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How to spawn the tiller and its trailer in fire station 1


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#21 randomperson139

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Geschrieben 10 Januar 2010 - 04:09

Maybe you're right but I put the script in for the tiller and don't like the tiller. So maybe I need to put it back to the way it was but I can't figure out how to do that. Sorry for any troubles.

It would probably be easier to just reinstall the mod.
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#22 Guest_firebox700_*

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Geschrieben 10 Januar 2010 - 04:10

It would probably be easier to just reinstall the mod.



ok thanks for your time.

#23 SleepyLizard

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Geschrieben 19 Januar 2010 - 09:17

Thanks Hoppah! Much appreciated!!
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#24 Cpr

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Geschrieben 18 April 2010 - 04:38

I got a guestion actually something simular. What do i need to do to make parkingplaces outside the policestations? Like near the
donut shop you got 2 extra places there.


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#25 FireShooter10

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Geschrieben 14 Mai 2011 - 02:12

Hoppah can you make a script that will replace the hazmat squad with the aerial ladder in firestation 2
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#26 Texas_DPS

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Geschrieben 14 Mai 2011 - 02:35

Hoppah didnt put the areal ladder in FS2. but if you search the forum there are threads that will help you adjust your scripts to do what you want
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#27 ThomasMacri

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Geschrieben 16 Dezember 2012 - 05:33

does this work with 2.1 I have the tiller spawn but the return to station wont light up or work unless i break unit apart and then it says units doesnt belong at station...please help

#28 billyfromhill

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Geschrieben 28 September 2013 - 09:10

I'm guessing this doesn't work with 2.1 since there was a new command added to the fire station?



#29 n00bingtarget

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Geschrieben 30 September 2013 - 02:10

Try following this tutorial:

 

Replacing a vehicle in one of the fire stations

 

There are several files you have to edit, including the one that says what vehicles return to station and what doesn't.


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