Miami Modification [WIP NOW!]
#401
Posted 09 November 2010 - 06:59 PM
#402
Posted 10 November 2010 - 01:24 PM
Skills:
Advanced lighting
#403
Posted 10 November 2010 - 11:04 PM
#404
Posted 10 November 2010 - 11:37 PM
#406
Posted 17 November 2010 - 11:55 AM
#407
Posted 17 November 2010 - 06:47 PM
#409
Posted 18 November 2010 - 06:56 AM
This may sound weird but...
Is this going to be for 911: first responders or for the deluxe version?
It's for all versions. It's their choice if they want to add in the deluxe missions though such as broken hydrants / sniper , etc.
#411
Posted 18 November 2010 - 01:08 PM
Skills:
Advanced lighting
#412
Posted 18 November 2010 - 02:00 PM
One question, the airport is in the same freeplay map?
#413
Posted 18 November 2010 - 05:10 PM
#414
Posted 18 November 2010 - 05:56 PM
-St.John Ambulance Cadet First Aider
Meh.
#415
Posted 18 November 2010 - 07:09 PM
in the sameYes, awesome map very detailed.
One question, the airport is in the same freeplay map?
#416
Posted 18 November 2010 - 09:01 PM
#418
Posted 19 November 2010 - 02:05 PM
#420
Posted 19 November 2010 - 04:02 PM
It's just a small problem, I would still play the modI dont now why it is blury, coz, in z modeller was ok, but in em4 its blurry, maybe you now proble?
PS. Texture File is in png format.