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Stolen car event does not work


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#81 pyrothijs

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Posted 03 September 2009 - 12:18 PM

I guess I may be more inclined now to use the getaway car for car chases though


Cleaned up the topic, not all things said were very appropriate for minors.

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#82 Grim_Wizard

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Posted 03 September 2009 - 02:43 PM

Is there a clear way for the car to exit?
I thought what I'd do was pretend I was one of those deaf-mutes.

#83 Xplorer4x4

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Posted 04 September 2009 - 02:29 PM

hello man, I know how to solve your problem, but since when I asked you for help, you never helped me, why should I help you now? Solve your problem on your own as I'm doing for my mod.

Ciro

Well you never know, if you help him maybe you can get help next time.


Anyways, its really hard to provide any more solutions then what has been posted. It seems the best thing to do would just to release it, and I am sure once some of us get a chance to look it over for our selves we will find a typo or check box you missed.

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#84 Andrew

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Posted 04 September 2009 - 02:38 PM

Well you never know, if you help him maybe you can get help next time.


Anyways, its really hard to provide any more solutions then what has been posted. It seems the best thing to do would just to release it, and I am sure once some of us get a chance to look it over for our selves we will find a typo or check box you missed.


Yea yea...just release it :1046275767_ugly:

#85 Hoppah

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Posted 04 September 2009 - 02:38 PM

Someone on the German forum was more helpfull:

You have to place a person out of the models "Gangster 02" to "Gangster 04c" and "Soldier 01" and "Soldier 02". They have to stand nearby the stolencars, or have a path around there.


So, I'm going to try and test that. :)

#86 Andrew

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Posted 04 September 2009 - 02:40 PM

Hope it works :23_31_4:

#87 em4fun

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Posted 04 September 2009 - 03:01 PM

good luck hoppah ;)

#88 randomperson139

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Posted 04 September 2009 - 03:05 PM

Good luck, I hope this works and you fix your problem.
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#89 usmc123

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Posted 04 September 2009 - 03:21 PM

Hoppah how many languages do you speak? You seem to know Dutch, German, and English.
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#90 Hoppah

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Posted 04 September 2009 - 04:30 PM

Hoppah how many languages do you speak? You seem to know Dutch, German, and English.


Yes, I can read and understand three languages. I just don't speak and write German very well.

#91 Luisinho

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Posted 04 September 2009 - 05:12 PM

I heard Dutch and German are very similar.

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#92 Andrew

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Posted 04 September 2009 - 05:33 PM

Someone on the German forum was more helpfull:



So, I'm going to try and test that. :)


Did it work? :D

#93 Luisinho

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Posted 04 September 2009 - 07:56 PM

Did it work? :D


I hope so! :P

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#94 HZ.55

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Posted 05 September 2009 - 01:50 AM

a i realy wish to help but i dont know anything abot iditor stuff good luck hoppah

and i hope some one help u

HZ

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#95 Grim_Wizard

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Posted 05 September 2009 - 08:48 PM

@Hops I was thinking that but didn't say anything.
I did make a new freeplay map to test it out and it seemed to work.
I thought what I'd do was pretend I was one of those deaf-mutes.

#96 usmc123

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Posted 05 September 2009 - 09:04 PM

Hope you got it figured out Hoppah, can't wait to finally play on a map that actually resembles the United States and more specifically LA.
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#97 Grim_Wizard

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Posted 05 September 2009 - 09:25 PM

How big is the map? It doesn't look as big as the others which is understandable.
I thought what I'd do was pretend I was one of those deaf-mutes.

#98 Guest_[SAP]Francis_*

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Posted 06 September 2009 - 02:52 PM

How big is the map? It doesn't look as big as the others which is understandable.


The same size as the original free play map, but looks smaller I must admit.

#99 Hoppah

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Posted 06 September 2009 - 05:54 PM

The map has the same size as the original freeplaymap, deluxe freeplaymap, multiplayer freeplaymap, campaign map and the map of the forest fire mission in the mod. Couldn't make the car theft event work yet, I did exactly as that German said, placing these gangster prototypes on the map. Played for a while (at least 1 hour), and got no stolen car event. I guess I have to release it without messing around this event anymore. We'll see after release of v1.9.



I heard Dutch and German are very similar.

Similar, but not the same. The Dutch language is actually derived from the German language, alot of words look similar. But there are many differences between the grammar and sentence structures. The Germans also use the umlaut more than the Dutch and even a whole extra letter (the ß).

#100 Shadylasse

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Posted 06 September 2009 - 06:08 PM

The Germans also use the umlaut more than the Dutch and even a whole extra letter (the ß).

= Double s (ss) :)

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