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Reskinning Vehicle(s)


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#281 EmergencyFan97

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Geschrieben 01 März 2013 - 02:59

Officer Jake, if you're having problems with DDS Converter, try using paint.NET to open the file and save it in a different format. Paint.NET has built-in .dds support. Still have to unpack the file, however.
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#282 Handsup!

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Geschrieben 24 März 2013 - 09:13

Whatever i do, this refuses to work. I rename cv_lapd.dds to cv_lapdedit.V30 and load up my mod in editor. I continue to supposedly unpack the file. Everything goes fine, so i expect to be able to edit it after naming it cv_lapd.dds again. However, i still get the 'File format could not parse this line' error, as if it were packed! This is really annoying. I can't make ANY progress on ANYTHING without at least an unlocked LAPD patrol car, and it's really starting to annoy me.

Help!

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#283 Rlast

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Geschrieben 24 März 2013 - 09:34

Whatever i do, this refuses to work. I rename cv_lapd.dds to cv_lapdedit.V30 and load up my mod in editor. I continue to supposedly unpack the file. Everything goes fine, so i expect to be able to edit it after naming it cv_lapd.dds again. However, i still get the 'File format could not parse this line' error, as if it were packed! This is really annoying. I can't make ANY progress on ANYTHING without at least an unlocked LAPD patrol car, and it's really starting to annoy me.

Help!


Don't change the original file name, just change the extension format. For example, change cv_lapd.dds to cv_lapd.dds.v3o.

It looks as if you have two extensions, but you don't, as the .v3o will superceed the .dds.

After that, head in to the editor, unpack as normal, and rename cv_lapd.dds.v3o back to cv_lapd.dds

Hope it helps,
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#284 Handsup!

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Geschrieben 24 März 2013 - 11:02

Thank you Rlast! I'll try it later/tomorrow!


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#285 ausavin26

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Geschrieben 24 März 2013 - 11:07

Thank you Rlast! I'll try it later/tomorrow!


If you didn't realize also (he didn't point it out just making sure) you named it a .V30 (Zero) instead of .V3O (Oscar)

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#286 Handsup!

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Geschrieben 24 März 2013 - 11:37

Well, i went from V30 (zero) to V3O, lol


EDIT: Okay, i tried it. Didn't work. I renamed cv_lapd.dds to cv_lapd.dds.v3o. I opened editor. I go into Modifications, and unpack the file. No errors. PS still can not open it. Am i meant to be opening it as admin?

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#287 firefighter243

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Geschrieben 26 März 2013 - 11:15

Ok. I unlocked engine 1's DDS. The Editor says it is unlocked. But, when i go to load it in GIMP (with DDS Plug-in) I get errors: 1. Invalid DDS file. 2. Invalid DDS header! The DDS Converter says that the convertson has failed also. Any ideas? Im just trying to make a White Fire Truck.

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#288 goog

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Geschrieben 26 März 2013 - 11:37

Well, i went from V30 (zero) to V3O, lol


EDIT: Okay, i tried it. Didn't work. I renamed cv_lapd.dds to cv_lapd.dds.v3o. I opened editor. I go into Modifications, and unpack the file. No errors. PS still can not open it. Am i meant to be opening it as admin?


drop the .dds when you rename it,it should be cv_lapd1.v3o not (cv_lapd.dds.v3o)
Do this...
step1- find cv_lapd.dss,change name to cv_lapd1.v3o and confirm change when asked

step2- open editor,navigate to mod,find cv_lapd1.v3o and unpack it.close editor

step3- go back to model files and change cv_lapd1.v3o back to cv_lapd.dss and confirm change.

step4- open cv_lapd.dds file with dds converter and change to a png file

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#289 Handsup!

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Geschrieben 27 März 2013 - 12:52

drop the .dds when you rename it,it should be cv_lapd1.v3o not (cv_lapd.dds.v3o)
Do this...
step1- find cv_lapd.dss,change name to cv_lapd1.v3o and confirm change when asked

step2- open editor,navigate to mod,find cv_lapd1.v3o and unpack it.close editor

step3- go back to model files and change cv_lapd1.v3o back to cv_lapd.dss and confirm change.

step4- open cv_lapd.dds file with dds converter and change to a png file


So, is opening it as a .dds causing the problem? (I use Nvidia's plugin)

And Thanks Goog!

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#290 goog

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Geschrieben 27 März 2013 - 01:31

So, is opening it as a .dds causing the problem? (I use Nvidia's plugin)

And Thanks Goog!


I don't use any plug ins, just dds converter and gimp2

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#291 Handsup!

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Geschrieben 27 März 2013 - 02:58

I don't use any plug ins, just dds converter and gimp2


Well, i used DDS converter too and it failed to convert it. I think the problem lies with my editor-or something, or maybe i'm SOMEHOW unlocking the wrong file, but either way, i think it's still locked/packed. I give up :(

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#292 EmergencyFan97

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Geschrieben 29 März 2013 - 04:06

DDS Converter doesn't work with Win7 if you run Win7.
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#293 Handsup!

