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Unmarked Units Submod v1.1.2


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#301 swano

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Gepost 03 april 2010 - 12:53

]Right guys im having some truoble uploading the files as i got a new laptop, this is why i haven't been on in a while. I need some one that has this file to send me it to upload it as i lost everything when my computer hard drive overheated and burnt out.




Edit:
Found it guys, btw im finishing off my Uk police arma 2 mod then i will make this compatiable with 2.0, sg mod and additional units submod.

May do it now and will be finished within a hour. Here is teh 1.9 compat folder.

[attachment=5035:Unmarked_units_1.1.2.zip
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#302 Hoppah

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Gepost 24 april 2010 - 05:48

To the person who is responsible of this submod:
You forgot to credit MikeyPI for both the Chevrolet Impala and the Ford Ecoline models.
Please do this in either the readme of the submod and/or the first post of this topic.

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#303 firefighter243

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Gepost 21 juni 2010 - 02:10

]Right guys im having some truoble uploading the files as i got a new laptop, this is why i haven't been on in a while. I need some one that has this file to send me it to upload it as i lost everything when my computer hard drive overheated and burnt out.




Edit:
Found it guys, btw im finishing off my Uk police arma 2 mod then i will make this compatiable with 2.0, sg mod and additional units submod.

May do it now and will be finished within a hour. Here is teh 1.9 compat folder.

[attachment=5035:Unmarked_units_1.1.2.zip




Is this compatable with AUS 1.2? :nixweiss:

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#304 salvadorc

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Gepost 22 juni 2010 - 12:06

i cant download it !! :1046276372_bawling: help!!

#305 Xplorer4x4

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Gepost 22 juni 2010 - 12:11

Scroll down to the very bottom of the first post. Theres a download link/attachment. Its not the most current version but better then nothing.

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#306 USMC_NL

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Gepost 26 juni 2010 - 08:09

hey hey, with all the new models and units in the 2.0 version myby a idea to update the mod and make some new units like a unmarked K-9 patrol??
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#307 USMC_NL

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Gepost 10 juli 2010 - 02:07

mmmmm the download link is broken:(
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#308 Xplorer4x4

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Gepost 10 juli 2010 - 07:51

Works fine now. Try again.

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#309 USMC_NL

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Gepost 10 juli 2010 - 11:41

no i mean this one in first post:


Download:

Click here to download - v1.1.2

How to install:[b]


that also has the other units :P not only the dodge:)
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#310 Xplorer4x4

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Gepost 11 juli 2010 - 03:11

Scroll through the thread. When Stan changed the way the forums makes URLs it broke all the old links.

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#311 USMC_NL

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Gepost 11 juli 2010 - 07:28

oke thnx found it in post #228 (page 12)
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#312 Foehammer

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Gepost 17 juli 2010 - 06:41

Will the Unmarked_Dodge_Charger_v1.0.zip download work with AUS? I got this once before where it had the black vans in it and it did not work with AUS. This file I'm looking at now only has the charger in it which is all I want but only if it works with AUS. Been having to reinstall my game alot lately, rather tired of it that's why I'm asking first instead of just trying it.
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#313 Xplorer4x4

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Gepost 17 juli 2010 - 07:35

I dont think it work with AUS unless you merge the files yourself.

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#314 Foehammer

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Gepost 17 juli 2010 - 08:13

Okay thanks. Does anyone have the version 1.1.2 then that they could upload? or at least the charger files.
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#315 Xplorer4x4

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Gepost 17 juli 2010 - 09:54

Just read about 4 posts up and it tells you where to find the download for the latest version or use the link in the first post for the charger..just tested and it works fine now.

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#316 Foehammer

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Gepost 17 juli 2010 - 10:02

Downloaded the charger link in the first post, it works in game (Some things are missing like the mirrors and depending what angle you look at the car it's messed up. I had to copy wheels from another charger because in the editor it didn't have any tires/wheels) but it doesn't load AUS with it. Do I not copy the xml files or something and only do the model/prototype/unit files? or could it be messed up because I also have the LED units for the extra CHP and LAPD FCV's? I really want this car since it's another unmarked I can use it for city, county or state traffic enforcement. But it's not worth losing all the AUS cars and my LED crown victorias. Any suggestions on how to make it work with those?
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#317 Guest_espnty_*

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Gepost 18 juli 2010 - 05:58

hey i downloaded the file and extracted it to la mod it wont work can you explain in detail where to extract the files and get it to work...plzzzzz????????

Thanks

#318 Xplorer4x4

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Gepost 18 juli 2010 - 07:15

Downloaded the charger link in the first post, it works in game (Some things are missing like the mirrors and depending what angle you look at the car it's messed up. I had to copy wheels from another charger because in the editor it didn't have any tires/wheels) but it doesn't load AUS with it. Do I not copy the xml files or something and only do the model/prototype/unit files? or could it be messed up because I also have the LED units for the extra CHP and LAPD FCV's? I really want this car since it's another unmarked I can use it for city, county or state traffic enforcement. But it's not worth losing all the AUS cars and my LED crown victorias. Any suggestions on how to make it work with those?

This isnt compatible with the other submods. You need to use something like winmerge or windiff to merge the portrait.xml in specs and lang/en and the infotext.xml from the xml files from this submod.

hey i downloaded the file and extracted it to la mod it wont work can you explain in detail where to extract the files and get it to work...plzzzzz????????

Thanks

Simply find the folders call prototypes,lang,models,etc, and select them all. Now right click on one of them and choose copy. Now go to the la mod folder and right click in the open. Now hit paste. It should say these folders exist do you want to overwrite.

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#319 TacticalRooster22

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Gepost 24 juli 2010 - 02:59

This isnt compatible with the other submods. You need to use something like winmerge or windiff to merge the portrait.xml in specs and lang/en and the infotext.xml from the xml files from this submod.

I was gonna ask the same thing. Bummer, I really wanted to use this, but then I won't have the cars that use the most. :(

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#320 Xplorer4x4

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Gepost 24 juli 2010 - 04:07

You only have to compare 3 files, and by using those apps, it is very easy to compare them side by side to merge the three XML files, well 4 actually.

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