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London Mod (In progress)


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#1141 Forensics

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Geschrieben 24 Januar 2011 - 06:53

anyone else issue with the heli on take off?


Yep, will take off but something wrong with it.

Also there are huge traffic issues as one set of lights is green for less than a second so no traffic goes through. This is on the bit of dual carriageway.

Other than that the mod is amazing! Love HART, although a bit pointless in game.

Also the would mod hugely benefit if there was London bomb disposal and tow trucks.

It's amazing! :) :) :)


#1142 sniped222

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Geschrieben 24 Januar 2011 - 06:59

this is going to sound cheeky as.. but is there any way to edit it so that we can turn off certain events?


That is now sorted for you mate i have updated the download link for the new version.

Am I the only one getting siren problems? I am pressing the siren command button but with little luck. I've even installed a fresh copy of the game and a new copy of the mod but still no luck, ideas?


Maybe try the new version mentioned above? although i dont think that will do anything for you

anyone else issue with the heli on take off?


It takes longer than normal because there’s a problem with matching the take-off ‘animation’ to the ‘script’ take-off command


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#1143 matte31

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Geschrieben 24 Januar 2011 - 07:02

Adding a crane truck would be good too!
Had an accident with a car into the water down on the bridge.. Couldn't complete that one.
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#1144 Ferras

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Geschrieben 24 Januar 2011 - 07:11

Nah. I've taken off all my mods, the game itself, and reinstalled the game and the mod with still no luck. Is there anything I need to do prior to the game or to configure?

If anyone knows the siren script location and/or workings that would help me out tremendously.

Dieser Beitrag wurde von Ferras bearbeitet: 24 Januar 2011 - 07:49

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#1145 sniped222

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Geschrieben 24 Januar 2011 - 07:12

The mod is amazing I know this hasn't got anything to do with it but my map keeps going towered one side help !


I often get that randomly on mods, its not linked to London mod.

Thanks for the feedback guys, but if at all possible could I steer you towards talking about what you like rather than what you want

There wont be any new versions coming out soon so please refrain from asking for more units that will clearly be going in at some point

Thanks, hope you all enjoy
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#1146 alex207

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Geschrieben 24 Januar 2011 - 07:20

Do you know how to stop it it's really annoying me now It you can't do anything cuz ur always being dragged off where u want to go :/

#1147 wodders18

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Geschrieben 24 Januar 2011 - 07:33

also im guessing its just an issue with the orgignal em4 map but the ambulance path still on leaving station is screwy... also need the follow command putting into the game.. had a car theft but couldnt do anything about it

#1148 bazz

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Geschrieben 24 Januar 2011 - 07:39

Do you know how to stop it it's really annoying me now It you can't do anything cuz ur always being dragged off where u want to go :/

Hey

I Find that with mods but for example if the view keeps going to the right use the keys you use to move the map (in my case up arrow down arrow
left arrow right arrow)i just tap my right arrow key and it stops.It works for me but give it a try it might fix it.

#1149 alex207

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Geschrieben 24 Januar 2011 - 07:58

Hey

I Find that with mods but for example if the view keeps going to the right use the keys you use to move the map (in my case up arrow down arrow
left arrow right arrow)i just tap my right arrow key and it stops.It works for me but give it a try it might fix it.

no still not working tried la mod still doing it :/

#1150 scrivs

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Geschrieben 24 Januar 2011 - 10:03

When a patient is on the trolley bed and you try and take them off the bed onto the floor, the technicians start doing a little dance lifting the trolley up and down up and down and they cant be moved.

#1151 wodders18

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Geschrieben 24 Januar 2011 - 10:32

That is now sorted for you mate i have updated the download link for the new version.



Maybe try the new version mentioned above? although i dont think that will do anything for you



It takes longer than normal because there’s a problem with matching the take-off ‘animation’ to the ‘script’ take-off command


Thanks mann! loving the RRV's :)

#1152 dancjm

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Geschrieben 25 Januar 2011 - 12:31

this is going to sound cheeky as.. but is there any way to edit it so that we can turn off certain events?


That is now sorted for you mate i have updated the download link for the new version.


- Is it really possible to turn off certain events? How is it done?

Thanks, loving the Mod :)

#1153 wasim12

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Geschrieben 25 Januar 2011 - 12:55

Anyone else have the issue of the mod not working? Just as loading completes, my game crashes, both endless and challenge :/

#1154 wodders18

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Geschrieben 25 Januar 2011 - 03:59

this is going to sound cheeky as.. but is there any way to edit it so that we can turn off certain events?


That is now sorted for you mate i have updated the download link for the new version.


- Is it really possible to turn off certain events? How is it done?

Thanks, loving the Mod :)


if youve installed it normally the path should be C:\Program Files\sixteen tons entertainment\Emergency 4\Mods\London Mod\Specs

then click on BOTH endless file names... scroll down and find the ones you want to turn off... in the top of the event should be the number "1" for true meaning yes.. put "0" for false as in off

#1155 wasim12

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Geschrieben 25 Januar 2011 - 07:07

Aright nvm about my problem, i just reinstalled em4 and the mod and it worked fine. gr8 mod!

#1156 Ferras

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Geschrieben 25 Januar 2011 - 08:13

Hey Sniped, it's not a major issue but I wondered about a turntable ladder. Should I import the orginal as when an earthquake hit I was unable to get to the second floor. Also the firefighters with white helmets will not cool down cars. They only seem ti run up to it and just put a fire out elsewhere. Again not major but still a bug.
Thanks, nice work so far.
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#1157 dancjm

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Geschrieben 25 Januar 2011 - 11:29

if youve installed it normally the path should be C:\Program Files\sixteen tons entertainment\Emergency 4\Mods\London Mod\Specs

then click on BOTH endless file names... scroll down and find the ones you want to turn off... in the top of the event should be the number "1" for true meaning yes.. put "0" for false as in off


Thanks. I had a look in the specs folder and the files I have are freeplaybase.xml, freeplaybase_d.xml, freeplaybase_mp.xml, portraits.xml and metastrings.xml?

They all seem to be related to "vehicles" I cant find one with "events"?

There are 5 "endless" files in the normal EM4 specs folder should I move two of those to the London Mod specs folder?

Thanks for your help. :)

#1158 wodders18

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Geschrieben 25 Januar 2011 - 12:47

Thanks. I had a look in the specs folder and the files I have are freeplaybase.xml, freeplaybase_d.xml, freeplaybase_mp.xml, portraits.xml and metastrings.xml?

They all seem to be related to "vehicles" I cant find one with "events"?

There are 5 "endless" files in the normal EM4 specs folder should I move two of those to the London Mod specs folder?

Thanks for your help. :)



download the new updated link

#1159 rate911

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Geschrieben 25 Januar 2011 - 04:55

I found a bug: stretchers from MC van cannot load people and only can get in with them... so, if you have 6 injured person you have to call a van with 6 stretchers??

Also you should add some description of units in call menu. :holdglass:

#1160 theocd

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Geschrieben 25 Januar 2011 - 05:33

Absolutely love it! Fantastic! Sirens are great and the models and persons beautifully detailed. There are two bugs I've noticed:
1. An AFO with an MP5, when right clicked, will try to draw a sidearm, jamming him from anything bar moving.
2. A LAS HART IRU can deliver HAZMAT but they can't get back in.

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