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Geschrieben 30 März 2013 - 09:12

Oh well, i give up anyway. If i have the time i'll run it in compatibility mode.

Thanks.

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#294 JimmyKid

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Geschrieben 01 April 2013 - 07:28

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#295 JimmyKid

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Geschrieben 07 April 2013 - 07:29

Sorry about double post, just needed this to be seen..

Has anyone figured out how to re-skin the tower ladder? I unlocked, etc... but all i get is a tire, and a few white lines on the dds file.
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#296 n00bingtarget

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Geschrieben 06 Mai 2013 - 02:13

I went thru this entire post before I asked this, hoping I would find the answer, but either nobody asked or I am just blind and missed it.

So I've successfully reskined my vehicle, and it shows up in game fine. How do I change the vehicle icon (when you click on it) that shows the health status of the vehicle? Will this also change the icon in the call out menu for getting more of that vehicle class? I.E. the LA Mod Ambulance 1 (Basic - white box) - mine is now a Blue unit, can I replace this "icon/thumbnail" of the vehicle with a pic of my reskinned unit?

Thanks all for the help! This topic did really explain it if you take a min to follow the steps EXACTLY.
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#297 kwillis

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Geschrieben 28 August 2013 - 08:33

The thing that helped it work for me is right clicking on the editor and running as admin. now I have more problems. when I open up editor and open up LA mod, the screen goes black. I still have my opinions to choose everything but the grid is completely black. Also how do you get the skins back into the game?



#298 The Loot

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Geschrieben 28 August 2013 - 09:15

The camera has a tendency to drift a lot when first loading a mod. Under one of the menus is "Center Camera", that will bring it back to the map.

#299 kwillis

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Geschrieben 28 August 2013 - 09:48

The camera has a tendency to drift a lot when first loading a mod. Under one of the menus is "Center Camera", that will bring it back to the map.

Thanks I will check that out.

 

EDIT: Hereweard Fyning that worked! thanks a lot man! Now I just have to figure out how to put the reskins back into the mod. All I have for my truck is a box that says missing modfile. What do I need to save it as to make it appear in the game again? I dont know what else to do. I tried the dds converter which apparently doesnt work on windows 7, i tried saving the file from paint.net as a dds file. i tried just renaming the file, I tried to go in and change the v3o to and png file for dds. lol i dont know what else to do.

 

EDIT:8/29/13

So I think the skin is in the game. its just not lined up correctly on the model. I can see little bits and pieces so I'm pretty sure the right skin is in the game, but most of the vehicle is white and little bits and pieces are showing up. Is there a tutorial I can read to figure out how to line up the skins right?

 

EDIT :8/31/13

So I figured it out! I just had to make the skin match up to the paper size in paint.net program, So easy!



#300 jsutton

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Geschrieben 17 September 2013 - 06:03

DDS Converter doesn't work with Win7 if you run Win7.

 

I'm pretty sure I had Win7 when I used DDS Converter last and it worked fine. Guess I need to try it and make sure.

 

Sorry about double post, just needed this to be seen..

Has anyone figured out how to re-skin the tower ladder? I unlocked, etc... but all i get is a tire, and a few white lines on the dds file.

 

Well, since I'm a slacker, I assume you got this fixed already 5 months later.

 

I went thru this entire post before I asked this, hoping I would find the answer, but either nobody asked or I am just blind and missed it.

So I've successfully reskined my vehicle, and it shows up in game fine. How do I change the vehicle icon (when you click on it) that shows the health status of the vehicle? Will this also change the icon in the call out menu for getting more of that vehicle class? I.E. the LA Mod Ambulance 1 (Basic - white box) - mine is now a Blue unit, can I replace this "icon/thumbnail" of the vehicle with a pic of my reskinned unit?

Thanks all for the help! This topic did really explain it if you take a min to follow the steps EXACTLY.

 

Once again, I'm a slacker. I'm not 100% sure on this but I think the icons you need to edit for the in menu items and such are in the Units>Vehicles>*Model*. That's the only place I can think of where they would be at. Not sure if those need to be unlocked or not either.

 

Thanks I will check that out.

 

EDIT: Hereweard Fyning that worked! thanks a lot man! Now I just have to figure out how to put the reskins back into the mod. All I have for my truck is a box that says missing modfile. What do I need to save it as to make it appear in the game again? I dont know what else to do. I tried the dds converter which apparently doesnt work on windows 7, i tried saving the file from paint.net as a dds file. i tried just renaming the file, I tried to go in and change the v3o to and png file for dds. lol i dont know what else to do.

 

EDIT:8/29/13

So I think the skin is in the game. its just not lined up correctly on the model. I can see little bits and pieces so I'm pretty sure the right skin is in the game, but most of the vehicle is white and little bits and pieces are showing up. Is there a tutorial I can read to figure out how to line up the skins right?

 

EDIT :8/31/13

So I figured it out! I just had to make the skin match up to the paper size in paint.net program, So easy!

 

It's been so long since I been in the editor but there is a option somewhere to "Center Camera" when your mouse drifts off the grid and it will center the camera back where you started.