146,6K   23467 Anzahl der Downloads Angehängte Datei  Hospital_AMR.jpg   0bytes   17916 Anzahl der Downloads


The download file is 25.9 mb and extracts to approx 64 mb - so you will find that there are significant changes made.

It is designed to overwrite Los Angeles Mod v1.9 with patch 3 and no other changes.

With the amount of changes and features included, it is important to note that the strain on the system has increased, so some slower PC's might expect to see a reduction in performance (e.g. lag).




NOW ENJOY !

Dieser Beitrag wurde von Newfoundking bearbeitet: 01 März 2012 - 03:51

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#2 Guest_[Koning]_*

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Geschrieben 25 Oktober 2009 - 12:34

Very nice!!!!

hope you will make us able to use the additional unit submod from voodoo when it is released!!


Thanks for this!!!!!!!!!!!!!!!!!!!!!!!! :1046276057_GroupHug:

#3 randomperson139

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Geschrieben 25 Oktober 2009 - 12:48

Thanks Shane :12:
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#4 Guest___Uknow___*

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Geschrieben 25 Oktober 2009 - 01:10

do the new trucks also got new commands to move to there new positions?

#5 ShaneGreen

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Geschrieben 25 Oktober 2009 - 01:13

Very nice!!!!

hope you will make us able to use the additional unit submod from voodoo when it is released!!


Thanks for this!!!!!!!!!!!!!!!!!!!!!!!! :1046276057_GroupHug:


Hi Koning,

I will have to wait and see when the mod is released - will depend on if it fits with the mod, how much time I have and permission of course.


Thanks Shane :12:


Hi randomperson139,

You are most welcome. Hope you like it.

do the new trucks also got new commands to move to there new positions?


Hi Uknow,

Yes, all vehicles that spawn on the map, will return to their parking spaces when instructed to do so.

Take care

Shane
PARAMEDICS " Our day begins, when yours is about to end "

#6 Guest_Harpoon731_*

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Geschrieben 25 Oktober 2009 - 03:12

Hi Shane! sub mod looks fabulously awesome! :D

only problem... I can't seem to get the download link to work. :( I click and it brings me to the hosting page asking me if I want a memembership O.o

#7 randomperson139

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Geschrieben 25 Oktober 2009 - 03:17

Hi Shane! sub mod looks fabulously awesome! :D

only problem... I can't seem to get the download link to work. :( I click and it brings me to the hosting page asking me if I want a memembership O.o

You have to scroll down and click free.
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#8 Guest_Harpoon731_*

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Geschrieben 25 Oktober 2009 - 03:40

You have to scroll down and click free.



Ah ha! Thanks!

#9 festival

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Geschrieben 25 Oktober 2009 - 04:37

thanks s.
do we need to re-edit the script to make them stay in their vehicles? im guessing the oen available for download wont work with all units now?
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#10 W.R.F.Dfirefighter

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Geschrieben 25 Oktober 2009 - 05:46

that web site keeps asking for some numbers wat do i put in there

#11 festival

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Geschrieben 25 Oktober 2009 - 07:58

theres a little brown box with numbers on, you put those into the text box.
its to prove your human and not a bot downloader
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#12 Guest_M1n1d0u_*

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Geschrieben 25 Oktober 2009 - 08:25

Hi , nice work i love it , but can you work on a compatibility with real light submod ? and can you add the fire captain to the fire station pannel ?

#13 Firefighter5

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Geschrieben 25 Oktober 2009 - 08:43

when i try to unzip the file it says its corrupt can somone please help

 Do you enjoy text based role-play? Well if you do come visit ERT and take on the role of a Firefighter, EMT (or Paramedic) or a Police officer. Its a great community with a great group of people! 
http://www.ertrpg.com/


#14 Pearl71

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Geschrieben 25 Oktober 2009 - 09:42

re download them.
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#15 Firefighter5

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Geschrieben 25 Oktober 2009 - 09:46

i have 3 times

 Do you enjoy text based role-play? Well if you do come visit ERT and take on the role of a Firefighter, EMT (or Paramedic) or a Police officer. Its a great community with a great group of people! 
http://www.ertrpg.com/


#16 Texas_DPS

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Geschrieben 25 Oktober 2009 - 10:07

this might put my map on a little of a hold, awsome job as always ShaneGreen.

downloading and loading up now.
- Jon

#17 momieboy

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Geschrieben 25 Oktober 2009 - 10:30

damn man, nice job! :smoke:

#18 edwarddl

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Geschrieben 25 Oktober 2009 - 10:31

Just installed your Mod and it is great, the only negative I have is why are all of the ambulances have two paramedics and no strecthers, am I missing something here. Am I the only one who is having this problem?

#19 Guest_M1n1d0u_*

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Geschrieben 25 Oktober 2009 - 11:00

no i have this bug too

#20 Wkboy714

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Geschrieben 25 Oktober 2009 - 11:08

That's because you can use the two to collect a stretcher, from the ambulance..I prefer it this way because you can use your paramedics to assess/treat two victims, and then get a stretcher when you're ready. And it's more realistic to have two paramedics in each ambulance than three I think.

This mod is good :) Thanks for your hard work. The only sad thing, though, is some of the extra units have no function to patrol or go back to their parking space, meaning you have to really send them off the map or leave them somewhere stupid..