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#1 anto.fra88

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Posted 16 August 2009 - 12:35 AM

hi all,

how can I realise some animations in emergency 4?
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#2 Ami89E1234

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Posted 16 August 2009 - 05:56 AM

well, animation requires a set of 'bones' for a person. since you cant make new person anims for EM4, youll have to do object if anything. and that can involve moving thousands of polygons hundreds of times. plus it requires a program like Zmodeler2 or even better, Maya.

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#3 anto.fra88

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Posted 16 August 2009 - 11:40 AM

thanks

i have google sketchup and 3d studio max
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#4 Maffegozer

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Posted 16 August 2009 - 05:01 PM

Google Sketchup doesn't work with polygons so you can scrap that one of your list.
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#5 anto.fra88

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Posted 16 August 2009 - 06:26 PM

ok...

i meant the vehicles animations, like new animation for doors and other childs on the model :D for example: the fbi veichle of hoppah.
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#6 Stan

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Posted 16 August 2009 - 06:32 PM

Doors don't need animations :)

Hoppah has done it through excel
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#7 anto.fra88

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Posted 16 August 2009 - 06:55 PM

Doors don't need animations :)

Hoppah has done it through excel


with excell???????

how did he do?
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#8 Ami89E1234

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Posted 16 August 2009 - 07:45 PM

no in Zmodeler2 you add Axes to the objects so that they turn on them. Hoppah also said in his tut that you should use exact transform to rotate the object to where itll be once it turns :s

you could probably find an Axis fuction in 3DSMax.

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#9 Xplorer4x4

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Posted 17 August 2009 - 04:12 AM

Google Sketchup doesn't work with polygons so you can scrap that one of your list.

It does when you export it to 3ds.

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