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Project: New Freeplaymap


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1221 replies to this topic

#801 rihis

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Geschrieben 22 Juli 2009 - 10:57

Hoppah, Map looks greath, If you whant I can build some modells to your mo too! ;)

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#802 Guest_firestation27_*

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Geschrieben 25 Juli 2009 - 02:24

Why not have several stations, 1 in each major area? It would be more realistic. You could respond more effectively. A few pd stations, a couple hospitals, etc.

#803 Newfoundking

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Geschrieben 25 Juli 2009 - 03:23

:O Obvioulsy you have never read anything about the stations before, so I'll explain

Each station is an insane amount of work. Plus all ambulances and patrol cars can patrol and stand by to be called. Like 7 fire stations, 3 police stations and really any more than 1 hospital (that's all you need) is way too much. It isn't as simple as placing 2 buildings and your done, there are lots of scripts, VOs and much more. It's not easy

What we have now is good, and it's very effective. Really that's about the same as what you would see in an area in LA, a response time of less than 2 minutes anywhere on the map from the nearest station, and each station has ALS and firefighting, so there is enough to be first responders and secondary units can be called in as needed..

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#804 jsutton

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Geschrieben 25 Juli 2009 - 03:32

Off topic: Can someone delete that quote in firestation27's reply.

On topic: I agree with NFK. 2 fire stations, police station and a hospital is all that is needed on the map. You have police cars on patrol and can even have ambulances patroling making it easy for them to respond to scene quickly. You only need one hospital for the map also.

#805 Newfoundking

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Geschrieben 25 Juli 2009 - 04:12

Really put a paramedic in the ambo, and the patient won't die when being transported. Nothing goes at the hospital except the helo, but that can fly faster without following roads

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#806 LittleFoX

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Geschrieben 25 Juli 2009 - 03:50

I'm not sure if the following is correct, but i thought i should mention it.

The building in this pic, is that a building from the deluxe version of EM4? If so, can players with only the regular version of EM4 be able to see that building in the new map? Or did you make that building yourself, great job then :P

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#807 Newfoundking

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Geschrieben 25 Juli 2009 - 04:21

Well I do believe its from Deluxe, but if hoppah includes the model files in the new map, then it's good. The only thing the game cant find it the model, and it shows the box, but if you give it the model, then it's all good :)

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#808 Hoppah

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Geschrieben 25 Juli 2009 - 04:39

I think it's even somewhere on the normal freeplaymap close to the canal and the trainbridge. The new map will be tested on both versions to make sure people without Deluxe don't have any missing objects. :)

#809 LittleFoX

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Geschrieben 25 Juli 2009 - 04:50

if you want me to test the new map just ask :P
just kidding, thanks for the answer!

#810 Brendon

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Geschrieben 26 Juli 2009 - 09:48

The way everything placed now is realistic. 1 Hospital, 2 FireStations and 1 PD. If we had anymore, all there would be is buildings that have to do with Firestations and PD, and that would be unrealistic. In real life there aren't hospitals and Police Stations everywhere.

Also, are you going to make it so that it doesn't rain? It rarely rains in LA, and thunderstorms are very rare as well. Fog is also extremely rare, as LA is in the desert.

#811 firefighter111

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Geschrieben 26 Juli 2009 - 10:26

The way everything placed now is realistic. 1 Hospital, 2 FireStations and 1 PD. If we had anymore, all there would be is buildings that have to do with Firestations and PD, and that would be unrealistic. In real life there aren't hospitals and Police Stations everywhere.

Also, are you going to make it so that it doesn't rain? It rarely rains in LA, and thunderstorms are very rare as well. Fog is also extremely rare, as LA is in the desert.

LA is not in the desert, It's along the California coast. Also It has rainy seasons and dry seasons, so in some parts of the year, they average 3" of rain, and in other parts they get .28" of rain.

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#812 Hoppah

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Geschrieben 26 Juli 2009 - 10:29

LA is not in the desert, It's along the California coast. Also It has rainy seasons and dry seasons, so in some parts of the year, they average 3" of rain, and in other parts they get .28" of rain.


According to MikesPhotos who lives there as well, it doesn't rain alot. Only a couple of days a year. I am definately going to disable the fog, because I hate it and it looks ugly.

#813 ncfirebuff343

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Geschrieben 26 Juli 2009 - 11:35

whens the new map ganna be done
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#814 Hoppah

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Geschrieben 26 Juli 2009 - 11:43

whens the new map ganna be done


October 21, 2009. 10:14:57 am Depends, do you want an empty map (most of the traffic is still missing) with lots of bugs and other weird things or do you want a playable and stable freeplaymap with enough detail so you never get bored? There are about 2 to 3 months between that. Then it needs to be tested. I hope to release this map before 2010. :)

#815 ncfirebuff343

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Geschrieben 27 Juli 2009 - 02:06

ok thanks
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#816 Newfoundking

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Geschrieben 27 Juli 2009 - 02:25

Hoppah if you have it ready in october, do not release until that time.. Just think that'd be pretty funny :P

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#817 Ami89E1234

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Geschrieben 27 Juli 2009 - 04:59

lol wouldnt he be at work at that time?

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#818 soulbody

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Geschrieben 27 Juli 2009 - 01:08

lol wouldnt he be at work at that time?


in this time of the year some people have holiday, people, with work 3 weeks, without work (school guys) 6 to 8 weeks.

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#819 Hoppah

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Geschrieben 27 Juli 2009 - 01:47

in this time of the year some people have holiday, people, with work 3 weeks, without work (school guys) 6 to 8 weeks.


You didn't read my post.
Most people usually work on October 21, 2009. 10:14:57 am.

#820 Cosreski

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Geschrieben 27 Juli 2009 - 08:14

According to MikesPhotos who lives there as well, it doesn't rain alot. Only a couple of days a year. I am definately going to disable the fog, because I hate it and it looks ugly.


Its not Fog, Its California Smog from the emissions and the chain smokers........ :1046276372_bawling:

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