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This version of the Script Generator is only capable of doing very basic mission script stuff. No timer or trigger controlled events, so this program will be only of use for you, if you do not have any idea of scripting, but you want to play your own missions, without any extensive cutscenes or triggered events.
Using the generator is quite simple, but here's a short introduction:

1: Enter the Name of the script, for example "Mission_01", no spaces or special characters, except the underline, please!
(note: the Missionscript name may differ from the filename!)
2: Opens the "Add Objective" Dialog
3: Opens a dialog to specify the failing conditions of your mission
4: Opens a dialog to generate the script and save it to your hard drive
5: Deletes all currently assigned objectives
6: Exit the program

1: Enter the Name of the Objective, this name will be used in-game in that blue window
2: Select which task should be attached to this objective
3: Adds the objective to your script and closes the dialog
4: closes the dialog without adding an objective
(note: the inactive tasks will be available in the next versions)

Enter the respective figure, if you enter "-1", no failing condition is set.
Closing this window with the "x" button will also set up your entered figures.
Note: Any script generated with this program may be modified in any way!
They are not formatted, so this must be done by yourself, otherwise it will be very hard to read and modify the script!
You do not have to give credit to me, but hey, it would be fair
