London Mod (In progress)
#1921
Gepost 23 augustus 2014 - 06:05
#1922
Gepost 16 september 2014 - 09:18
Amazing, love the map!
#1923
Gepost 20 september 2014 - 04:01
looks great!!
#1924
Gepost 20 september 2014 - 04:09
i have two questions
1: would you be able to incorporate the open trunk script
2: could you increase the amount of time e have to complete incident like RTC's
i would like to see these because i like setting up a proper scene with my units but i cant because there is not enough time to because i fail the mission otherwise, also will we be able to have traffic cones and POLICE ACCIDENT signs
Editing lights for the Kent (UK) Mod http://forum.emergen...0-kent-uk-mod/
Editing lights for the West midlands mod V2-submod http://forum.emergen...od/#entry305864
YouTube channel https://www.youtube...._KhWmq-grZd6ZeA
#1925
Gepost 21 september 2014 - 10:28
Could somebody advise me on what units should be used in smoke? Even HAZMAT suffocates, lol. (yeah, I used search, but didn't know what to search for exactly)
#1926
Gepost 21 september 2014 - 10:53
Could somebody advise me on what units should be used in smoke? Even HAZMAT suffocates, lol. (yeah, I used search, but didn't know what to search for exactly)
SBCA units with the oxygen tanks
Regards,
Joseph - Handsup!
Emergency Services Enthusiast
Photographer
Staffordshire Police Cadet
#1927
Gepost 21 september 2014 - 09:21
SBCA units with the oxygen tanks
I'm dead stupid. Thanks for the tip
#1928
Gepost 21 september 2014 - 09:41
I'm dead stupid. Thanks for the tip
No problem! They're in the bottom right of the menu of the personnel,
Regards,
Joseph - Handsup!
Emergency Services Enthusiast
Photographer
Staffordshire Police Cadet
#1929
Gepost 21 september 2014 - 10:50
i have two questions
1: would you be able to incorporate the open trunk script
2: could you increase the amount of time e have to complete incident like RTC's
i would like to see these because i like setting up a proper scene with my units but i cant because there is not enough time to because i fail the mission otherwise, also will we be able to have traffic cones and POLICE ACCIDENT signs
Likewise for time as likewise being a ambulance medic I like to set up scenes for realism so signs etc would all be appreciated
Sent from my iPhone using Tapatalk
Currently Supporting Kent Mod, London Mod and London Project along with the already released Welfordshire Mod
#1930
Gepost 21 september 2014 - 11:41
Likewise for time as likewise being a ambulance medic I like to set up scenes for realism so signs etc would all be appreciated
Sent from my iPhone using Tapatalk
i like role playing most incidents out because i think it gives a more in depth experience in the whole game
Editing lights for the Kent (UK) Mod http://forum.emergen...0-kent-uk-mod/
Editing lights for the West midlands mod V2-submod http://forum.emergen...od/#entry305864
YouTube channel https://www.youtube...._KhWmq-grZd6ZeA
#1931
Gepost 30 september 2014 - 08:19
In my game, the traffic lights switch too fast for the cars to go through and it makes the game unplayable. I looked around and saw you have to change EACH AND EVERY traffic light to fix this. Is there a patch or something so I don't have to do this or should I start banging my head on the wall now? Is there even just a quicker way to replace it like a find and replace in some text file?
Thanks
#1932
Gepost 30 september 2014 - 05:33
In my game, the traffic lights switch too fast for the cars to go through and it makes the game unplayable. I looked around and saw you have to change EACH AND EVERY traffic light to fix this. Is there a patch or something so I don't have to do this or should I start banging my head on the wall now? Is there even just a quicker way to replace it like a find and replace in some text file?
Thanks
that happened to me i went round to all traffic lights individually but i don't think there is a patch
Editing lights for the Kent (UK) Mod http://forum.emergen...0-kent-uk-mod/
Editing lights for the West midlands mod V2-submod http://forum.emergen...od/#entry305864
YouTube channel https://www.youtube...._KhWmq-grZd6ZeA
#1933
Gepost 02 oktober 2014 - 06:01
Not sure if this has been covered yet or it has been asked, but is there a general time or aim for release. I only ask as I'd love an update before EM5
#1934
Gepost 02 oktober 2014 - 06:39
Not sure if this has been covered yet or it has been asked, but is there a general time or aim for release. I only ask as I'd love an update before EM5
Not sure if your aware of this forums rules but we are NOT ALLOWED to ask for release dates this is a breach of the site rules!
Currently Supporting Kent Mod, London Mod and London Project along with the already released Welfordshire Mod
#1935
Gepost 02 oktober 2014 - 06:56
Sent from my iPhone using Tapatalk
#1936
Gepost 02 oktober 2014 - 07:24
My apologies, I did try to swerve away from asking for a specific date only a rough estimation. Thanks to both of you.
#1937
Gepost 04 oktober 2014 - 05:50
can wait for this
[url="http://forum.emergen...wtopic=7861&hl="][img]http://img.photobucket.com/albums/v612/eggburt/Banner_1.jpg[/img][/url]
#1938
Gepost 17 oktober 2014 - 08:44
Great mod! Can't wait for the next update.
#1939
Gepost 23 oktober 2014 - 03:54
The London 1 & 1.2 mods were superb and I have played them for ages. 1.3 will be totally awesome and so glad there are people like yourselves out there who do such great work.
I wondered if you had ever considered putting in some British Transport Police units, i.e. just 1 car and several officers, as they are a large part of life in London around the underground etc. A quick google search shows them with their black tshirts and high vis vests. They look very cool, especially as they are now allowed to carry firearms.
Keep up the great work....
#1940
Gepost 23 oktober 2014 - 07:43
Sorry for the repeat post, just wondered if anyone finds the game lags slightly when you deploy the jankel units?