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London Mod (In progress)


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#1121 rate911

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Geschrieben 21 Januar 2011 - 03:31

Cool! Keep working guys! :holdglass:

Will you do MP panda cars and more FD vehicles?

#1122 wodders18

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Geschrieben 21 Januar 2011 - 03:57

sniped.. that just made me soo dammm happy.. im liking the two RRV's.. i know the non-stretcher paramedics are shown wearing air medic uniform? will there be solo medics in greens?

#1123 theocd

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Geschrieben 21 Januar 2011 - 08:29

Will you be adding any Tec stuff in the near future?

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#1124 Forensics

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Geschrieben 21 Januar 2011 - 09:51

Watch this space...


This mod is getting better and better. :D

Police are ambo looks amazing!
Guess you'll be adding more fire in later releases?


#1125 TheCadetForce

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Geschrieben 22 Januar 2011 - 04:00

Guess you'll be adding more fire in later releases?

London doesnt really have alot more Fire then what you can see xD

#1126 Ferras

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Geschrieben 22 Januar 2011 - 04:36

If your talking about units then I suppose they could add fire boats, Ladder trucks, Fire Chiefs, Hazmat units and so on. Would be interesting to see them in this but that is down to the creators.
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#1127 tomster.2807

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Geschrieben 22 Januar 2011 - 05:09

sniped.. that just made me soo dammm happy.. im liking the two RRV's.. i know the non-stretcher paramedics are shown wearing air medic uniform? will there be solo medics in greens?


In the picture there looks to be both LAS ambulance medics as well as the helicopter medics.
Available well experienced lighter working on:
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#1128 WelshManDan

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Geschrieben 24 Januar 2011 - 02:01

Do you need any 3d Models? I am more than willing to help out any mod teams (although, preferably UK focused ones) and would love to see working British units in the game!

#1129 sniped222

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Geschrieben 24 Januar 2011 - 02:36

Ok guys, this is it...

London mod v1.0 is now officially released!

Link to get it in the first post!

Make sure you come back and give some feedback

Enjoy guys ;)
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#1130 Ferras

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Geschrieben 24 Januar 2011 - 04:30

Hey guys, great mod but I think I found a problem. The sirens don't seem to work. Is this known?
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#1131 scrivs

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Geschrieben 24 Januar 2011 - 04:57

Amazing work!!!

Ferras. When you send a unit from base you need to press the 999 button to activate the sirens.

#1132 wodders18

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Geschrieben 24 Januar 2011 - 07:48

think i may enjoy myself to this ;) what an amazing thing to come home from work and find

#1133 wodders18

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Geschrieben 24 Januar 2011 - 08:24

this is going to sound cheeky as.. but is there any way to edit it so that we can turn off certain events?

#1134 e34p

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Geschrieben 24 Januar 2011 - 09:39

I fear I may not be getting a lot of sleep over the next couple of days!

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#1135 Ferras

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Geschrieben 24 Januar 2011 - 11:58

Am I the only one getting siren problems? I am pressing the siren command button but with little luck. I've even installed a fresh copy of the game and a new copy of the mod but still no luck, ideas?
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#1136 rate911

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Geschrieben 24 Januar 2011 - 04:15

Nice mod! Keep working guys! I hope to see more units and scripts. Also need a map with right traffic direction :rolleyes:

Ferras, try to reinstall the mod. I have not the best copy, but all is working.

#1137 wodders18

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Geschrieben 24 Januar 2011 - 04:42

anyone else issue with the heli on take off?

#1138 Forensics

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Geschrieben 24 Januar 2011 - 05:27

Great, downloading now. :)


#1139 matte31

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Geschrieben 24 Januar 2011 - 06:12

One of the best mods ever!
Also the hazmat guys cant drop they're materials, like fire extinguishers etc ;)
Member since 12 Sep 2009.

#1140 alex207

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Geschrieben 24 Januar 2011 - 06:44

The mod is amazing I know this hasn't got anything to do with it but my map keeps going towered one side help !