Miami Modification [WIP NOW!]
#401
Gepost 09 november 2010 - 06:59
#402
Gepost 10 november 2010 - 01:24
Skills:
Advanced lighting
#403
Gepost 10 november 2010 - 11:04
#404
Gepost 10 november 2010 - 11:37
#406
Gepost 17 november 2010 - 11:55
#407
Gepost 17 november 2010 - 06:47
#409
Gepost 18 november 2010 - 06:56
This may sound weird but...
Is this going to be for 911: first responders or for the deluxe version?
It's for all versions. It's their choice if they want to add in the deluxe missions though such as broken hydrants / sniper , etc.
#411
Gepost 18 november 2010 - 01:08
Skills:
Advanced lighting
#412
Gepost 18 november 2010 - 02:00
One question, the airport is in the same freeplay map?
#413
Gepost 18 november 2010 - 05:10
#414
Gepost 18 november 2010 - 05:56
-St.John Ambulance Cadet First Aider
Meh.
#415
Gepost 18 november 2010 - 07:09
in the sameYes, awesome map very detailed.
One question, the airport is in the same freeplay map?
#416
Gepost 18 november 2010 - 09:01
#418
Gepost 19 november 2010 - 02:05
#420
Gepost 19 november 2010 - 04:02
It's just a small problem, I would still play the modI dont now why it is blury, coz, in z modeller was ok, but in em4 its blurry, maybe you now proble?
PS. Texture File is in png format.