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Reskinning Vehicle(s)


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#161 Guest_RedBravo_*

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Geschrieben 05 September 2010 - 05:20

I reskined engine1 and I am having trouble converting it back to DDS. Its in the DDS 2.1 converter and succeeds every time but the file shows something on the icon of fire_engine1.dds, it looks like a lock. Not sure if i am skipping a step, but it shows it as a DDS file after converting it back but in editor mode fire engine is all white.

#162 Chax

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Geschrieben 05 September 2010 - 05:45

An important note to those that are trying and not succeeding: If you are using Vista (not sure about 7), you MUST run the E4/911FR editor as an administrator.

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#163 Guest_RedBravo_*

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Geschrieben 05 September 2010 - 07:51

An important note to those that are trying and not succeeding: If you are using Vista (not sure about 7), you MUST run the E4/911FR editor as an administrator.


im using win7 and files creates to DDS with no errors in DDS converter but the icons don't look the same it looks like a lock on top of icon of fire_engine1.dds file? is the a special way to convert the file back after editing it?

#164 Chax

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Geschrieben 05 September 2010 - 08:05

Hmmm. So you convert the DDS to some other type of file to edit it?

If so, I'd assume you'd just find a reverse converter. You'd need to follow the instructions to unlock the dds file, convert it to another file type (let's just say jpg for grins), edit it, and then convert it back from jpg to dds. The converter might have a reverse-conversion tool, or you could try searching google for "*filetype I used* to dds converter".

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#165 Xplorer4x4

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Geschrieben 05 September 2010 - 10:56

Why use dds converter when you can load dds files right in to paint.net or gimp and there both free. Not to mention more powerful then paint.

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#166 Guest_RedBravo_*

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Geschrieben 05 September 2010 - 01:24

ya first i used the DDS converter to convert the file to bmp edited it with paint then changed it back to DDS format. Then i tried again with DDS converter changed file to psd edited it with photoshop and changed it back to DDS format. But file still looks the same shows lock on file icon.

#167 Guest_RedBravo_*

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Geschrieben 06 September 2010 - 05:19

I figured it out and got engines skinned, tnxs for the help Chax, but having trouble converting water_tender and usfs_engine keep getting an error. Ill try gimp or paint.net, tnxs for the response Xplore4x4

#168 Xplorer4x4

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Geschrieben 06 September 2010 - 05:56

Keep in mind you do have to unlock the dds files to load them, but much better then messing with DDS converter imo.

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#169 Guest_RedBravo_*

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Geschrieben 06 September 2010 - 07:37

Keep in mind you do have to unlock the dds files to load them, but much better then messing with DDS converter imo.


what do you mean unlock them, through EM4 editor?

#170 Xplorer4x4

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Geschrieben 06 September 2010 - 08:54

yes

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#171 Guest_RedBravo_*

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Geschrieben 06 September 2010 - 11:11

yes


i unlocked them but still cant open it in gimp or DDS Converter, do i need to unlock ever file connected to water_tender and usfs_engine?
Didnt have a problem with engines 1-5, USSR or aerial.


or do these files have problems?

#172 matte31

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Geschrieben 12 September 2010 - 03:21

But if the vehicle have 2 sides? If i write police on one it says ecilop on the other.. How to fix that?
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#173 randomperson139

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Geschrieben 12 September 2010 - 03:48

But if the vehicle have 2 sides? If i write police on one it says ecilop on the other.. How to fix that?

Flip the image and put police on the side then flip it back.
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#174 matte31

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Geschrieben 12 September 2010 - 04:07

Doesnt work, just stand police on the side that it stand ecilop on before. And ecilop on the side it stand police..
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#175 randomperson139

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Geschrieben 12 September 2010 - 04:09

Doesnt work, just stand police on the side that it stand ecilop on before. And ecilop on the side it stand police..

It will but when the skin is on a vehicle ingame it will read police correctly. Try it and see what happens ;)
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#176 matte31

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Geschrieben 12 September 2010 - 04:17

It will but when the skin is on a vehicle ingame it will read police correctly. Try it and see what happens ;)

It didnt work in the editor :O ?

EDIT: Nope, the text was still like that..
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#177 Xplorer4x4

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Geschrieben 13 September 2010 - 11:29

Just write the text normal( as police not backwards)and it will show up as it should. The only exception is the BC SUV(that I know of).

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#178 kevendude

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Geschrieben 10 Oktober 2010 - 07:26

guys i'm confused and any help would be appreciated.

how exactly would i go about in converting a .png to a .dds ? theres no programs around to do it . anyone know something i missed? thanks.

#179 Texas_DPS

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Geschrieben 10 Oktober 2010 - 08:43

you could leave it as a png and just unlock the v3o and make it look at the png
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#180 Wkboy714

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Geschrieben 24 November 2010 - 06:31

Hi, I'm trying to swap some LA vehicles for some of my own.
It's all successful in swapping the models and vehicleparts, but the skins don't work the model just stays white. Any idea why and what I can do to make the skin work?