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Additional Units Submod


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#341 Xplorer4x4

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Posted 05 November 2009 - 02:21 AM

Hoppah,NFK and Voodo, I havent gotten to add this yet but it certainly looks great. Thanks for all your time and effort.

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#342 yakadoshi

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Posted 05 November 2009 - 02:42 AM

Nice sirens by the way XD
They really compliment the submod in all its awesome glory.

#343 Guest_Taylor_*

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Posted 05 November 2009 - 02:48 AM

I love it.

I almost beat the last mission with help from this mod.

One thing that would be awesome, is to have a chase command on border patrol, and the SWAT SUV.

#344 Guest_M1n1d0u_*

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Posted 05 November 2009 - 03:13 AM

I love it.

I almost beat the last mission with help from this mod.

One thing that would be awesome, is to have a chase command on border patrol, and the SWAT SUV.


you can add it in the editor =)

#345 kab012345

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Posted 05 November 2009 - 03:53 AM

I was excited when I got home and this thread had a reply from Hoppah. Downloading now. Thanks! :D

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#346 Xplorer4x4

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Posted 05 November 2009 - 04:13 AM

Why the siren changes? Are the new sirens more realistic?

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#347 Guest_Taylor_*

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Posted 05 November 2009 - 04:14 AM

Why the siren changes? Are the new sirens more realistic?


Not really. I know there was an option not to install them, I like change with this game, it brings some new flavor into it.

#348 bsbllthirteen

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Posted 05 November 2009 - 04:16 AM

Not really. I know there was an option not to install them, I like change with this game, it brings some new flavor into it.



yea it brings a little shake and bake
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#349 Xplorer4x4

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Posted 05 November 2009 - 04:53 AM

Not really. I know there was an option not to install them, I like change with this game, it brings some new flavor into it.

Oh I agree there a nice change, yes by all means, I was just curious. Im editing the unit in my personnel mod as we speak. I think im going to transform ATF truck into a Bomb Squad

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#350 billyfromhill

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Posted 05 November 2009 - 05:06 AM

Why the siren changes? Are the new sirens more realistic?

No, it's quite the opposite in fact. See this post for more info.

#351 Guest_jaywilly_*

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Posted 05 November 2009 - 05:25 AM

I had previously installed the Unmarked Units Submod. When I installed the Additional Units Submod, when I dispatched the "Marked" LAPD Imapala, I'm getting the unmarked Impala. Is anyone else having this problem and if so how can I fix it.

I tried uninstalling the mod and submod, then re-installed it with the additional units submod, but I am still getting the unmarked impala, could somebody please help me with this.

#352 dor21600

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Posted 05 November 2009 - 06:25 AM

Because its much bigger than the other ambulances and that would CERTAINLY cause problems.


you can create fire station for the large ambulane rescue.
please

#353 Guest_policefreak_*

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Posted 05 November 2009 - 07:56 AM

im downloading right now
i cant wait!

#354 njboy13

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Posted 05 November 2009 - 08:00 AM

you can create fire station for the large ambulane rescue.
please


Sorry, but Hoppah will not create a third fire station just so that the large ambulance can fit. 2 fire stations is enough. You can just have the large ambulance patrol.
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#355 Guest_policefreak_*

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Posted 05 November 2009 - 08:43 AM

I love the sirens and the submod is awesome Hoppah!

Bugs: If you select the ATF agent of Border Patrol guy and move your cursor over the water a spawn symbol comes up and if you click the water a patrol car is called. Also the USCG rescue worker cannot get in the new coast guard helicopter when it has landed. And last the coast guard helicopter makes the noise of the rotor spinning when it is on the ground.

#356 Hoppah

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Posted 05 November 2009 - 10:16 AM

you can create fire station for the large ambulane rescue.
please


No, if you think it's simple you can do it yourself. :1046275976_nospam:

#357 Guest_NMDanny_*

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Posted 05 November 2009 - 11:57 AM

this submod is very cool

but how you did that soldiers can carry without stretcher injured people to the Humvee ?

These agents are not supposed to have that command at all. I just copied the prototype file of the LAPD officer and forgot to delete the commands later.


can you change the command so they will ATF SWAT?like with the fbi (put helmet armor and be able to use mp5 ... ) and add MP5 to the ATF vehicles

and are you going to update the ATF SWAT? cause they look exactly like normal swat. i think in real life they use sometimes gas masks etc (when dealing with drugs)

#358 Sgt.Wulf

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Posted 05 November 2009 - 01:11 PM

A special squad response operator usually uses something of a blue overall, black helmet, black body armor and combat boots. You just can't get that much difference in them.
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#359 TROOPER05

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Posted 05 November 2009 - 01:31 PM

Excellent - Love it - They may be "Useless" but it adds more possibilities - and so on to free play


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#360 TIGifts

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Posted 05 November 2009 - 02:26 PM

Hoppah love your work.

The new coast guard helicopter likes good. When you pick up an person that hurt, it will not let helicopter return to base and will not let FF work on the person.

Keep up good work Hoppah :) :)
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