Rescue Trainer Simulator (RTS) Mod. For all questions about this mod.
#441
Posted 17 February 2012 - 08:15 PM
Also on a big note to everyone: The team behind RTS is working on RTSII...They are still very early in the project, but they plan on adding a spine board, multple patients, a dynamic ECG, and easier equipment handling.
#442
Posted 16 March 2012 - 10:58 PM
Remember to get the pt. intubated and IV-line set.
3x Ambubag, 1x Defib, 6x compressions, 1x Suprarenin.
Then, if patient has V-fibs, 1x Cordarex, if Asytoli (?) it's 1xAtropin
#443
Posted 21 April 2012 - 04:22 PM
Asystole would be Atropin. (Recognised as a falt line on the ECG.)
Is there any info on RTSII beyond what is written here http://www.ddr-mod.de/RTSMod/ ?
#444
Posted 14 May 2012 - 12:38 AM
Edited by chrisfarmer13, 14 May 2012 - 04:14 PM.
#446
Posted 21 June 2012 - 12:31 PM
#447
Posted 16 July 2012 - 08:06 PM
Thanks
#448
Posted 31 July 2012 - 01:38 PM
Hello guys I'm trying to make a polish language pack for this mod, because me and my friends like this mod so much. Here's my results.
As you can see- some translations work but there are few bugs I just can't solve (_RTStatRadioCall9Ready, equipment names) could anybody help me? I think I just edit something wrong
Here's hints.xml file (pastebin)
http://pastebin.com/qSjGSC3X
#449
Posted 01 August 2012 - 07:26 PM
If you have a private modification can you tell/send me via PM if you don't mind? I really want to change the original mod, since I hope to find it interesting again after years of games....
Anyone waiting for version 2 to come?
#450
Posted 02 August 2012 - 12:14 AM
Is there any info on RTSII beyond what is written here http://www.ddr-mod.de/RTSMod/ ?
Nothing much, and everything in German, in the German Emergency Forum (some topics are private there and can't be seen)
#451
Posted 06 August 2012 - 11:55 PM
#452
Posted 07 August 2012 - 02:56 PM
#454
Posted 29 September 2012 - 12:03 PM
i'm assuming these are Peadiatric jobs (as i've never had one yet)
#455
Posted 09 November 2012 - 11:18 PM
http://forum.emergen...se/#entry240688
My English translation for this mod, its been out for years, although I recently updated it, never posted it here because I wasn't even aware this topic existed.
#456
Posted 20 November 2012 - 01:45 AM
#457
Posted 31 January 2013 - 02:40 AM
1: they will not return to the hospital/car bay
3: the Fly car driver can't get in any vehicle
4: they don't have the radio pop up.
otherwise the siren, light and speed controls work. They have the cases specified for that class of vehicle. What I did was replace the files in the prototypes with those of the American units added the doors and wheels and also added the commands from the orginal unit. I then named them in place of the first unit. Any ideas? do I have to change anything in the script?
#458
Posted 05 February 2013 - 01:33 PM
Regards,
Joseph - Handsup!
Emergency Services Enthusiast
Photographer
Staffordshire Police Cadet
#459
Posted 16 February 2013 - 05:40 PM
#460
Posted 25 March 2013 - 09:55 PM